Difference between revisions of "Template:Metal weapon properties"

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m ('''NOTE''' - Please do not edit this template without speaking with Seedlings first.)
(Adding link to hunter mob list)
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|Copper|| ||-35.00%|| || ||30.00%||Poison
 
|Copper|| ||-35.00%|| || ||30.00%||Poison
 
|-
 
|-
|Electrum|| -2.50% || 5% (Hunter Mobs) || || || ||
+
|Electrum|| -2.50% || 5% ([[Hunter mob|Hunter]] creatures) || || || ||
 
|-
 
|-
 
|Glimmersteel||10.00%|| || || || ||  
 
|Glimmersteel||10.00%|| || || || ||  
Line 35: Line 35:
 
|Seryll|| 5% || 5% || || || ||
 
|Seryll|| 5% || 5% || || || ||
 
|-
 
|-
|Silver|| ||10.00% (Hunter Mobs)|| || -2.50%|| ||  
+
|Silver|| ||10.00% ([[Hunter mob|Hunter]] creatures)|| || -2.50%|| ||  
 
|-
 
|-
 
|Steel|| || ||2.50%|| || ||  
 
|Steel|| || ||2.50%|| || ||  

Revision as of 13:46, 30 December 2019

This table can be included in Metal weapon pages. These properties apply to metal types of weapons only!

Include {{Metal weapon properties}} on an article to use the table below.

NOTE - Please do not edit this template without speaking with Seedlings first.

Material Attack Speed Damage Dealt Armour Damage Parry Rate Extra Wound Extra Wound Type
Adamantine 10.00%
Brass -1.00% 5.00%
Bronze -1.50% 7.50%
Copper -35.00% 30.00% Poison
Electrum -2.50% 5% (Hunter creatures)
Glimmersteel 10.00%
Gold -5.00% -2.50% 5.00%
Iron
Lead -50.00% 75.00% Poison
Seryll 5% 5%
Silver 10.00% (Hunter creatures) -2.50%
Steel 2.50%
Tin 4.00% -7.50% -5.00%
Zinc 5.00% -10.00%