Difference between revisions of "Two handed sword"

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(added weapon list template)
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[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''
  
{{Item
+
{{ItemBox
 
|name=Two handed sword
 
|name=Two handed sword
 +
|image=2h_sword.jpg
 
|active=[[huge sword blade]]
 
|active=[[huge sword blade]]
|passive=[[wooden handle]] (0.1 kg)
+
|passive=wooden [[handle]] (0.10 kg)
 
|group=Weapons
 
|group=Weapons
 
|materials=no
 
|materials=no
|result=* 1 '''{{PAGENAME}}''' (4.0 kg)
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|result=* '''{{PAGENAME}}''' (4.00 kg)
* or [[metal scrap]] (3.90 kg)
 
 
|skill=weapon smithing}}
 
|skill=weapon smithing}}
  
 
== Description ==
 
== Description ==
The largest type of [[:Category:Swords|sword]]. This large sword will attack very slowly, but when you hit with it will deal quite some damage. It is wielded in two hands, you cannot wield a [[:Category:Shields|shield]] with it. It's better at parrying then other types of weapons, such as mauls and axes.
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''A large heavy sword almost as tall as a ten year old child.''
  
While previously, wielding this sword was not feasible when compared to the [[longsword]] and [[large shield]] alternative which offered superior defense and similar damage. However, due to recent changes to both weapon damage and body control, two handed weapons are now much more viable than they were previously, sporting a fairly high parry rate and absolutely colossal damage at even low skill levels. However, weapon quality is of key importance with this weapon - as the damage and accuracy fallout on huge weapons is indeed, huge at lower quality grades.
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== Weapon Stats ==
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*Strength: 0.45 (Similar to halberd, spear, and scythe in damage)
 +
*Attack Speed: 5 seconds (4 in aggressive mode)
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*Damage Type: Cutting and piercing
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*Parry Rate: High
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*Wielding: Two-hander (Unable to use a [[shield]] with it)
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==Skills & Characteristics==
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When using a two handed sword  
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* [[Swords]] > Two handed sword
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* [[Body]] > [[Body control]]
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When creating a two handed sword
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* [[Smithing]] > [[Weapon smithing]]
  
Two handed weapons benefit enormously from [[Vynora]] enchants such as [[Wind of Ages]], which vastly increases attack speed (and therefore, more damage over time). The large hits also make [[Flaming Aura]] much more effective than normal, with 90+ potency enchantments adding up to 10 damage on a normal strike.
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== [[Titles]] ==
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* Twohanded Swordsman at 50 skill
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* Templar at 70 skill
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* Paladin at 90 skill
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* Savagely Striking at 100 skill
  
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== Skins applicable ==
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* [[Item skin token|Claymore]]
 +
* [[Jackal|Zweihander]]
  
 
== Notes ==
 
== Notes ==
The quality of the wooden handle affects the success chance.<BR>
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* The quality of the wooden [[handle]] affects the success chance.
If you fail creating, the handle is lost and you create a metal scrap.
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* Previously, wielding this sword was not feasible when compared to the [[longsword]] and [[large shield]] alternative which offered superior defense and similar damage. However, due to changes to both weapon damage and body control, two handed weapons are now much more viable, sporting a fairly high parry rate and absolutely colossal damage at even low skill levels. However, weapon quality is of key importance with this weapon - as the damage and accuracy fallout on huge weapons is indeed, huge at lower quality grades.
 
+
* The large strikes make [[Flaming aura]] much more effective than normal, with 90+ potency enchantments adding up to 10 damage on a normal strike.
 
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* Two handed weapon skill can be raised by [[woodcutting]] until level 20 on the classic servers. On the Epic cluster, this is curved to approximately 11.  Testing indicates that the training (skill increase) rate for cutting down trees is not affected by weapon quality.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  
 
{{weaponlist}}
 
{{weaponlist}}
  
 
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[[Category:Two handed weapon]]
 
[[Category:Swords]]
 
[[Category:Swords]]
[[Category:Babel/H]]
+
[[Category:Skills]]
 +
[[Category:Babel/T]]

Latest revision as of 08:49, 13 October 2022

Main / Skills / Smithing / Weapon smithing / Two handed sword

Two handed sword
A Two handed sword
Creation
Result
  • Two handed sword (4.00 kg)
Skill and improvement

Description

A large heavy sword almost as tall as a ten year old child.

Weapon Stats

  • Strength: 0.45 (Similar to halberd, spear, and scythe in damage)
  • Attack Speed: 5 seconds (4 in aggressive mode)
  • Damage Type: Cutting and piercing
  • Parry Rate: High
  • Wielding: Two-hander (Unable to use a shield with it)

Skills & Characteristics

When using a two handed sword

When creating a two handed sword

Titles

  • Twohanded Swordsman at 50 skill
  • Templar at 70 skill
  • Paladin at 90 skill
  • Savagely Striking at 100 skill

Skins applicable

Notes

  • The quality of the wooden handle affects the success chance.
  • Previously, wielding this sword was not feasible when compared to the longsword and large shield alternative which offered superior defense and similar damage. However, due to changes to both weapon damage and body control, two handed weapons are now much more viable, sporting a fairly high parry rate and absolutely colossal damage at even low skill levels. However, weapon quality is of key importance with this weapon - as the damage and accuracy fallout on huge weapons is indeed, huge at lower quality grades.
  • The large strikes make Flaming aura much more effective than normal, with 90+ potency enchantments adding up to 10 damage on a normal strike.
  • Two handed weapon skill can be raised by woodcutting until level 20 on the classic servers. On the Epic cluster, this is curved to approximately 11. Testing indicates that the training (skill increase) rate for cutting down trees is not affected by weapon quality.