Difference between revisions of "Water"

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''A clear scentless liquid.''
 
''A clear scentless liquid.''
  
'''Water''' is found on [[Wurm]]'s coasts, lakes, and wherever the [[terrain]] is low enough. Other than a safe refuge from a variety of non-swimming [[animals]] and [[monster]]s, water has a number of practical uses and can be collected in [[containers]].
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'''Water''' is found on [[Wurm]]'s coasts, lakes, and wherever the [[terrain]] is drops lower than the constant level of Wurm's water table.  
  
Water can also be found at certain fixed locations by using a [[pendulum]] to perform [[water divining|divination]].  Water sources found in this manner must be accessed by placing a [[fountain]] or [[well]] on the spot.
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== Usage ==
  
== Usage ==
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*Other than a safe refuge from a variety of non-swimming [[animals]] and [[monster]]s, water has a number of practical uses and can be collected in [[containers]].
To collect water, activate a portable container capable of holding [[liquid]], such as a [[pottery flask]], [[pottery jar]], [[water skin]], [[bucket]], [[small barrel]], etc, right-click a [[water tile]], and select "Fill". The action is executed on the tile itself, so if it's too far away an [[event window]] message will show that "You are too far away".
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*To collect water, activate a portable container capable of holding [[liquid]], such as a [[pottery flask]], [[pottery jar]], [[water skin]], [[bucket]], [[small barrel]], etc, right-click a [[water tile]], and select "Fill". The action is executed on the tile itself, so if it's too far away, an [[event window]] message will show "You are too far away".
  
 
Once collected, water is used to:
 
Once collected, water is used to:
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* Can be used to treat acid wounds similar to [[healing cover]]s which also turns it into a burn wound
 
* Can be used to treat acid wounds similar to [[healing cover]]s which also turns it into a burn wound
  
 
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== Water Level ==
*Note: Have in mind that "Rare Water" is a possible item. Its special features are still unknown.
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Wurm's water table is universally set and is, therefore, always found at the same level.
 
 
== Water level ==
 
Water at sea level is universally set throughout the whole of Wurm and is always the same. This also applies when [[mining]] tunnels. If mined deep enough sea level will be reached and create a submerged [[cave floor]] tile, which can also be used to collect water from, just like any other submerged tile.
 
  
 
Water depth puts some restrictions on various actions:
 
Water depth puts some restrictions on various actions:
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* [[Dredging]]: Up to 180 dirt, depending on your digging skill (-180)
 
* [[Dredging]]: Up to 180 dirt, depending on your digging skill (-180)
  
== Travelling on the waterways ==
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== Traveling on the Waterways ==
It is possible to swim reasonable distances across water but if the [[player]]'s [[stamina]] falls too low while in the water it will start to [[drown]] and eventually [[die]] if the player does not make it back to land (or a [[boat]]). This makes crossing large bodies of water very difficult without a boat. While unladen and un[[armour]]ed, a player can swim at about 8km/h.
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*It is possible to swim reasonable distances across water, but if the [[player]]'s [[stamina]] falls too low while in the water, they will start to [[drown]] and eventually [[die]]. This makes crossing large bodies of water very difficult without a boat or a swimming animal on which to ride.  
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*While unladen and un[[armour]]ed, a player can swim at about 8km/h.
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*While swimming, players suffer a large [[combat rating]] (fighting) penalty, so it's not recommended to fight while doing so.
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== Additional Notes ==
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*Water can also be found at certain fixed locations by using a [[pendulum]] to perform [[water divining|divination]].  Water sources found in this manner must be accessed by placing a [[fountain]] or [[well]] on the spot.
  
A player is generally quite safe from [[animals]] while in the water, as most cannot swim; however, it should be noted, while in the water a player suffers a large [[combat rating]] (fighting) penalty, so it's not recommended fighting anything while swimming.
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*"Rare Water" is a possible item. Its special features are still unknown.
  
A [[cart]] can't be dragged into water but a [[raft]] or a [[boat]] will work.
 
  
 
[[Category:Babel/W]]
 
[[Category:Babel/W]]
 
[[Category:Liquids]]
 
[[Category:Liquids]]

Revision as of 12:52, 14 August 2018

Main / Items / Water

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Description

A clear scentless liquid.

Water is found on Wurm's coasts, lakes, and wherever the terrain is drops lower than the constant level of Wurm's water table.

Usage

Once collected, water is used to:

  • Create food through cooking it together with other ingredients.
  • Bake flour into dough.
  • Drink to regain stamina regeneration (can also be done directly on the tile)
    • Drinking will refill the water bar at the rate of 4.5% for every 0.1 of water volume
  • Mix with other items using alchemy to make dye, lye, etc.
  • Temper metal smithing items
  • Wash cloth items
  • Water pottery items before hardening in a fire
  • Can be used to treat acid wounds similar to healing covers which also turns it into a burn wound

Water Level

Wurm's water table is universally set and is, therefore, always found at the same level.

Water depth puts some restrictions on various actions:

  • Paving: At water level (+/- 0)
  • Passable by large carts: Seven below water level (-7)
  • Tunneling: North-western corner at most 12 dirts below water level (-12)
  • Digging: Up to seven dirts below water level (-7)
  • Surface mining: Up to 25 dirts below water level (-25)
  • Floor mining: Up to twenty five dirts below water level (-25)
  • Dredging: Up to 180 dirt, depending on your digging skill (-180)

Traveling on the Waterways

  • It is possible to swim reasonable distances across water, but if the player's stamina falls too low while in the water, they will start to drown and eventually die. This makes crossing large bodies of water very difficult without a boat or a swimming animal on which to ride.
  • While unladen and unarmoured, a player can swim at about 8km/h.
  • While swimming, players suffer a large combat rating (fighting) penalty, so it's not recommended to fight while doing so.

Additional Notes

  • Water can also be found at certain fixed locations by using a pendulum to perform divination. Water sources found in this manner must be accessed by placing a fountain or well on the spot.
  • "Rare Water" is a possible item. Its special features are still unknown.