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Wurm Server Release History

1,586 bytes added, 09:07, 9 December 2011
Updates 111209 and 111205
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== 111209 More Epic balancing ==
*You should now be able to log on inside locked structures if you are allowed to enter them because you're a villager or ally.
*You were allowed to recruit a citizen too many, resulting in double upkeep in certain instances. You should verify if you're on the limit.
*Because of abuse, HOTS is no longer allowed to change kingdom more than once per month. It will be doubled if keeps getting abused.
*Lockpicking no longer follows the curve since it was deemed overpowered.
*More kingdom defense creatures should spawn.
== 111205 Weekend bug reports ==
*Attacking same side on Epic home servers should no longer give automatic skill penalties but the expected reputation hit.
*Changed some issues with creature movement code.
*Bell part mappings fixed.
*Prospecting on Epic home server surface should now give more proper results.
*Epic skill levels: Archery and Bow skills should again be easier to increase during target practice. Aiming with the bow will now be properly limited by real and not effective skill. The Lore option is now properly displayed at 10 skill.
*A note about building Epic target items such as Foundation pillars: The person who finished the pillar may have to push it off and on the placement tile for the trigger mechanism to work.
*Finger of Fo and Rod of Beguiling used to work only for Fo priests but now works for every faith in order to increase their usage.
*You should now receive some (30 minutes) sleep bonus when you have participated in an Epic mission that is finished. Make sure you haven't reached the limit.
== 111130 A slew of small bugs ==
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