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Wurm Server Release Notes 2013

8,120 bytes added, 06:43, 5 April 2014
added missing patchnotes
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== 131219 Christmas coming ==
* Todays update prepared the server for Wurm Christmas, which will commence at 18.00 GMT on the 23d
* Karma bolt damage was tweaked a bit upwards
* Magic wall duration was increased a bit
 
== 131216 Adamantine smelting fix. Ancient reimbursements temp enabled. ==
* A bug where smelting adamantine ore generated too much material was fixed. Lumps have been set to normal numbers in the database.
* The ancient reimbursement system (which has been in place since 2007) has been enabled since some players had deliberately left items in it. You have at least until Wednesday to withdraw those items after which it will become disabled again at the next following update.
 
== 131212 Xsolla and Loyalty Bonus System ==
* The Xsolla payment system has been implemented! A lot of new payment options are now available including PaySafe card and mobile payments via Boku.
* Expiry warnings are now sent via mail for accounts.
* In order to increase player retention we have created a “Loyalty Bonus Program” where you will receive bonuses for not letting your premium run out. Bonuses come in the form of titles, achievements and items, most notably illusion potions of increasing quality.
* We wanted to make the Bonus Program backwards compatible, so we reward existing players for their investment in premium time with items at an increasing scale. You need active premium time in order to receive these bonuses. Go to a token and select Reimbursements to see what you get!
* A bug where fight skill could become set to max 20 when you ran out of premium should be fixed. Accounts that this happened to should have their skill back to normal or a bit higher.
* The chance for increasing rarity by combining materials was too high and has been tweaked downwards.
* The max creatures figure on Serenity was fixed
 
== 131209 Legendary titles ==
* Some Legendary titles for when the client shows 100.000000 skill were added. Note that that number is actually an effect of the client rounding 99.9999996 upwards but we added it because it’s fun nonetheless. These titles are not available in the Epic cluster, since it has faster skillgain.
* A bug where your fight skill could get the wrong value if your premium ran out was fixed.
 
== 131204 Increased music track frequency ==
* In todays update we made music songs in Wurm play more frequently since they were too rare before. We will work on the possibilities for you to control music better eventually.
 
== 131202 Catapults, Valrei, PMK tweaks ==
* Catapulting skillchecks tweaked
* Curb damage tweaked
* Valrei: Demigods will no longer attack friendly gods
* Valrei: When a Demigod slays an enemy, any items that enemy carried will be scattered on the map. The current Source Diamonds were moved to random regions
* The ruler of a PMK may now expel kingdom members at will
* You can no longer invite players with negative reputation since in order to avoid leave-grief-join abuse
* The Physical Damage buff and Poison debuff for Epic abilities have been tweaked downwards
 
== 131114 Minor tweaks ==
* Valrei items no longer lose quality level automatically
* The Continuum spell was tweaked
* The “everyone” permission now properly overrides other permissions in Village Roles
 
== 131026 ==
* Disabled mailing and retrieving coins from the mailing system due to an exploit
 
== 131025 Towers, terraforming and floorboards ==
* The current floorboards will look a bit weird until we update some clientside things
* You may now aspire to become kingdom leader about once per real day
* Champions may no longer use /transfer on Chaos to convert to Libila
* Kingdom tower construction and continuing should now check for enemy kingdom 150 tiles away if you build it outside own kingdom and 60 tiles if you build it within
Epic terraforming events were toned down in scale pending tweaking
* Flattening and levelling is now enabled for caves again
 
== 131018 Cave levelling/flattening temporarily disabled ==
* The new feature where you were able to raise and level inside caves using concrete had to be disabled for now but it will probably be back next week after some tweaking.
* Enchants shattering was tweaked and generalized. Some enchants now have a lot less chance of shatters while failing now always has a very small risk of shattering.
* The reason for some recent crashes was fixed
* Various epic missions have been tweaked and debugged.
* The /time command now gives information about when you started playing Wurm
* There’s a new premium only “/snipe playername” command which will mute the player if enough people issue it roughly at the same time. You have only one snipe per time period. The algorithm behind it is deliberately fussy in order to prevent abuse. The command “/ignore playername” has automatic snipe functionality.
 
== 130926 Systems fully functional ==
* The connectivity issues that caused our game to be irresponsive have been dealt with and all systems are now up and functioning again.
* A few new rare crash bugs also occurred that brought the login server down. These will be dealt with asap.
 
== 130926 A few custom kingdom changes ==
* Since custom kingdoms are meant to be a community feature and not a way to gain extra powers, the requirements to form one has been increased again to 40 players.
* For the same reason, custom kingdoms may no longer create new alliances. Existing kingdom alliances can remain though.
* The cost and time for casting wall spells have been tweaked upwards (to 400 karma)
* We are now using a new support ticket system
* The friend list has been updated in order to reduce the strain on the login server
 
== 130921 Updated the money distribution system ==
* Since the bank/login server became overloaded today due to the new money distribution system, we have made it so that you now receive the money once every 60 seconds instead. We are sorry for the downtime and have compensated with sleep bonus.
 
== 130920 Money Distribution! ==
* We have greatly improved the way money is distributed in Wurm by making it possible to sell low value items to traders and tokens by selecting the item, right-clicking the trader (or token) and selecting sell. You will receive up to 10 iron coins per item like this and may currently earn up to 5 copper coins per hour. You can find a more elaborate description of the system in City Hall at http://forum.wurmonline.com
* Hate path tiles have been bugfixed
* When joining a custom kingdom, village alliances are now broken. If you were the head of an alliance the alliance is disbanded.
* You can now right-click rock shards and select Discard to get rid of them immediately.
* You can bind SELL in the client console. It will work both for selling and discarding.
* Mycelium now spreads properly to bush tiles
 
== 130917 Newbie buffs ==
* Newbies now receive a few buffs the first 24 hours, making it easier to survive in different ways.
* A bug with mission generation on Valrei was fixed. When there was an enemy in the target hex no mission was generated.
* Champions will no longer be able to change kingdom under most circumstances.
 
== 130913 War declaration fix ==
* A bug with war declarations was fixed which caused people to become hunted. You will probably have to redeclare any village wars.
 
== 130829 Item decay catching up ==
* An old bug with item decay where everything decayed as if inside was fixed. This will cause items in the open to catch up decay and quite a bit of lag after restart.
* You should now be able to destroy buildings properly in enemy villages
* Some bugs with catapulting and hunted status was fixed
* Villages on home PvP servers now have a Notoriety value based on offensive actions of their citizens. It is only if Notoriety goes above a certain amount (currently 50) that other villages may declare war.
* You may now loot corpses of players that was recently attacked by a citizen of an enemy settlement
* A bug with the /support function was fixed
* Farming yield has increased to a minimum of 2 if you farm the field at least once
* Mission description text now wraps
 
== 130812 Alliances fix==
*You can now form alliances on Freedom servers again
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