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User:Godly/Money

1,276 bytes added, 13:36, 7 March 2020
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: = For every copper coin there are 100 iron coins.
Coins may not cannot be minedcreated from the metal which they are made of, despite there is a vein for every money typeonly purchased via the Wurm Shoppe or from other players.
== Basic Selling Items ==
Produce minimal amounts of Money can be made either by selling items to [[Traders]] or selling items to players. Traders work on a supply and demand system, so the more you sell, the less money (ironyou get for each item. The more you buy,copper)the more expensive it gets.
Please add to this listPlayers will buy what they need, mainly swords, tools, armour but often other things. Enchants are another good seller. Players can also buy work, meaning they hire you for a set price (usually heavy labor such as digging or mining).
: = Wooden Spindle: = Small Iron AnvilCurrent Marketplace ==
== Medium Items ==This list is, by far, incomplete - please add.
Produce medium amounts These prices are the general prices I find fair on the market, however the individual sellers may set other prices; This is just a guideline made from an average of money (copper, silver)commonly acceptable prices.
: = Silver BraceletTools - 1c to 2c per QL point.: = Weapons - 1.5c to 2c per QL point.: = Enchants - 1.2c per WOA, 1.2c per COC, 1.8c per FA, 2c per AOSP: = High Enchants (90+) - 2c per WOA, 2c per COC, 2.5c per FA, 2.5c per AOSP: = Excellent Tools (80QL+, Enchants 80+) - 8s and onwards.: = Meals (20 to 50QL) - 4c: = Meals (50QL+ or/and with Opulende) - 5,6c: = Labour (Dirt digging) (wild) - 5 to 10c per 40 dirt (varies): = Labour (Dirt digging) (home) - 4 to 8c per 40 dirt (varies): = Labour (Dirt digging) (home) - 4 to 8c per 40 dirt (varies): = Labour (Mining) - 5 to 12c per 50 rock shards: = Merchant Contracts (From traders) - 8s: = Merchant Contracts (From players) - 4 to 8s
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