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Guides:Tutorial3

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{{cleanupguide}}<u/><i/><b/>Book 1 New Player TrainingPreface: </b/></i/></u/><br><br><i/>Here I sit making a record of what I know and what I have seen. For being the help for the helpless, some would say being a pain to others, or those who I ignore. Let me start with the basics of help and the start of your new life in wurm. </i/>
<b/>Chapter 1: == Starting Out </b/>==The easiest thing to do is <b/>die</b/> but <b/>, however living</b/> is much more fun. From the soul to the heart , here is a basic start. Learn to forage and botanize tiles, each and every grass tile you come across, because who knows there may be something there you want.
<i/><b/>**Right Searching for natural food and herbs is one of the basic ways to sustain yourself. To search for these items, right click a grass tile and select an action under the option of forage Nature menu, be it either Forage (which can produce food items) or botanize. You may not find anything your first tries, especially near NewtownBotanize (NTwhich can produce herbs and alchemical reagents)</b/></i/>.
== That Clay Thing ==
=== Digging ===
Once you've learned how to forage for yourself, the next step you should take is to learn how to work with clay. You will need a shovel to perform this task, and you start off with one, so don't drop it!
<b/>Chapter 2'''Note: That Clay Thing </b/>Once you get into the habit ''' ''There are clay tiles just north of that, (<i/>foraging and botanizing</i/>) you need to find some clay[[First Light]].''
<i/><b/>**There is Once you have found a tile of clay, open your inventory (F3), double-click a shovel to activate it, and then right click the clay just west of NT also tile. You should see a new menu option named Dig; click it. If you've started to dig, you're on the right path, but if it states that you're on too steep a larger deposit further south along slope to dig, simply move to another position and retry. Slopes become too steep when the dirt slope is greater than 3x your digging skill (This includes any slopes on any tiles bordering the east bank </b/></i/>tile you wish to dig on).
Once your have found clay Activate your shovel to start digging!ie:
<i/><b/>**You activate your shovel by first opening your inventory <F3 key/>, expanding your inventory <left clicking the + sign beside “Inventory”, and double left-clicking the shovel or shovel icon 1 skill can dig dirt that is 3 steep max 10 skill can dig 30 dirt steep slopes 50 skill can dig 150 steep slopes. </b/></i/>
You dig by right-clicking the tile of clay and selecting dig.'''[ [[Clay]] | [[Shovel]] | [[Inventory]] | [[Foraging]] | [[Digging]] ]'''
<i/><b/>**=== Molding ===If you've done everything correctly and successfully completed digging, you should now see an item in your inventory called "clay". Activate either of your hands under the Body section of your inventory (remember, double-click to activate) and right-click a piece of clay. You have to be standing on should notice a sub-menu called "Create". Hover over this menu and a list of things you can make with the clay tile using your hand will appear. Currently you may only create a flask, jar, or bowl. You should make at least 2 jars and 2 bowls so that you can hold plenty of water and be able to get any claycook two meals at once. This is entirely optional, but it is recommended. </b/></i/>
<i/><b/>Chapter 3'''Note: Moulding the ''' ''Clay </b/></i/>Once you successfully dig clayitems may turn out "unfinished", it will appear in your inventory. Activate your hand and left-click the clay in your you inventory must examine them to learn what to do to complete them (<i/><b/>Inside your <F3/> window left click on the body menu above the inventory and expand the '+'</b/></i/>tasks to complete unfinished items may require certain tools). Now go down to where the arm This is and expand the arm sub menu. You should see a hand sub menu. Activate your hand by <double left-clicking/> it and proceed to right clicking the clay in your inventory. Select create>bowl or create>jar. Don’t worry if you end up with unfinished bowls or jars, keep them as it will pay off later. Make sure you have at least 2 clay bowls, and 2 clay jarsalso true for many other crafts.''
Once you finish creating your clay items, you may notice that you can't really do anything with them. Clay items are raw and need to be hardened by fire, which brings us to our next section...
<i/><b/>Chapter 4'''[ [[: Starting a Fire </b/></i/>Now you’ll want to start a fire to bake your clay Category:Pottery items into pottery<//>.You will want to find an <b/>old tree</b/>. (<i/>You can discover the age of a tree by right-clicking the tile that the tree is on and selecting examine</i/>). (<i/>Chop fruit trees. Everybody hates fruit trees… especially lemon trees</i/>) The reason you want to use the apple trees or fruit trees is because they have the least amount of wood and are good for skill. Activate the small axe in your inventory (<i/>using the same method described in activating your shovel</i/>)and right-click the tile the tree is on to elect to chop the tree down. It may take several attempts to do this (as <i/>you only do a certain amount of damage dependant on certain factors - examine the tree tile to see how much damage you’ve done</i/>) but it is good for skill.|Pottery Items]] ]'''
Once the tree == Fires! ===== Starting A Fire ===Fires serve many purposes and can be created in various ways. The basic way to start a fire is cut downby kindling, steel and flint. To start a log or felled basic campfire, you'll want to find an old fruit tree should remain on (you can discover the tile. Pick up the log (or <i/>age of a tree by right-click clicking the tile that the felled tree, with your small axe activated, is on and elect selecting examine). The reason you want to chop it into smaller pieces</i/>), use your carving knife or saw on the logfruit trees as opposed to, depending on how much weight the log has. If the log has 4.0kg say oak or more make a plankpinewood, if it has less, make is because they have the least amount of wood and are good for skill which is a shaft.<i/><b/>**You nice bonus since improving this skill will more than likely fail the first few times you do this but it is well worth the effortmake things faster later on.</b/></i/>
Now that Once you have wood scraps 've found a nice [[tree]], activate a [[hatchet]] (at this point you can combine them to make should put your shortsword in your right hand by dragging and dropping, in case you get into a fight with a bigger pile of wood scrapswild animal) and right-click the tile the tree is on, the same way you examined it. Click the Chop Down option, and you 'll begin to do this by expanding damage to the '+' tree (<i/>beside the wood scrap in your inventory</i/>amount of damage can be viewed by examining it). Once you can see how many wood scraps you have there are 2 ways You may need to repeatedly chop down the tree to get it to combine themfall.
The first way After your tree has been felled, there should either be a log or a felled tree in the tile where the tree once stood. If there is to only a log, right-click any wood scrap it and activate take it then right click on another scrap and combine them. Or if you want to combine 10 at a timeOtherwise, you select and activate any wood scrap other than the first in the list and right click the pile of wood scraps right of the '-' is felled tree and select combine. This Chop Up, which will combine 10 to 11 of the scraps into produce a single pile - continue log each time until you are left with 1 pile or happy with what you haveit disappears. You should only require one log, so take one.
Activate your carving knife and rightHere is where you can either take the skill-click improving route (recommended), or the pile of wood scraps that you just combinedquick route. If it is bigger than 1.5kgs then make kindling out of it. Repeat this process until For both routes, you have at least 1 kindlingwill need to activate your carving knife.
Once If you chose the skill-improving route; right click a [[log]] and hover over the Create sub-menu, then choose a random option and keep repeating that after each action is completed until you have at least 1 kindling a pile of wood scrap in your inventory . If you have more than one scrap, there are free 2 options: right-click the entire pile and choose the Combine option (which can combine up to make 10 or 11 scraps), or activate one scrap, right-click another scrap, and choose the Combine option.If your wood scrap has a campfireweight value of 1. You do 5kg (the standard measuring unit, if you don't have this by selecting much then make more scraps and combine them), activate your steel [[carving knife]], right-click the scrap, hover over the create menu and flint choose [[kindling]]. Keep repeating this process until you have a kindling.Activate your carving knife and right clicking -click the pile of wood scraps that you just combined. If it is heavier than 1.5kgs then make kindling out of it. Repeat this process until you have at least one kindling and selecting create>campfire.
If you chose the quick route; right-click a log and hover over the Create sub-menu, then hover over Miscellaneous and select kindling. If you make kindling, continue to the next step. Otherwise, keep trying.
<i/><b/>Chapter 5: Keeping Your Fire Lit </b/></i/>OkOnce you obtain kindling, congrats you just should be able to make your first fire in wurm, now to keep it lita campfire. For future reference you can add any amount of peatTo do this, logsactivate your steel and flint, then right-click the kindling or wood scrap to the fire to burn but anything and hover over 25kg is Create -> Containers and choose campfire... it might take a waste. The way to tell whether few tries with a fire needs fuel few pieces of kindling to burn, examine the fire and you will notice the message it brings up in your event window which is very important to readmake one. It will tell you if it has plenty of fuel or not, but here is a base outline:
<b/>Glowing coals</b/> = Needs fuel right away<b/>Starting to fade</b/> = 2 to 3 minutes to get fuel for fire<b/>Much unburnt material</b/> = 4 to 5 mins to get fuel for fire.'''[ [[Campfire]] | [[Tree]] | [[hatchet]] | [[Steel and Flint]] | [[Carving knife]] | [[Wood scrap]] | [[Log]] | [[Combine]] ]'''
The way === Maintaining Your Fire ===Congratulations! You made your first fire, but wait... you add stuff to burn have to your campfire is by activating what keep it lit, don't you want to burn and right clicking the campfire and selecting burn.?
<i/><b/>Chapter 6: Cooking </b/></i/>Ok now For future reference, you know the basic can add any amount of fires lets get an item to cooking. It is a skill that may be easier fire for some to raise than othersburning, but here it anything over 25kg of content in a fire is in a simple idea if waste. The way to tell whether a fire needs fuel to burn is to examine the fire and read the message it is within 10 of skill brings up in your event window. It will tell you gain skill, if it is has plenty of fuel or not, you receive nothing for skill. The better your skill the better your results of your soups and other items cooking requires.but here is a base outline:
Now, the question arrives how do I get my items {| style="margin: 1em auto 1em auto; border: 1px solid gray;"!Message!Meaning|-|Glowing coals || Needs fuel immediately.|-|Starting to fade || Needs fuel in the campfire, on you right click the campfire and open it. This will open another empty box, once you have the empty box opened your inventory again and move the items like the clay bowls and clay jars 2 to the empty campfire box that opened3 minutes. Go ahead and put the items you foraged and botanized |-|Much unburnt material || Needs fuel in there as well, <i/><b/>it will take the better part of an hour to get the first clay jars and bowls 4 to the stage where they are glowing and become pottery items5 minutes.</b/></i/>|}
The jar is for you To add material to hold a small amount of water in your inventory to start withfire for burning, the bowl is used to cook soups activate it and casseroles. Once right-click the items have become pottery you can put stuff in themfire, like items to make a soup.<u/><i/><b/> As long as you have 2 different items you can make soups like a berry and a herb, but note it cannot be 2 berries, it will not work.</b/></i/></u/>Take the pottery bowl out of the campfire then take the items that you foraged or botanized back out of the fire one at a time, and place it in the pottery bowl. Once you have 2 items in the bowl, examine it, it will show up in event window, read the difficulty of the item if it is within 10 of skill you will gain skill. Starting out you will want to make soups to raise skill. The difficulty should be 4 to make the soup, put the pottery bowl back into the fire and expand the select ''+Burn' once it turns into soup eat it it will raise your hunger level a bit, but if it is raised to far, you may not be able to eat the soup so don't worry. You have a few choices to make at this point in time, you can either pour it out, that is if you have more foraged and botanized items in the campfire to make more soup with. Take the soup and move it to your jar, click and drag method. Or keep it in the bowl for later.
Ok now :''See [[fuel]] for more info.'' === Hardening clay ===Since you've learned how to create and maintain a fire, let's start learning how to harden clay into pottery, which is a fairly simple procedure. To open a campfire for placing objects "inside" of it, right-click it and and select the Open option. You can drag items from your inventory into the window that appears, and that is how you have at least <i/><b/>2 cook, smelt, harden, and perform various other tasks. You should now take your clay items and place them inside of the campfire. They will go through various stages of temperature and ultimately harden into pottery bowls items. The time it takes for the items to harden depends on the quality of the items and 2 pottery jars</b/></i/>the fire, but don't be surprised if it takes around an hour. Now You will have to move maintain your fire and check on it quite often to more challenging thingsmake sure it doesn't fizzle out, so before you start doing this make sure you have the time to spend on it. To finish those unfinhes  Once your clay items turn into potteryitems, cut down more fruit treesremove them from the fire and you've completed your first task. == Cooking ==Now, on to your second task; sustaining yourself with food. It is a skill that may be easier for some to raise than others, and it applerequires a somewhat long amount of time to do. In cooking, you can create various types of foods such as stews, lemoncasseroles, or something elseand other foods which can only raise your [[nutrition]] so far depending on their quality. To improve your cooking skill (you can view this by pressing F2), activate you must make dishes with a difficulty of within 10 levels of your carving knife own skill. For example, if you have 1 cooking skill and right click you try to create a difficulty 42 casserole, you won't gain any skill from it. To view the logdifficulty of a dish you want to make, place all of the ingredients you want to choose to make use into a wooden spatula pottery bowl and a wooden clay shaper to finish your unfinished clay jars examine it. The difficulty can change depending on the fire or oven you cook in, and bowlsthe quality of the container. Examine each of the items to tell what bowl again when it is needed cooking to compete themdouble check the difficulty.  Many types of food can be created, and there are endless combinations of ingredients. However, <i/>back there are certain restrictions that you must adhere to the event window and read</i/>, such as you can't use just two berries or two herbs. If it tells You can create a stew out of 2 fish, so if you can manage to borrow or create a fishing pole, you can use that <i/>water</i/> is needed to finish the items, <i/>fill your empty jar with water by activating but the jar and right clicking stew will be of very poor quality. To create a water tile stew or casserole, drag and drop your ingredients into a tile pottery bowl and examine it to make sure that has water on it</i/>your ingredients can create a dish. Select fillThen, open a campfire and drag the entire pottery bowl to the campfire window. Expand You must now play the '+' and activate waiting game. After a long while, all the water ingredients will combine into a single item and use it on the unfinished items. Good for skillyou can drag your pottery bowl back into your inventory where you can do whatever you wish with your new dish.{{stub}}'''[ [[Cooking]] | Stew | Casserole |''' <br><u/><div style="-moz-border-radius: 10px; background-color:#f8f8f8; border:2px solid #e0e0e0; margin-right:10%; padding:0px 3px; margin-bottom:10px; text-align: center;">><i/><b/>Ok this This completes the first chapter tutorial section, and others will be added later. Depending depending on response to see if this help anyone.</b/div></i/>< [[Category:Guides]][[Category:Babel/div>T]]
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