[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}'''
[[Speed]] in [[Wurm Online]] is measured and expressed in '''kilometers per hour''' (km/h). Beside every [[player]] who can move at a speed, be slowed down or accelerated by certain [[player status effect|conditions]], there are vehicles and animals that move at various speeds that you can [[riding|ride]], like [[cow]]s and [[horse]]s on land, [[ship]]s on water, or [[crocodile]]s that can do both. Yes, you can [[animal taming|tame]], or as a [[priest]] of [[Libila]], [[zombie|re-animate]] crocodiles and ride them on land and [[water]].
Every passenger will passively speed up the boat or ship a little, helping to reach its maximum speed.
Each boat has a set speed bonus, PvP servers will get 9/12 of the total possible bonus from seats occupied, and 3/12 bonus from QL. PvE servers will get 3/12 of the total possible bonus from seats occupied, and 9/12 bonus from QL.
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