''Health'' is a measure of how injured a [[playerComplete DB|Main]] is. For every / [[injury:Category:Game mechanics|Game Mechanics]] received, the health will go down a corresponding amount. Your [[stamina]] will never go above your health. By eating [[food]] and drinking [[water]] to keep your hunger and thirst bars filled, you will regain stamina much quicker. This also has the side effect of generating [[fat]], which helps keep you from [[starving]]./ '''{{PAGENAME}}'''
'''Health''' is a measure of how injured a [[player]] is. For every [[injury]] received, the [[health bar]] will go down a corresponding amount. A player's [[stamina]] will never go above its health. By eating [[food]] and drinking [[water]] to keep the [[food bar|hunger and thirst bars]] filled, a player will regain stamina much quicker. This also has the side effect of generating [[fat]], which helps keep a player from [[starving]].
[[Category:Game mechanics]]
[[Category:Babel/H]]
[[Category:Misc]]