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Rift

3,487 bytes added, 21:54, 6 October 2023
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== Introduction ==
[[File:Riftbeacon.jpg|200px|thumb|right|Rift Beacon]]
When a beacon appears you may walk through it for the Rift Investigator achievement and when the rift is closed you will get the ''Rift Defender'' and ''Rifter'' [[titles]].
The rifts work off of A rift is a points system. Depending on test laid down upon the amount people of kills the player participated inlands by the gods. It consists of a bright, they can get a higher participation ranking. The rankings are from minimal to phenomenal. Before the rift is closedglowing-red portal, you may type /rift to get the participation ranking list; howeverwaves of quite deadly creatures brought forth through that portal, you have and a battle system with which to be standing inside shut down the rift area. After the rift is closed, the command can be issued anywhere to view terror and satisfy this wicked test of strength and solidarity by the ranking listgods.
When a rift is closed, {{event|inline|The Rift that has plagued <server name> has been shut!}} will be broadcast server-wide as an event message to all. If the 20 hearts are sacrificed before all the rift mobs are dead, the mobs will de-spawn and leave a pile of ash in their spot. At the closing of the rift, every player who participated in at least 10 kills will get a lump of uncommon metal ([[Seryll]], [[Glimmersteel]] or [[Adamantine]]) == Process of random rarity, qualityEvents, and weight.How It Works ==
== How They Work ==* First, a light beacon will appear on a server (one beam per server at one time), 2 real-life days before the rift will open on PvE and 3 real-life hours before opening on PvP. The location is random each time but always in a non-deeded area. This is where the gods will open the rift portal.
* At the same moment the light beacon appears an [[Filehttps:SKuJOaH//forum.wurmonline.com/index.php?/topic/198721-patch-notes-12-sep-2023/ unfinished colossus] for each god will be placed north south east and west of the beacon. Parts can be added to these and each part has a chance reward you with rift points and rift materials. Adding parts to any colossus will give you rift sickness.jpg|300px|thumb|left|Active Rift]]sickness increases difficulty of working on the colossus, but decreases over time. Within the final 12 hours before a rift opens rift sickness is no longer added. Players can work on colossus of gods they do not follow at an increased difficulty. Completing a colossus will create an additional beam of light and an effect will be applied during battle when the rift opens. The three white light gods give a white beam, where Libila will produce a black beam. The effects are as follows:
A light beacon will appear on a server (one beam per server at one time) 2 days before the rift will open on PvE {| class="wikitable"|-! God !! Effect|-| Vynora || [[Excel]]|-| Magranon || [[Mass stamina]] and 3 hours before on PvP. The location [[Frantic charge]]|-| Fo || Healing and [[Willowspine]]|-| Libila || Rift enemy spawn count is random each time. The actual size of light appears to be a radius of 20 tiles in all directions from the beacon, or a 41x41 tile perimeterincreased and upon death players do not lose skills other than strength and fight skill. |}
When * The rift participation area is a 41x41 square centered around the rift opens, it will clear all the trees within its borders and turn all terrain into dirt-light. Also, when One can check to see whether one is in the rift opens, it will spawn a few traps, rift stones, rift crystals, and rift trees, which can be harvested once participation area or not by using the /rift has closedcommand. You cannot terraform inside If the rift area until it has been closed. Alsonot yet started, rift mobs will attack all the creatures in the rift area at the time number of hours until the rift opening, regardless of whether or not said creatures are passive or aggressive. The only time the rift mobs will not attack creatures is when they are being ridden. ''Note: This does not apply to hitched animals, which opens will still be attackeddisplayed.''
When * Next, when the rift portal actually opens(48 hours after the beacon first appears), many different kinds of mobs it will clear all the trees within its borders and turn all terrain into dirt. It will also spawn. These mobs come in waves a number of increasing difficultytraps, and they include Rift Beastsrift stones, Rift Casters, Rift Summoners, Rift Jackals, Rift Ogres, Ogre Magesrift crystals, and lastly, rift plants in the Warmasterrift zone. In order to advance to Terraforming attempts in this area will be blocked until the next wave of creatures, you must sacrifice 20 rift mob hearts that are obtained by butchering the mobs at the '''Rift Altar'''is closed. Additionally, an altar that the rift will spawn on its own. ''Note: These hearts are not like normal hearts. They cannot be put into a [[food storage bin]] rift altar and create healing covers a wave of useless potency.'' When a mob is killed, every player has a 5% chance to get a loot item that can include but are not limited to shoulder pads and deadly [[Rift Jewelryrift creature|jewelry with special abilitiesrift creatures]]that will only fight players within the zone.
Please visit [http://forum* After the first wave of rift creatures is defeated, two more increasingly difficult waves must subsequently be defeated in order to close the rift.wurmonlineIn order to progress to the next wave, 20 rift hearts must be butchered and removed from any rift creatures and then burned at the rift altar in sacrifice.com/indexAn examine of the altar will always show the remaining number of hearts needed in order to bring about the next wave of rift creatures, and the altar is always located within several tiles of the rift beam itself.php?/topic/141729-wsa-guide-to-Progression through the rift-gear/ in this guide] for additional way can take place at any time, despite any living rift loot information creatures or for any questions you may havethe current wave taking place.
* The third and final wave of rift creatures will include a [[Warmaster]] and provides the most difficult wave of fighting. Once this wave is disbursed, players must sacrifice 20 more hearts to the rift altar, at which point an event message will convey across the server: {{event|inline|The Rift that has plagued <server name> has been shut!}}. The rift is now closed, the gods have been satisfied, and rank-based rewards are then automatically spawned to the participating players' inventories. It is also at this point that the rift area's rift materials (see section below) will become harvestable. == Notes Ranking, Rewards ==  * Killing Champion Rifts work off of a points system. Depending on the amount of kills and damage dealt by a player, they can get a higher participation ranking. The rankings range from "minimal" (least impact) to "phenomenal" (most impact). The better the rank, the more rewards attributed to that player. * Rank rewards are a number of rift points, some rift mobs seems to give materials as listed below, and lumps of [[glimmersteel]], [[seryll]], and [[adamantine]]. ** Rift points are redeemable at the [[Rift points shop]] or Lormere Ltd by right-clicking on a mailbox.* Anytime while a higher chance rift is still open and active, the player may type the chat command '''/rift''' in receiving a order to see the current participation rankings. Attempts to bring up the list outside of the actual rift area while it is still active will not work. After the rift accessoryis closed, however, the command can be issued from anywhere on that server in order to view the final ranking list. * If you have Players with more than 60 participation (phenomenal), the lump received rank will be tend to receive less random QL lump quality levels and weightweights. Instead, they will generally receive lump quantities, qualities, and be more dependent weights based on your participation score (that rank with a slight amount of random % on top of your score)much less swing toward randomness. * In addition Rare items being rewarded generally tends to having more than 60 participation score, you'll occur mainly for participants placing 3rd or better at final rank. * Any player who participated in at least 10 kills will get an amount a lump of Rift Materials uncommon metal (up to a max [[Seryll]], [[Glimmersteel]] or [[Adamantine]]) of 20) that are random between rarity, quality, and weight, at the three rift materials and QL will be scale based on participation's close.  * It is rumored that it takes around 48 real-life hours after a rift beacon appears for Players must be online and on the server when the rift Rift closes to actually open and become activereceive rewards as well as credit for participation (per "Destination Unknown" [[Journal]] requirements).
== Rift Materials ==
Resources In addition to spawning to player inventory based on rank at the end of a rift, rift materials can also be manually collected from rifts the immediate rift area once the that rift has been closed.The three rift resource types are rift stones, rift crystals, and rift plants: 
* [[Mining|Mine]] a [[rift stone]] to gather [[rift stone shard]]s.
* [[Prospecting|Prospect]] a [[rift crystal (node)]] to gather [[rift crystal]]s.
* [[Woodcutting|Cut]] down a [[rift plant]] to gather [[rift wood]].
When combined Rift materials can be difficult to harvest without adequate skill, with a metalmuch of the rift plant, stone, they can be forged into or crystal being wasted on any failed attempts to harvest.  Rift materials are primarily utilized for the creation of [[rune|runes]].==Rift creatures==Certain creatures only appear at rifts or on the moon [[Jackal]]. * [[Rift beast]]* [[Rift caster]]* [[Rift jackal]]* [[Rift summoner]]* [[Rift ogre]]* [[Rift ogre mage]]* [[Warmaster]] == Rift Scout Camps ==Besides the regular recurring rifts, small scout camps can randomly spawn. A rift scout camp is a minimal version of a rift. A few rift creatures spawn in a random place on the server, and after all rift creatures are killed, which will provide bonuses participants receive a small amount of rift points. Also closing a rift scout camp allows for harvesting Rift Materials like mentioned above.A rift scout camp does not show a red beacon, and you don't have to sacrifice hearts to equipmentclose a rift scout camp. == Additional Notes ==  * The no-drop zone for tents extends out 30 tiles from the rift beacon. * When a rift beacon appears, vehiclesa player may walk through it for the "Rift Investigator" [[achievement]]. When the rift is closed, the player will then receive the "Rift Defender" and containers"Rifter" [[titles]]. Bonuses  * Rift hearts are of no other use in Wurm aside from these items will depend on burning at the rift altar. * Rift creatures can only attack players within the rift area. Evacuate the area when in danger! * Players must be premium to receive rift rewards at the close of the metal used rift. * Rift monsters have a chance to attack mounted animals. Use caution when forging as well as other factors, and provide riding a horse at a range of bonusesrift, includingSuggested to use barding other defensive options for animals. == Images == <gallery heights=300px mode="packed-hover">File:SKuJOaH.jpg|Open Rift</gallery> <gallery heights=300px mode="packed-hover">File:rift-afar.png|Rift Beam Ahead!</gallery>  <gallery heights=300px mode="packed-hover">File:riftaltar.jpg|The Rift Altar</gallery>
*Increased volume capacity*Lower weight*Less damage taken*Higher shatter resistance*Reducing decay of the contents of a container== See Also ==
Some will be one-use only, but others will attach to the target to provide a continual boost. Only one rune that provides an ongoing effect can be attached to any single tool.* [[Fighting]]* [[Death]]* [[Tent]]* [[Rift creature]]
[[Category:Babel/R]]
[[Category:Rift]]
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