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Plate gauntlet

661 bytes added, 22:50, 17 October 2024
Gloves enchantments and runes
{{ItemBox|name=Plate gauntlet|active=[[glowing hot]] [[lump]] (0.88 kg)|passive=[[large anvil]]|group=Armour|materials=no|result=* [[{{PAGENAME}}]] (0.80 kg)|skill=plate armour smithing|dyeamount=9}}[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Armour smithing]] / [[Plate armour smithing]] / '''[[{{PAGENAME}}]]==Description==''A glove made from small plates.''
== Description Notes ==A steel gauntlet * Armour for protecting your hands. You will need one for each hand.* Plate armour is one of the strongest armours, but also the handsheaviest with larger [[walking]] speed penalties.* Higher [[quality]] large anvils increase your creation chance.
Plate armour generally provides the highest base defense with large penalties to speed. Wearing plate you will see a lower attack speed and a lower walking speed. It is also important to realize that the weight of the plate suit further will limit your usefulness in combat. A plate suit adds nearly 50kgs of weight. Plate also has a defense bonus vs cutting. The equipment also has a penalty vs mauls causing higher damage to the equipment when attacked with a maul. == Method Enchantments and runes ==* Magical enchantments and runes on gloves affect actions that require hands:#Equip crafting clay items, improving clay items with the hand, forage, botanise. Since: [[steel lump]]https:#Right click a [[large anvil]] in your inventory and select Create/Armour/'''Gauntlet''' == Items required ==:*[[Steel lump]] forum.wurmonline.com/index.88 kg:*[[Large anvilphp?/topic/199861-patch-notes-05-dec-2023/ Patch Notes 05-DEC-2023]] == Resulting product ==:*[[Plate gauntlet]]Only magical effects such as runes and spell enchantments function for this purpose. For example, Wind of Ages will improve action speed and Circle of Cunning will improve skill gain. == Skill used ==:* [[Plate armour smithing]] == Improving ==:The following items can be glove is not being used when improving:as an actual tool, so it will not receive damage, and its quality, rarity, and material will have no impact on effectiveness. However, like a tool, enchantments will still decay from use.:*[[Steel lump]]:*[[Pelt]]:*[[Hammer]]:*[[Water]]Enchantment/Rune effectiveness is averaged between both gloves. For example, having 100 Wind of Ages on one glove and 50 on the other will be equivalent to having 75 Wind of Ages on a tool, and having a rune on one glove but not the other will result in that rune being half as effective as usual.
== See Also ==
* [[Armour]]
* [[Fighting]]
[[Category:Armour]]
[[Category:Plate armour]]
[[Category:Any-metal products]]
[[Category:Babel/P]]
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