= Quests =
== Artisan ===== Mallets & Sickles ======= Quest Text ====
'''Quest Offer''':
Hey there, stranger. If you want to do much of anything around here, you'll need more tools than you came here with. Tell you what: Go out and make yourself a mallet and a sickle from scratch, then get back to me. I might even give you something nice.
'''Cut down a tree and chop it into logs, create a mallet, find and smelt some iron, create an anvil, and create a sickle.'''
==== Journal Text ====
You'll need plenty of tools throughout your adventures, and you've been advised to start with the basics: A mallet, an anvil, and a sickle.
You'll need to use several tools throughout this quest. Tools can be used by double-clicking the item in your inventory to activate it, or by having the appropriate tool in your toolbelt by opening the toolbelt from the quickbar and dragging the item inside.
==== Rewards ====
* 20 QL [[Sickle]], steel
* 20 QL [[Mallet]], oakenwood
* Unlocks Lighting Your Way and A Place to Call Home quests from the Artisan.
==== Objectives ====
* Prepare your Toolbelt and Hatchet
** Put a Hatchet in Your Toolbelt
** Claim Your Reward
==== Completion Tips ====
* Despite the existence of a "Tree Chopping Area", players cannot chop trees inside New Dawn.
* There is a community mine southwest of New Dawn (under the obelisk) where iron veins can be found.
* Once you have smelted at least 1 iron in a campfire, the rest can be more quickly smelted and reheated in one of the many [[Forge|forges]].
=== Lighting Your Way ======= Quest Text ====
'''Quest Offer''': Welcome back! You're collecting a good set of tools, but you'll also need to learn how to prospect for raw materials yourself. While you're at it, you can use some of them to make and fuel a lantern you can use at night and underground. You know, where it's dark? Head back here after you're done and I'll give you something nice.