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Digging

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==Description==
'''Digging''' is the [[skill]] of [[wikipedia:terraforming|terraforming]], or moving [[dirt]] around, and . It is used either to raise or lower a [[tile]]or the sides of a tile, to change the appearance of the world around you. Digging requires a [[shovel]] and increases several [[characteristics]], : [[body strength]], [[body stamina]], and [[mind logic]]. [[Destroy pavement|Destroying pavement]] and cultivating a [[packed dirt]] tile also increases the digging skill.
== Messages Method==*Activate a shovel and right-click a tile and select "Dig". This will lower the [[ground]] and drop the dug material in a collectible pile on that tile or nearby. *'''Note that the material is dug from the corners of tiles; You cannot Where your avatar's feet are (which of the four corners in the tile you stand in) is where the tile will be dug down(exception is if you use dig action to the corner of the tile and even if you stand on another corner it will still dig from the targeted corner). Where you right-click to select the dig command has absolutely no impact whatsoever on where you dig .''' So, for example, by standing in such terrainthe northwestern corner of a tile and digging, just that area of the tile and connecting tiles will drop.: Happens when The other three corners of the tile will remain at their original level. By then hovering the cursor over neighboring tile borders, one can then see the results of their work via slope count (1 slope = 1 dirt = 1 dig action). Dropping dirt on tile corners works the same way but by raising the corner in which the player is surrounded standing when dropping the dirt. *The maximum slope you can dig on all sides by trees , level, or other flatten is 3 x [your digging skill] + 1. e.g. A skill of 50.25 in digging-unfriendly will mean you can dig on, or adjacent to, a slope of up to 151 dirt.*For skills below 10, you can dig slopes up to 30. *It is not possible to dig on [[cliff]] or [[rock tile]]s. Rock tilescan be [[Mining#Surface_mining|mined]] down. Cut down one  *To lower a whole [[dirt tile|dirt]], [[moss tile|moss]], [[tundra]], [[steppe tile|steppe]], or [[sand tile]], you must stand in each of the trees to continuefour corners and dig. To raise a tile, you must drop dirt on the tile corners. Clay tiles will lower every 50-100 actions while digging corners. When on tiles like [[peat]] or [[tar]], digging produces material each dig, but will not lower the corner. You must use [[level]]ing for these tiles.
==Method==Activate *To check if a shovel and tile is flat, you can either right-click a tile (it is not possible to dig on [[rock]] tiles) and select '''Dig'''. This will lower the [[groundflattening|Flatten]] and put 1x of ''' or examine the tile material in your 's borders. If all tile borders say "The [[inventoryslope]]. Please noteis level", dirt then tile is dug from corners (points) flat. You can also see the difference in height between tile sides by examining the tile's borders. The reference will be a certain number of tiles and the corner units of reference is material either away from you or toward you relative to where you were are standing when . For example, if the digging finished. Where slope is 2 dirt steep ''towards'' you right-click , go to select the dig command has absolutely no impact whatsoever on where other end of the tile border you examined and digtwice to level the edge in question. Where your avatars feet are is all that mattersTo avoid confusion in the beginning when examining tile borders, stand near, or preferably on, the blank non-highlightable "mini-square" at the corner of a tile.
To lower ==Notes==* You need 10 digging and 20 body strength to destroy pavement.* You need 20 body strength to dig on roads.* Trees will obstruct digging is when there is a whole tiletree in the NE, NW, and SW tiles. Cut down that tree and you can continue digging. * Digging holds a chance to reward you must stand in each with [[strange bone]]s & [[emerald]]s. Anybody, even non premium accounts have the chance of finding emeralds. Only premium accounts have the four corners and digchance of finding rare bones. To raise * Having a shovel activated will give a mouse tool indicating the [[slope]] of a tileborder when you mouse over it.* Digging can be done while moving, so long as you do not move too far (two tiles) from the tile you must drop are currently digging.* You can dig dirt on from another [[Corner]] of the [[Tile]] than where you stand if you mouseover the tile corner[[Tile]] [[Corner]] and do dig action to that [[Corner]].
To check if a tile is flat, you can either right-click a tile and click ''[[flattening|flatten]]'' or examine a tile's borders. If all tile borders say "The slope is flat", the tile is flat. You can also see the difference in height between tile sides by examining the tile's borders. The reference will be a certain number of units of material either away from you or toward you relative to where you're standing. For example, if the slope is two "dirts" toward you, go to the other end of the tile border you examined and dig twice to level the edge in question. To avoid confusion in the beginning when examining tile borders, stand near or preferably on, the blank non-highlightable "mini-square" at the corner of a tile.
Slopes become to steep when the ==PVP Servers==* Maximum slope on dirt slope is greater than 3x your digging skill (This includes any slopes limited to 150 on any tiles bordering the tile you wish to dig on). For example[[Defiance]] and [[Elevation]] servers, with 5 digging no matter how high the skill, you can dig on a slope up to 15 steepplayer may have.
Note== Warning Messages ==; The concrete would only flow away.: Occurs when trying to raise a rock tile that is greater than 40 slope. It only takes into consideration the 4 adjacent slope borders.; The frozen soil is too hard to dig effectively.: Occurs when there is tundra next to it; The <item> would flow down into a <structure/fence>. You are not allowed to drop <item> on <structures/fences>: Occurs when trying to drop a dirt that is adjacent to a structure/fence in which the slope is more than 40.; The <structure/fence> is in the way.: Occurs when trying to dig in a corner where there is a <structure/fence> present.; The object nearby prevents digging further down.: Upon reaching level 15An object, you no longer have such as a [[bulk storage bin]] may prevent digging steep slopes.; The road would be too steep to examine, nor double click traverse.: You cannot dig a border highway road to see it's over 20 slopesteep.; The water is too deep to cultivate here.: Occurs when trying to cultivate a tile in which the northwest corner is not 0 dirts or more above the water table. All ; The water is too deep or too shallow to dig using that tool: You can only dig 7 dirt below water level with a shovel before you have to do switch to a [[dredge]].; The water is too deep and would only dissolve the concrete.: When using [[concrete]] to raise a tile below water the lowest height that the tile can be is 25.; The water is too deep to pack the dirt here.: Occurs when trying to pack a tile in which the northwest corner is more than 0 dirts below the water table.; The water is have too deep to pave here.: Occurs when trying to pave a shovel activate and hover tile in which the northwest corner is more than 0 dirts below the water table.; You are not allowed to drop dirt there.: Cannot drop dirt on paved road when the corner is surrounded on all sides by trees or similar tiles.; You are not skilled enough to dig in such steep slopes.: Slopes become too steep when the dirt slope is greater than 3x your mouse over itdigging skill. This includes any slopes on any tiles bordering the tile you wish to dig on. At 30For example, with 15 digging skill, you can see dig on, level, or flatten a slope up to 2 borders 45 steep.; You can't flatten at that depth.: Occurs when trying to flatten a tile in which is the involved tiles are 7 or more dirts below the water table.; You can't level at that depth.: Occurs when trying to level a tile in which the involved tiles are 7 or more dirts below the water table.; The area is too crowded with (trees / bushes / trees and bushes) to dig properly.: This message happens when the corner is surrounded by 3 or 4 tree or bush tiles. Cut down one (or more) to continue.; You cannot dig in such terrain.: This message will occur when trying to lower floorboards through a dig action.; You hit rock.: All the dirt above the rock layer in this tile corner has been dug away.; You suddenly become very weak, and your arm muscles fail you. You just can not dig here it seems.: You are trying to dig within a planned house.; You can't figure out how to remove the stone. You must become a bit better at 45, 3 borders, digging first.: You need 10 digging to remove pavement.; You need to be stronger to destroy pavement.: Body strength of 20 and so a digging skill of 10 is required for destroying pavement.; You need to be stronger to dig on roads.: You need 20 body strength to dig onroads.; Your shovel fails to penetrate the earth no matter what you try. Weird.: You are trying to dig in an area protected by the GMs. Find a different spot.
==Digging for rockBurying==To start you must dig a reasonable distance above [[water]]. Keep digging in one corner until you "hit rock" or you do not have enough skill to continue digging. Once you hit rock in one corner you then must dig in all other corners of the tile until they have all hit rock. When you hit rock in all four corners the rock tile will be uncovered. If you lack the skill to dig in "such steep slopes", you could dig the nearby tiles down further as well, to reduce the slope to the corners you're working on.
Activate a shovel, right-click the corpse and select '''Bury'''.
==Small digging guide==For those that have trouble with any of *Note: a [[crude shovel]] does <u>not</u> provide the above guides, here is a small picture that may clarify itbury action. This is the result of dropping a small amount of dirt on the corner of a tile:
http://img237Burying is generally designed for the disposal of a corpse.imageshackAn unbutchered corpse will attract carnivores so therefore it is a respectful act to bury an animal after you kill it.us/img237/9803/n00bdiggingguideoe0It is a good idea to [[butchering|butcher]] the animal with a [[butchering knife]] before it is buried. Also, remember to bury your own corpse after you pick up its inventory.png
As per the image above, if If you were try to stand bury something on the center corner (right in the center of the green square) and examine the rectangular a rock tile, cave tile border north of you, or a dirt tile where the game would tell dirt is less than 3 dirts deep you that will fail and get the message, "slope The ground is 1 dirts steep away from you". If you were too hard to stand bury anything in the top-middleusing a shovel, and looking southtry using a pickaxe." However, the examine would say that "the slope it is 1 dirts steep towards you"possible to bury corpses on a rock tile and or a cave tile with a [[pickaxe]].
== [[Dredging]] Under water==A [[dredge]] is used to dig Until 7 dirt from under the water below sea level. Maximum depth is determined by your digging skill. You need a boat to dredge. When not in a boat , you can only dredge to the same depth dig as above water, but deeper than 7 you could must [[dredge]] instead of dig with a shovel (2 dirt deep).
Improving ==Digging for Rock Guide==To set up a mine where there is no exposed rock, you must first reveal the dredge uses carpentry tools and logsrock layer under the dirt layer. Dig at a reasonable distance above [[water]]. Keep digging in one corner until "You hit rock" or do not have enough skill to continue digging. Once you hit rock in one corner, then you must dig in all other corners until they have hit rock also. When you hit rock in all four corners, but improves blacksmithing then the rock tile will be uncovered. If you lack the skillto dig in "such steep slopes", you could dig the nearby tiles down further as well, to reduce the slope to the corners you are working on.
To use a dredge, while in a boat such as a Small Rowing boat, you simply float on top of the ==Tile Difficulties==Digging difficulty varies by tile you want to dredge, and right click the tiles below and select "Dredge". Dredging will also make The formula starts at 1 + (the tile you dredged steeperhighest slope from that corner/5, just like normal diggingrounded down), it's basicly then adds the same. There is no specific boat to dredge from. There is no such boat as a "Dredger"tile difficulty.
* Dirt - 0
* Peat - 0
* Sand - 10
* Moss - 10
* Clay - 20
* Tundra - 20
* Marsh - 30
* Tar - 35
* Steppe - 40
==Skills & Characteristics==
* [[Digging]]
* [[Body]] > [[Body strength]]
* [[Mind]] > [[Mind logic]]
* [[Body]] > [[Body stamina]]
==[[Titles]]==
* ''Digger'' at 50 skill* ''Excavator'' at 70 skill* ''Land Shaper'' at 90 skill* Earthwurm at 100 skill
==See also==
* [[Shovel]]
* [[Tile types]]
* [[Stuck]]
* [[Guides/Flattening|Flattening]]
* [[Leveling]]
* [[Guides/FlatRaising|Flatraising]]
* [[Guides/Landbridges|Landbridges]]
* [[Guides/FlatRaising|Flatraising]]
* [[Mining#Surface_excavation|Sculpting rock layer with a pickaxe]]
* [[Slope]]: an explanation on how to read slopes
[[Category:Skills]]
[[Category:While_moving]]
[[Category:Babel/D]]
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