[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}''' {{ItemItemBox
|name=Large cart
|image=Large Largecart.jpg|examine=A fairly large two wheel cartdesigned to be dragged by an animal.jpg
|active=[[plank]] (2.00 kg)
|passive=[[small wheel axle]]
|group=ContainersCarts|materials=* 15 16x [[plank]]s* 2 1x [[small wheel axle]]* 2x [[shaft]] (1.00 kg)s* 4 4x [[small nails]]* 1 1x [[yoke]]|materialbreakdown=* 22x [[plank]]s* 7x [[shaft]]s* 4x [[small nails]]* 1x [[yoke]]|result=1 large cart* '''{{PAGENAME}}'''|skill=fine carpentry|dyeamount=15000}} [[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''
== Description ==
''A fairly large two wheel cart designed to be dragged by an animal.''
<span style="color:red;">A '''Large carts now requires 20large cart''' is a mobile [[container]] used to transport cargo and [[player]]s.10 It has a larger capacity than the [[mind logicsmall cart]] to be commanded, but they and can still be dragged at any skill levelby a player or pulled by up to two hitched [[animals]].'''</span>
A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]]. It has a larger capacity than its smaller counterpart [[small cart]], it can be [[drag]]ged by a player or led by up to two [[animals]], and it can be locked with a [[large padlock]]. A large cart can have a commander and up to three additional passengers.== Usage ==
* A large cart can have a commander and up to three passengers.* A player must have 20.1 [[mind logic]] to command a large cart.* Non-premium players can hitch animals to the cart but cannot command it unless they have been premium before and have at least 20.1 mind logic.* All carts need to be at least 10 [[quality]] to be functional.* It can store up to 100 items directly in the hold. By using a combination of other [[container]]s, this storage limit may be increased.* Carts slow down as the load increases. The quality of the cart helps offset the weight penalty. This effect starts above 30 quality and can reduce the weight penalty up to 3x at 100 quality.* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.* A cart cannot be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges.* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.* Commander [[stamina]] is drained while driving the cart. However, having zero stamina has no effect on the cart movement itself.* {{haul|hitch=yes}} = Subcomponents ==Hitchable creatures === Many of Wurm's creatures may be harnessed, or "hitched", to pull a cart or wagon. Below is a complete list, in no particular order.{{Hitchable}} The strength of a creature can prevent it from being hitched. [[Animal conditions|Conditions]], such as "greenish", can also affect strength. === Security === * 2x The owner and any person with the Manage right can modify usage permissions through the window available from the right-click > Manage vehicle context menu.* Permissions control Driver, Mount, Access inventory hold, and Manage settings rights.* Each right can be granted or denied to all Friends, Villagers, and Everyone. The owner will always have all permissions.* Permissions only take effect when the cart is locked with a [[small wheelpadlock]]or [[large padlock]].* 1x The owner can attach a lock if one is not already attached. Older carts may not have locks attached, but all newly created carts automatically include a working lock upon creation.* Any player can drag a non-hitched cart in the wilderness, regardless of whether it is locked. [[Settlement|Deed]] settings, hitched animals, weight constraints, and local security can help prevent carts from being taken by others.* On [[Freedom]], carts cannot be [[small wheel axleLockpicking|lockpicked]]except by the owner. Attempting to do so will result in the following warning: ''Stealing carts is punished with death penalty here. You decide not to''.* Never use an abandoned cart, even if unlocked. If you drive the cart onto a deed and disembark, you may not have permissions to embark again or unhitch the animals. === Capacity ===
=== Total Materials ===* 7 A large cart normally holds a maximum of 100 items directly in the hold. This total capacity can be increased by placing other [[shaftcontainer]]* 22 s, such as [[planksmall raft|planksrafts]]* 4 and [[small nails]]* 1 [[yokecrate]]s, inside. Up to 7 rafts can be added to a large cart, or 3 large crates or 5 small crates. Some items, such as felled trees, cannot fit in rafts and are indicated as such below.
Large carts can be difficult to start and continue at very low {| class=wikitable |! Item !! No containers !! 6 rafts !! 7 rafts !! 5 small crates & raft !! 3 large crates|-| Any of:*[[fine carpentryClay]] skill, so it is a good idea to make a few extra parts.*[[Dirt]]*[[Heap of sand]]*[[Peat]]*[[Ore]]s*[[Stone shards]]| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38|-| Finished [[support beam]] || 7| bgcolor="#FF8888" colspan="2" align="center" | Does not fit in rafts?|-| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??|-| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7|-| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9|-| [[Plank]] || 100 || 600+94 (100 per) || 700+93|- | [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90|-| [[Troll]] || 3|||-| [[Backpack]] || 78|||}
== Hitching ==*To hitch an animal to Quantities ending in a cart, lead it with [[rope]], right-click the cart, and select "Hitch"question mark are estimated or otherwise unconfirmed.*To unhitch one of the animals, embark the cart Quantities denoted as commander, right-click that animal and choose "Unhitch??".*To unhitch both animals from the cart, right-click the cart are unknown and select "Unhitch"need to be tested.
=== Hitching Notes Crate and raft combinations ===* 20.10 [[mind logic]] is needed to hitch animals.* The large cart needs to be at least 10 [[quality]] before animals can be hitched to it.* Hitching any animal will allow you to move the maximum [[weight]] capacity of the cart slowly. A second animal only makes it faster.* [[Brown bear]]s are the fastest hitched animals yet discovered* Carts do not gain a speed advantage from traveling downhill, but are slowed when going uphill as with mounted creatures.* Animals cannot drag a cart over tiles that have a total [[slope]] of any two adjacent edges over 39.* All the usual animal traits and statuses like hurting will affect their cart-dragging speed.* Driver [[stamina]] is drained while driving the cart. Running out of stamina has no effect on the speed.
== Security ==Upon finishing the There are various configurations of [[small crate]]s, [[large cartcrate]]s, the last person who had the unfinished cart in the and [[inventorysmall raft|rafts]] becomes the owner. However if it was finished in the inventory no owner is set and the ''Manage vehicle'' option is not available even to the player who finished the that can be placed together into a large cart. Ownership can be transferred by the owner to any other player in the vehicle management window.
The owner and any person with the ''Manage'' right can manage the usage permissions through a window available via the ''Manage vehicle'' menu option. {| class=wikitable |! Large crates !! Small crates !! Rafts|-| 3 || 0 || 0|-| 2 || 0 || 3|-| 2 || 2 || 0|-| 2 || 1 || 1|-| 1 || 4 || 0|-| 1 || 3 || 1|-| 1 || 2 || 2|-| 1 || 1 || 4|-| 1 || 0 || 5|-| 0 || 5 || 1|-| 0 || 4 || 2|-| 0 || 3 || 3|-| 0 || 2 || 5|-| 0 || 1 || 6|-| 0 || 0 || 7|}
The permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the cart and ''managing the settings''. Each of these rights can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. The settings only take affect if the cart is locked, however.=== Loadable items ===
The owner of Not all items are currently listed. In order to load an item, you must be embarked as commander or passenger, have permission to access the large cart can attach a 's hold, and have 23 [[large padlockbody strength]] to it to enable permissionsor higher. The lock can be removed by everyone in possession of the key, but only Right-click the owner can attach it againitem and select ''Load''.
Another player can drag a locked * [[Small crate]]* [[Large crate]]* [[Large chest]]* [[Small cart regardless of what ]]* [[Statue]]* [[Bed]]* [[Bow rack]]* [[Weapons rack]]* [[Coffin]]* [[Bench]]* [[large padlockLarge dining table]] enabled management settings are used. Since server restarts unhitch animals, its possible another could drag your locked cart away. Two simple solutions are 1) to put heavy things in your cart or 2) store the cart in a secure area. As an example, if you were to put a * [[small barrelArchery target]] in a cart and then a bunch of 100 kg unfinished * [[charcoal pileForge]]s in the barrel, it would make dragging more difficult. Furthermore, management option will prevent these others from accessing if the inventory or using animals to drive large cart is runed with the cart away.zinc [[rune]] of Magranon
On == Skins applicable ==* [[Freedom]] carts can not be [[LockpickingSilver shop|lockpickedFancy Large Cart]]. Trying to do so will result in the following message: ''Stealing carts is punished with death penalty here. You decide not to''.
== Notes ==
* The type of wood currently does not effect the texture or color of the cart.
* The [[quality]] of the cart affects its [[decay]] rate; there is no other bonuses from increasing the quality of carts.
* The volume of items will affect what fits in the cart. See the [[Container]] page for a item volume list.
* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.
* 24.60 kg of [[dye]] is needed to paint a large cart.
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|Body Strength]] * 7 - carried weight) * 10 - 240.
*Items can be stowed in large carts during construction, but will drop out when too heavy and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finish, the cart will be useless and the item cannot be removed. If boats are being made in it, then it is advisable to take the cart to the water before finishing the boat.
=== Useful capacity quantities ===*7 The [[raftquality]]s or finished of the cart affects its [[support beamsdecay]]rate.*18 15 kg of [[felled treedye]]sis needed to paint a large cart.*59 Animal [[slabHorse#Traits|traits]]sand conditions affect cart speed.*73 [[log]]sAnimals remain hitched to carts during server restarts.*100 [[dirt]]s, [[heap of sand]]Hunger is the primary and rare reason that a creature may go aggressive, [[peat]]sattack and kill another creature that is hitched, [[ore]]s or [[Rock shards]]. This can be increased to 312 if 6 or 7 rafts are useddestroy the barrier protecting said animal and then kill it.*100 [[hull plank]]s== See also ==
The capacity can be adjusted by stacking other * [[containerSmall cart]]s, such as * [[raftWagon]]s, inside.
[[Category:Containers]]
[[Category:Carts]]
[[Category:Vehicles]]
[[Category:Travel]]
[[Category:Babel/L]]