[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}''' {{ItemItemBox
|name=Large cart
|image=Large Largecart.jpg|examine=A fairly large two wheel cartdesigned to be dragged by an animal.jpg
|active=[[plank]] (2.00 kg)
|passive=[[small wheel axle]]
|group=ContainersCarts|materials=* 15 16x [[plank]]* 2 [[shaft]] (1.00 kg)* 4 [[small nails]]* 1 [[yoke]]|result=1 large cart|skill=fine carpentry}} == Description ==''A fairly large two wheel cart designed to be dragged by an animal.'' <span style="color:red;">'''Large carts now requires 20.10 [[mind logic]] to be commanded, but they can still be dragged at any skill level.'''</span> A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]]. It has a larger capacity than its smaller counterpart [[small cart]], it can be [[drag]]ged by a player or led by up to two [[animals]], and it can be locked with a [[large padlock]]. A large cart can have a commander and up to three additional passengers. == Subcomponents ==s
* 1x [[small wheel axle]]
* 2x [[shaft]]s
* 4x [[small nails]]
* 1x [[yoke]]
|materialbreakdown=* 22x [[plank]]s
* 7x [[shaft]]s
* 4x [[small nails]]
* 1x [[yoke]]
|result=* '''{{PAGENAME}}'''
|skill=fine carpentry
|dyeamount=15000
}}
=== Total Materials ===* 7 [[shaftCDB|Main]]* 22 / [[plank|planksSkills]]* 4 / [[small nailsCarpentry]]* 1 / [[yokeFine carpentry]]/ '''{{PAGENAME}}'''
Large carts can be difficult to start and continue at very low [[fine carpentry]] skill, so it is a good idea to make a few extra parts. When deciding wood type, you can choose which piece goes on last so it doesn't matter which piece is of you chosen wood type. == Hitching Description ==*To hitch an animal to a cart, lead it with [[rope]], right-click the cart, and select "Hitch".*To unhitch one of the animals, embark the cart as commander, right-click that animal and choose "Unhitch".*To unhitch both animals from the cart, right-click the cart and select "Unhitch".
=== Hitching Notes ===* 20.10 [[mind logic]] is needed to hitch animals.* The A '''large cart needs to be at least 10 [[quality]] before animals can be hitched to it.* Hitching any animal will allow you to move the the cart slowly. Weight doesn't matter, only quantity. A second animal only makes it faster.* '' is a mobile [[Hell horsecontainer]]s are the fastest hitched animals yet discovered (use used to be transport cargo and [[Brown Bearplayer]]s)* Carts do not gain a speed advantage from traveling downhill, but are slowed when going uphill as with mounted creatures.* Animals cannot drag It has a cart over tiles that have a total larger capacity than the [[slopesmall cart]] of any and can be dragged by a player or pulled by up to two adjacent edges over 39.* All the usual animal traits and statuses like hurting will affect their cart-dragging speed.* Driver hitched [[staminaanimals]] is drained while driving the cart. Running out of stamina has no effect on the speed.
==Usage = Animals that can be hitched ===* [[Horse]] (adult, not foal)* [[Bull]] (not cows)* [[Bison]]* [[Hell horse]] (young and adolescent, fastest known)* [[Brown bear]] when tamed (young and adolescent)* [[Black bear]] when tamed (young and adolescent)* [[Troll]] when dominated (young and adolescent)
Note : * A large cart can have a commander and up to three passengers.* A player must have 20.1 [[mind logic]] to command a large cart.* Non-premium players can hitch animals to the cart but cannot command it unless they have been premium before and have at least 20.1 mind logic.* All carts need to be at least 10 [[quality]] to be functional.* It can store up to 100 items directly in the hold. By using a combination of other [[container]]s, this storage limit may be increased.* Carts slow down as the strength load increases. The quality of the cart helps offset the weight penalty. This effect starts above 30 quality and can reduce the weight penalty up to 3x at 100 quality.* The maximum weight a creature player can prevent it from being hitched drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.* A cart cannot be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges.* Although carts cannot be dragged in [[Animal conditions|conditionswater tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.* Commander [[stamina]] such as "greenish" affect their strengthis drained while driving the cart. However, having zero stamina has no effect on the cart movement itself.* {{haul|hitch=yes}}
== Security = Hitchable creatures ===Upon finishing the large cart, the last person who had the unfinished cart in the [[inventory]] becomes the owner. However if it was finished in the inventory no owner is set and the ''Manage vehicle'' option is not available even to the player who finished the large cart. Ownership can be transferred by the owner to any other player in the vehicle management window.
The owner and any person with the Many of Wurm''Manage'' right can manage the usage permissions through s creatures may be harnessed, or "hitched", to pull a cart or wagon. Below is a window available via the ''Manage vehicle'' menu optioncomplete list, in no particular order. {{Hitchable}}
The permissions control ''drive'' (embarking as commander)strength of a creature can prevent it from being hitched. [[Animal conditions|Conditions]], ''mount'' (embarking such as a passenger)"greenish", ''accessing the inventory hold'' of the cart and ''managing the settings''. Each of these rights can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. The settings only take also affect if the cart is locked, howeverstrength.
The owner of the large cart can attach a [[large padlock]] to it to enable permissions. The lock can be removed by everyone in possession of the key, but only the owner can attach it again.=== Security ===
Another player * The owner and any person with the Manage right can modify usage permissions through the window available from the right-click > Manage vehicle context menu.* Permissions control Driver, Mount, Access inventory hold, and Manage settings rights.* Each right can drag be granted or denied to all Friends, Villagers, and Everyone. The owner will always have all permissions.* Permissions only take effect when the cart is locked with a locked cart regardless of what [[small padlock]] or [[large padlock]] enabled management settings are used. Since server restarts unhitch animals* The owner can attach a lock if one is not already attached. Older carts may not have locks attached, its possible another could but all newly created carts automatically include a working lock upon creation.* Any player can drag your locked a non-hitched cart away. Two simple solutions are 1) to put heavy things in your cart or 2) store the cart in a secure areawilderness, regardless of whether it is locked. As an example[[Settlement|Deed]] settings, hitched animals, weight constraints, if you were to put a and local security can help prevent carts from being taken by others.* On [[small barrelFreedom]] in a cart and then a bunch of 100 kg unfinished , carts cannot be [[charcoal pileLockpicking|lockpicked]]s in except by the barrel, it would make dragging more difficultowner. Furthermore, management option Attempting to do so will prevent these others from accessing result in the inventory or using animals following warning: ''Stealing carts is punished with death penalty here. You decide not to ''.* Never use an abandoned cart, even if unlocked. If you drive the cart awayonto a deed and disembark, you may not have permissions to embark again or unhitch the animals.
On [[Freedom]] carts can not be [[Lockpicking|lockpicked]]. Trying to do so will result in the following message: ''Stealing carts is punished with death penalty here. You decide not to''.=== Capacity ===
A large cart normally holds a maximum of 100 items directly in the hold. This total capacity can be increased by placing other [[container]]s, such as [[small raft|rafts]] and [[crate]]s, inside. Up to 7 rafts can be added to a large cart, or 3 large crates or 5 small crates. Some items, such as felled trees, cannot fit in rafts and are indicated as such below.
== Useful capacity quantities == The capacity of a large cart can be adjusted by stacking other [[container]]s, such as [[raft]]s, inside. Up to 7 rafts can be added to a large cart. Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.{| border="1" cellpaddingclass="5" wikitable |! Item !! No containers !! With 6 rafts !! With 7 rafts!! 5 small crates & raft !! 3 large crates
|-
| Any of:
*[[Clay]]
*[[Dirt]]
*[[Heap of sand]]
*[[Peat]]
*[[Ore]]s
*[[Rock Stone shards]]| 100 (320 combined) || 312 || 312|| 750+40(1 raft)+7 || 900 + 38
|-
| Finished [[support beam]] || 7
| bgcolor="#FF8888" colspan="2" align="center" | Does not fit in rafts?
|-
| [[Felled tree]] || 18|| 12+1 (2 per) || 14+? || 0 || ??| bgcolor="#FF8888" colspan="2" align="center" -| Does not fit in rafts<sup>[[#Note_treeSlab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7|-|[[Log]] || 73 || 71 || 70 || 750+9(1raft)+1 || 900 + 9|-| [[Plank]] || 100 || 600+94 (100 per) || 700+93|- | [[Stone brick]]</sup>|| 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90
|-
| [[SlabTroll]] || 59 3|| ?? || ??
|-
| [[LogBackpack]]<sup>|| 78|||} Quantities ending in a question mark are estimated or otherwise unconfirmed. Quantities denoted as "??" are unknown and need to be tested. === Crate and raft combinations === There are various configurations of [[#Note_log|small crate]]s, [[2large crate]]s, and [[small raft|rafts]]</sup> || 73? || 71 that can be placed together into a large cart. {|class=wikitable | 70! Large crates !! Small crates !! Rafts
|-
| Any of:3 || 0 || 0|-| 2 || 0 || 3|-| 2 || 2 || 0|-| 2 || 1 || 1|-| 1 || 4 || 0|-| 1 || 3 || 1|-| 1 || 2 || 2|-| 1 || 1 || 4|-| 1 || 0 || 5|-| 0 || 5 || 1*[[Plank]]|-*[[Hull plank]]| 0 || 4 || 2|-| 0 || 3 || 3|-| 0 || 2 || 5|-| 100 0 || 600+? (100 per raft) 1 || 700+?6
|-
| [[Stone brick]] 0 || 100 0 || 564+? (94 per raft) || 658+?7
|}
Quantities ending in a question mark are estimated or otherwise unconfirmed. Quantities denoted as "??" are unknown and need to be tested.=== Loadable items ===
: <span id="Note_tree"><sup>Not all items are currently listed. In order to load an item, you must be embarked as commander or passenger, have permission to access the cart's hold, and have 23 [[1body strength]</sup></span>Reducing ] or higher. Right-click the tree in size by chopping will allow trees to fit in raftsitem and select ''Load''. The exact size * [[Small crate]]* [[Large crate]]* [[Large chest]]* [[Small cart]]* [[Statue]]* [[Bed]]* [[Bow rack]]* [[Weapons rack]]* [[Coffin]]* [[Bench]]* [[Large dining table]]* [[Archery target]]* [[Forge]], if the large cart is runed with the zinc [[rune]] of tree that will fit needs to be tested further.Magranon : <span id="Note_log"><sup>= Skins applicable ==* [[2Silver shop|Fancy Large Cart]]</sup></span>Large carts lose capacity for storing logs when rafts are used. Do not use rafts in this case.
== Notes ==
* The type of wood currently does not effect the texture or color of the cart.* The [[quality]] of the cart affects its [[decay]] rate; there is no other bonuses from increasing the quality of carts.* The volume of items will affect what fits in the cart. See the [[Container]] page for a item volume list.* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.* 24.60 15 kg of [[dye]] is needed to paint a large cart. * The maximum weight a player can drag in a large cart is determined by the formula: (Animal [[strengthHorse#Traits|Body Strengthtraits]] and conditions affect cart speed.* 7 - carried weight) * 10 - 240Animals remain hitched to carts during server restarts.*'''As of 1.0 it Hunger is no longer known if the following is true. Use caution when building in carts:''' Items can be stowed in large carts during constructionprimary and rare reason that a creature may go aggressive, but will drop out when too heavy attack and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finishkill another creature that is hitched, or destroy the cart will be useless barrier protecting said animal and the item cannot be removed. If boats are being made in it, then kill it is advisable to take the . == See also == * [[Small cart to the water before finishing the boat.]]* [[Wagon]]
[[Category:Containers]]
[[Category:Carts]]
[[Category:Vehicles]]
[[Category:Travel]]
[[Category:Babel/L]]