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Large cart

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[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}''' {{ItemItemBox
|name=Large cart
|image=Large Largecart.jpg|examine=A fairly large two wheel cartdesigned to be dragged by an animal.jpg
|active=[[plank]] (2.00 kg)
|passive=[[small wheel axle]]
|group=ContainersCarts|materials=* 15 16x [[plank]]s* 2 1x [[small wheel axle]]* 2x [[shaft]]s* 4x [[small nails]]* 1x [[yoke]]|materialbreakdown=* 22x [[plank]]s* 7x [[shaft]] (1.00 kg)s* 4 4x [[small nails]]* 1 1x [[yoke]]
|result=* '''{{PAGENAME}}'''
|skill=fine carpentry|dyeamount=15000}} [[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''
== Description ==
''A fairly large two wheel cart designed to be dragged by an animal.''
 
<span style="color:red;">'''Large carts now requires 20.10 [[mind logic]] to be commanded, but they can still be dragged at any skill level.'''</span>
 
A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]]. It has a larger capacity than its smaller counterpart [[small cart]], it can be [[drag]]ged by a player or led by up to two [[animals]], and it can be locked with a [[large padlock]]. A large cart can have a commander and up to three additional passengers. A large cart must be at least 10 quality for passengers to ride it.
 
== Subcomponents ==
* 1x [[small wheel axle]]
 
=== Total Materials ===
* 7 [[shaft]]
* 22 [[plank|planks]]
* 4 [[small nails]]
* 1 [[yoke]]
 
Large carts can be difficult to start and continue at very low [[fine carpentry]] skill.
The last piece of wood will determine wood type of A '''large cart when attached''' is a mobile [[container]] used to transport cargo and [[player]]s. It has a larger capacity than the [[small cart]] and can be dragged by a player or pulled by up to two hitched [[animals]].
== Hitching Usage ==*To hitch an animal to a cart, lead it with [[rope]], right-click the cart, and select "Hitch".*To unhitch one of the animals, embark the cart as commander, right-click that animal and choose "Unhitch".*To unhitch both animals from the cart, right-click the cart and select "Unhitch".
=== Hitching Notes ===* A large cart can have a commander and up to three passengers.* A player must have 20.10 1 [[mind logic]] is needed to command a large cart.* Non-premium players can hitch animalsto the cart but cannot command it unless they have been premium before and have at least 20.1 mind logic.* The large cart needs All carts need to be at least 10 [[quality]] before animals to be functional.* It can store up to 100 items directly in the hold. By using a combination of other [[container]]s, this storage limit may be hitched to itincreased.* Hitching any animal will allow you to move Carts slow down as the load increases. The quality of the cart slowlyhelps offset the weight penalty. Weight doesn't matter, only quantity. A second animal only makes it fasterThis effect starts above 30 quality and can reduce the weight penalty up to 3x at 100 quality.* [[Hell horse]]s are The maximum weight a player can drag in a large cart is determined by the fastest hitched animals yet discovered formula: (use to be [[Brown Bearstrength|body strength]]s* 7 - carried weight)* Carts do not gain a speed advantage from travelling downhill, but are slowed when going uphill as with mounted creatures10 - 240.* Animals A cart cannot drag a cart be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges over 39.* All the usual animal traits and statuses like hurting will affect their cart-dragging speedAlthough carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.* Driver Commander [[stamina]] is drained while driving the cart. Running out of However, having zero stamina has no effect on the speedcart movement itself.* Animals remain hitched during a server restart.{{haul|hitch=yes}}
=== Animals that can be hitched Hitchable creatures ===* [[Horse]] (adult, not foal)* [[Bull]] (not cows)* [[Bison]]* [[Hell horse]] (young and adolescent, fastest known)* [[Brown bear]] when tamed (young and adolescent)* [[Black bear]] when tamed (young and adolescent)* [[Troll]] when dominated (young and adolescent)
Note : the strength Many of a creature can prevent it from being Wurm's creatures may be harnessed, or "hitched - [[Animal conditions|conditions]] such as "greenish" affect their strength, to pull a cart or wagon. Below is a complete list, in no particular order.{{Hitchable}}
== Security ==Upon finishing the large cart, the last person who had the unfinished cart in the The strength of a creature can prevent it from being hitched. [[inventoryAnimal conditions|Conditions]] becomes the owner. However if it was finished in the inventory no owner is set and the ''Manage vehicle'' option is not available even to the player who finished the large cart. Ownership , such as "greenish", can be transferred by the owner to any other player in the vehicle management window. ''*The no owner bug has been fixedalso affect strength.''
The owner and any person with the ''Manage'' right can manage the usage permissions through a window available via the ''Manage vehicle'' menu option. === Security ===
* The owner and any person with the Manage right can modify usage permissions through the window available from the right-click > Manage vehicle context menu.* Permissions control ''drive'' (embarking as commander)Driver, ''mount'' (embarking as a passenger)Mount, ''accessing the Access inventory hold'' of the cart , and ''managing the Manage settings''rights. * Each of these rights right can be granted or denied to ''all friends''Friends, Villagers, ''all villagers'' and ''everyone''Everyone. The owner will always has have all permissions. The settings * Permissions only take affect effect when the cart is locked with a [[small padlock]] or [[large padlock]].* The owner can attach a lock if one is not already attached. Older carts may not have locks attached, but all newly created carts automatically include a working lock upon creation.* Any player can drag a non-hitched cart in the cart wilderness, regardless of whether it is locked. [[Settlement|Deed]] settings, hitched animals, weight constraints, howeverand local security can help prevent carts from being taken by others.* On [[Freedom]], carts cannot be [[Lockpicking|lockpicked]] except by the owner. Attempting to do so will result in the following warning: ''Stealing carts is punished with death penalty here. You decide not to''.* Never use an abandoned cart, even if unlocked. If you drive the cart onto a deed and disembark, you may not have permissions to embark again or unhitch the animals.
The owner of the large cart can attach a [[large padlock]] to it to enable permissions. The lock can be removed by everyone in possession of the key, but only the owner can attach it again.=== Capacity ===
Another player can drag an unhitched locked A large cart regardless normally holds a maximum of what 100 items directly in the hold. This total capacity can be increased by placing other [[large padlockcontainer]] enabled management settings are used. Three simple solutions are 1) Leave it with an hitched animal or 2) put heavy things in your cart or 3) store the cart in a secure area. As an examples, if you were to put a such as [[small barrelraft|rafts]] in a cart and then a bunch of 100 kg unfinished [[charcoal pilecrate]]s in the barrel, it would make dragging more difficultinside. FurthermoreUp to 7 rafts can be added to a large cart, management option will prevent these others from accessing the inventory or using animals to drive the cart away3 large crates or 5 small crates. Some items, such as felled trees, cannot fit in rafts and are indicated as such below.
On [[Freedom]] carts can not be [[Lockpicking|lockpicked]] unless you are the owner. Trying to do so will result in the following message: ''Stealing carts is punished with death penalty here. You decide not to''. == Useful capacity quantities == The capacity of a large cart can be adjusted by stacking other [[container]]s, such as [[raft]]s, inside. Up to 7 rafts can be added to a large cart. Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.{| borderclass="1" cellpadding="5" wikitable |! Item !! No containers !! With 6 rafts !! With 7 rafts!! 5 small crates & raft !! 3 large crates
|-
| Any of:
*[[Clay]]
*[[Dirt]]
*[[Heap of sand]]
*[[Peat]]
*[[Ore]]s
*[[Rock Stone shards]]| 100 (320 combined) || 312 || 312|| 750+40(1 raft)+7 || 900 + 38
|-
| Finished [[support beam]] || 7
| bgcolor="#FF8888" colspan="2" align="center" | Does not fit in rafts?
|-
| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ?? |-| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7|-| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9|-| [[Plank]] || 100 || 600+94 (100 per) || 700+93|- | [[Stone brick]] || 100 || 564+94 (2 94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90|-| [[Troll]] || 3|||-| [[Backpack]] || 78|||} Quantities ending in a question mark are estimated or otherwise unconfirmed. Quantities denoted as "??" are unknown and need to be tested. === Crate and raft combinations === There are various configurations of [[small crate]]s, [[large crate]]s, and [[small raft|rafts]] that can be placed together into a large cart. {| class=wikitable |! Large crates !! Small crates !! Rafts|-| 3 || 0 || 0|-| 2 || 0 || 3|-| 2 || 2 || 0|-| 2 || 1 || 1|-| 1 || 4 || 0|-| 1 || 3 || 1|-| 1 || 2 || 2|-| 1 || 1 || 4
|-
| [[Slab]] 1 || 59 0 || 49+6 (7 per) || 42+135
|-
| [[Log]] 0 || 73? 5 || 71 || 701
|-
| [[Plank]] 0 || 100 4 || 600+? (100 per) || 700+?2
|-
| [[Stone brick]] 0 || 100 3 || 564+94 (94 per) 3|-| 658+760 || 2 || 5|-| 0 || 1 || 6|-| 0 || 0 || 7
|}
Quantities ending in a question mark === Loadable items === Not all items are estimated currently listed. In order to load an item, you must be embarked as commander or otherwise unconfirmedpassenger, have permission to access the cart's hold, and have 23 [[body strength]] or higher. Quantities denoted as "??" are unknown Right-click the item and need to be testedselect ''Load''* [[Small crate]]* [[Large crate]]* [[Large chest]]* [[Small cart]]* [[Statue]]* [[Bed]]* [[Bow rack]]* [[Weapons rack]]* [[Coffin]]* [[Bench]]* [[Large dining table]]* [[Archery target]]* [[Forge]], if the large cart is runed with the zinc [[rune]] of Magranon == Skins applicable ==* [[Silver shop|Fancy Large Cart]]
== Notes ==
* The type of wood currently does not effect the texture or color of the cart.* The [[quality]] of the cart affects its [[decay]] rate; there is no other bonuses from increasing the quality of carts.* The volume of items will affect what fits in the cart. See the [[Container]] page for a item volume list.* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.* 24.60 15 kg of [[dye]] is needed to paint a large cart. * The maximum weight a player can drag in a large cart is determined by the formula: (Animal [[strengthHorse#Traits|Body Strengthtraits]] and conditions affect cart speed.* 7 - carried weight) * 10 - 240Animals remain hitched to carts during server restarts.*'''As of 1.0 it Hunger is no longer known if the following is true. Use caution when building in carts:''' Items can be stowed in large carts during constructionprimary and rare reason that a creature may go aggressive, but will drop out when too heavy attack and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finishkill another creature that is hitched, or destroy the cart will be useless barrier protecting said animal and the item cannot be removed. If boats are being made in it, then kill it is advisable to take the . == See also == * [[Small cart to the water before finishing the boat.]]* [[Wagon]]
[[Category:Containers]]
[[Category:Carts]]
[[Category:Vehicles]]
[[Category:Travel]]
[[Category:Babel/L]]

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