<div style="float:right;">__TOC__</div>
==[https://forum.wurmonline.com/index.php?/topic/211668-patch-notes-02-jun-2026/ Patch Notes 02-JUN-2026]== ===Server Changelog===*Change: Floors on top of destroyed/unfinished supports will take more decay damage.*Change: Floors on top of supports can now be bashed without first destroying the house on top of them if one exists - if it does the floor will revert to a plan and cannot be removed without first removing the tile from the house.*Change: Dock supports can now be bashed without first destroying the floor on top of it - if there is a floor the support will revert to a plan.*Change: Affinities will now transfer to/from Defiance. On the first Defiance/NFI transfer after the update, the higher value of the two sets for an Affinity will be saved for each skill.*Bugfix: Fixed mining and tunneling failing silently if the action would create a new cave exit too close to an existing cave exit.*Bugfix: Removed duplicated "Remove reinforcement" entry in right-click menus on reinforced cave exits.*Bugfix: Corrected error message when trying to plan a building on a cave exit tile.*Bugfix: Fixed crude wooden rail fence gate animation and description.*Bugfix: Telling a pet to "Go here" on an adjacent tile will no longer report they can't reach that location if they also start moving there. *Bugfix: Fixed some code issues causing problems with Defiance missions, such as missions being replaced even when in progress and/or not expired yet, or not being replaced at all.*Bugfix: Fixed Defiance mission-related event messages sometimes saying "waiting for help" instead of the actual new mission name.*Bugfix: Items and creatures will no longer fall through mine doors when dirt or sand is dropped on a nearby tile.*Bugfix: Fixed an issue that would prevent the player from being forced to stop dragging an item, such as when embarking on a vehicle while dragging a cart.*Bugfix: Line of sight checks involving floors, docks, and bridges as blocking objects have been updated to be more accurate.*Bugfix: Siege engine projectile checks for hitting floors, docks, and bridges have been updated to be more accurate.*Bugfix: Merchants and traders should no longer sometimes fall down to the ground floor after a server restart.*Bugfix: Due to buggy behavior, dishwater has been removed as a possible scrap material when crafting items.*Bugfix: Trying to cross by boat to a PvP server while having disabled PvP transfers will now show the correct message explaining that in event chat.*Bugfix: Fixed capitalization of tile type names in an error message when placing an item.*Bugfix: When checking for existing items that would block dropping or placing an item onto the ground, the correct tile should now be checked more reliably. ===Client Changelog===*New: All actions that were converted to the new actions system can now be quickbound to a key directly from the context menu, without requiring the keybind to be added to the client settings first.*New: Added a keybind to toggle mute all sound in the game client. The mute does not persist between client restarts. This can be bound to a key by using the settings menu, or by using the MUTE_SOUND keybind name in the "bind" console command.*New: Inventory item tooltip will now list the components required to complete the item.*New: Added multiple new action keybinds. These can be bound by the settings menu, or by using the console with those keybind names:**COLLECT_ASH**PAINT1, PAINT2**REMOVE_PAINT1, REMOVE_PAINT2**LOCKPICK*Change: Embark as driver keybind will now also work on animal mounts, activating the Ride action on those instead.*Bugfix: Hair and clothing colors in character window and character customization window should no longer differ from how they look in the game world.*Bugfix: Roofs in caves will no longer block and disable the third person camera on the surface above them.*Bugfix: Player's target (and target bar) will now be cleared when changing servers. ===Art Changelog===*New: Crude wooden rail fences and gates now have their own models. ==[https://forum.wurmonline.com/index.php?/topic/211388-patch-notes-05-may-2026/ Patch Notes 05-MAY-2026]== ===Server Changelog=== *Bugfix: Fixed Epic home server portals not working after the latest transfer updates. ===Art Changelog===*Bugfix: Fixed back of the head sticking through leather cap during some animations.*Bugfix: Fixed glass jugs, chestnuts and walnuts forming a generic pile of items. ==[https://forum.wurmonline.com/index.php?/topic/211298-patch-notes-28-apr-2026/ Patch Notes 28-MARAPR-2026]==
===Server Changelog===