Difference between revisions of "Religion"

From Wurmpedia
Jump to navigation Jump to search
(→‎See Also: Link to scenarios on how players can become deities)
m (→‎Overview: Modified for the new gods, clarified some points and fixed formatting, punctuation, rephrased, and fixed links.)
Line 1: Line 1:
 
==Overview==
 
==Overview==
There are five [[Gods]] in the world of Wurm Online: The [[White_light|White Light]] Gods of [[Fo]], [[Vynora]] and [[Magranon]], and the [[Black Light]] Gods of [[Libila]] and [[Tosiek]].  
+
The five original [[gods]] in the world of Wurm Online are the three [[White_light|white light]] gods of [[Fo]], [[Vynora]] and [[Magranon]] and the [[Black Light|black light]] god of [[Libila]]. Ascended players have added three more gods to the pantheon, including the white light god [[Nahjo]] and the black light gods [[Nathan]] and [[Tosiek]].
  
Advantages of joining a [[:Category:Religion|Religion]] include having the ability to become a [[Priest]] so you can cast [[:Category:Spells|Spells]]. You can also become a [[Champion_player|Champion]] of your God, giving you bonuses to both [[Fighting]] and Religion. As a Priest or Champion, you will have domain bonuses while you are inside your God's or Goddess's domain. Each of the Gods and Goddesses also have their own specific advantages which can be found under their own pages above.
+
Advantages of joining a [[:Category:Religion|religion]] include having the ability to become a [[Priest|priest]] so you can cast [[:Category:Spells|Spells]]. On [[Chaos]] or [[Epic Cluster|Epic]], you can also become a [[Champion_player|champion]] of your god, giving you bonuses to both [[Fighting|fighting]] and religion. As a priest or champion, you will have domain bonuses while you are inside your deity's domain. Each of the gods and goddesses also have their own specific advantages which can be found under their own pages above.
  
To become a follower of your God's or Goddess's [[Faith]], you must have at least 1.5 over all [[Body]] and 1.0 [[Alignment]]. You can then find a follower of that Faith and ask them to [[Convert]] you. You can also go to the [[Altar of Three]] to join a White Light Faith, or the [[Bone Altar]] if you want to join Libila.
+
To become a follower of a religion, you must have at least 1.5 overall [[body]] and at least 1.0 [[alignment]] for any white light deity, or -1.0 alignment for any black light deity. Once you meet those requirements, there are two ways to become a follower:
 +
* A current follower may [[convert]] you to their religion by using a statuette of their deity. You must type '''/invitations''' to allow conversion.
 +
* Travel to either the [[Altar of Three]] for white light deities, or the [[Bone Altar]] for black light deities. These altars exist either on the [[Elevation]] for the Epic Cluster or on Chaos for the Freedom Cluster. ''Note: Chaos is a [[PvP]]-enabled server. Use caution when traveling there.''
  
* There is both an Altar of Three and a Bone Altar on the [[Chaos]] server.  It is not possible to be [[Libila]] and Freedom Isle as the same time, therefore it is not possible to be Libila outside of Chaos.
+
You cannot remain in a white light kingdom and follow Libila or Nathan. You will automatically join the [[Horde of the Summoned]] if you are not already in a black light kingdom. This means that you may not follow either of these deities and travel back to the [[PVE]] servers as you will automatically join the white light kingdom of Freedom Isles. This is the only instance where you may follow more than one deity, as traveling back to Chaos will revert you back to your former black light deity. You may not be a priest of more than one faith, however. Tosiek is a neutral black light god as he allows you to follow him and remain in a white light kingdom.
 
 
* There is both an Altar of Three and a Bone Altar on the [[Elevation]] server.  You can follow any of the Gods if you are in the Epic cluster.
 
 
 
Note that if you join [[Libila]], you automatically join [[Horde of the Summoned]], and all of the [[White Light]] [[Kingdom|Kingdoms]] will become your enemies.
 
  
 
Historical information: Pre-Chaos (before Wild moved to the Freedom custer) players got 1 free Transfer (/transfer in chat to use) to change gods once without losing any faith. It was intended for Libila followers to choose another god as Libila was removed from Wild when it became Chaos. Other priest/followers could use it too though, and occasionally a Priest avatar is put up for sale with it's Transfer unused. That allows the purchaser to follow only Libila if not a follower of her already, after the usage of the Transfer. There are no penalties to using a Transfer other than the removal of your free Transfer.
 
Historical information: Pre-Chaos (before Wild moved to the Freedom custer) players got 1 free Transfer (/transfer in chat to use) to change gods once without losing any faith. It was intended for Libila followers to choose another god as Libila was removed from Wild when it became Chaos. Other priest/followers could use it too though, and occasionally a Priest avatar is put up for sale with it's Transfer unused. That allows the purchaser to follow only Libila if not a follower of her already, after the usage of the Transfer. There are no penalties to using a Transfer other than the removal of your free Transfer.

Revision as of 04:39, 18 June 2015

Overview

The five original gods in the world of Wurm Online are the three white light gods of Fo, Vynora and Magranon and the black light god of Libila. Ascended players have added three more gods to the pantheon, including the white light god Nahjo and the black light gods Nathan and Tosiek.

Advantages of joining a religion include having the ability to become a priest so you can cast Spells. On Chaos or Epic, you can also become a champion of your god, giving you bonuses to both fighting and religion. As a priest or champion, you will have domain bonuses while you are inside your deity's domain. Each of the gods and goddesses also have their own specific advantages which can be found under their own pages above.

To become a follower of a religion, you must have at least 1.5 overall body and at least 1.0 alignment for any white light deity, or -1.0 alignment for any black light deity. Once you meet those requirements, there are two ways to become a follower:

  • A current follower may convert you to their religion by using a statuette of their deity. You must type /invitations to allow conversion.
  • Travel to either the Altar of Three for white light deities, or the Bone Altar for black light deities. These altars exist either on the Elevation for the Epic Cluster or on Chaos for the Freedom Cluster. Note: Chaos is a PvP-enabled server. Use caution when traveling there.

You cannot remain in a white light kingdom and follow Libila or Nathan. You will automatically join the Horde of the Summoned if you are not already in a black light kingdom. This means that you may not follow either of these deities and travel back to the PVE servers as you will automatically join the white light kingdom of Freedom Isles. This is the only instance where you may follow more than one deity, as traveling back to Chaos will revert you back to your former black light deity. You may not be a priest of more than one faith, however. Tosiek is a neutral black light god as he allows you to follow him and remain in a white light kingdom.

Historical information: Pre-Chaos (before Wild moved to the Freedom custer) players got 1 free Transfer (/transfer in chat to use) to change gods once without losing any faith. It was intended for Libila followers to choose another god as Libila was removed from Wild when it became Chaos. Other priest/followers could use it too though, and occasionally a Priest avatar is put up for sale with it's Transfer unused. That allows the purchaser to follow only Libila if not a follower of her already, after the usage of the Transfer. There are no penalties to using a Transfer other than the removal of your free Transfer.

Priest and Spells

The ability to cast spells is limited to only Priests and Champions.

To cast a spell as a Priest or Champion, you'll need to have a certain Faith and Favor with your God, and have the Statuette of your God active. Depending on the spell, you can then right click a person, item, tile, or wound to cast a spell on it.

Different Gods give different spells.

Faith and Favor

To gain Faith, you will need to pray at an altar of your God. You can pray 5 times a day with at least 20 minutes apart to gain Faith. Faith is limited to 30 as a normal follower. In order to gain more, you will have to become a Priest. Note that all spells and most bonuses require more than 30 faith.

Favor is used up while casting spells, but regains automatically. The maximum of favor you can have is equal to your current Faith level.

Domain of the Gods

Altars create a Domain of a God. When you are in this domain and you are a Priest or Champion of your God, you receive tiny bonuses, including a Fighting bonus. These domain bonuses are not the same for each religion. The amount of the bonus is affected by many things, including your faith, alignment, distance to altars, and quality of the altars. Contrary to popular belief, no domain bonus exists for regular followers with 30 or less faith.

If there are several domains overlapping, only the most influential domain will give the domain bonus. The type of bonus is not the same for each god.

Domain influence is determined by the Quality of the altar and the material type. See the Altar page for more information on domains.

Stamina Drain

Priests with high faith (60-70?) are inspired in their deities favored terrains, and have less stamina drain there. Vynora followers get the bonus on Roads, Magranon on Rock, Fo on Grass, Dirt and Trees, and Libila followers on Mycelium.

Animals of the Gods

See Also

Titles

  • Spiritual at 50 skill
  • Theological at 70 skill