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Settlement:Miriel

122 bytes removed, 17:54, 7 August 2015
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Marni moved page Miriel to Settlement:Miriel: Moving to settlement namespace.
{{s-wild-jkabandoned}}
= Miriel =History==
It was dark. Sounds of creatures were heard from all around. Two excited explorers left the landmass of the home of Jenn-Kellon and left for an island of contested space, a wild island. It was a day from then that they had setup camp and begun to construct a settlement, a fort, to defend themselves from Horde of the Summoned.
== Deed ==[http://www12.asphost4free.com/FortFN/Miriel_Tower.swf Miriel Advert]
We have no deed as yet, but we have nearly enough money for a size 5 village. We have a Q50 tower with 5 gaurds.==Deed==
== Resources ==We have no deed as yet.
We have two clay areas, three iron and one zinc vein with more metal prospected. A pinewood forest lies to the near west with various other trees around. We have a nice large beach and plenty of flat space with potential for work. We live next to a mountain so there is no lack of rock. Creatures are abundant, so we have good game close by which our gaurds can handle if it gets out of hand.==Resources==
== Location / Screenshots ==We have a clay area, access to iron, tin and gold with more metal prospected. We are located next to a lemon forest with plenty of pines around. The deed area is on the side of a mountain with a safe path leading up to it. The area is perfect for building defences on.
We will not reveal our location as yet==Location / Screenshots== View from south side of deed area:http://www12. As such, screenshots will be made once the area is finishedasphost4free.com/FortFN/Images/MirielView5.jpg ==Population== :abandonded
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