Difference between revisions of "Historical:Meal"

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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Cooking]] / [[Hot-Food Cooking]] / '''{{PAGENAME}}'''
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== Description ==
 
== Description ==
A high nutrition food.
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The most nutritious type of food. When eaten hot it gives more nutrition.
 +
 
 
== Method ==
 
== Method ==
Put [[meat]] or [[fish]] with [[potato]], [[bread]], [[corn]], [[onion]], or [[pumpkin]]  in a [[stone oven]], [[stone forge]], or a fire. Some of the combinations also require a spice, herb or other seasoning. Wait until all the food is searing, then place one [[meat]]/[[fish]] + [[potato]]/[[pumpkin]]/[[bread]] group  in a [[frying pan]], put it in the fire and you will receive an instant meal. (heat is applied faster out of a pan or bowl).
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A basic meal consists of meat / fish and potato / corn / onion / pumpkin (commonly referred to as vegetables) or rice that you heat up in a frying pan. Do not use fish and meat at the same time as that will only make a stew.
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If there are no vegetables available, they can be substituted by bread. Adding salt halves the meal's decay rate.
  
Make sure to examine the frying pan before you put it back in the fire with the reagents though. Some combinations will not make a meal, others will, you can check that by examining the pan. The meal will most of the time mimic your hot food cooking skill in it's [[quality]], which is its maximum, but it can occasionally go under it if you have added too many items so the difficulty increases. Difficulty also increases if you are not using an oven for cooking.
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Examine the frying pan before cooking to determine the difficulty and whether or not it will become a meal. Herbs, cheese, and some other foraged and harvested items can be added for additional difficulty. Typically the more ingredients a meal has the more difficult it will be to cook.
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Berries added to the frypan will produce stew instead of a meal.
  
Note that when your Hot-Food cooking exceeds 70, the meal ql will drop and become more dependent on the ql of the items and the difficulty of making it (easier the meal = higher ql meal)
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Meals have higher base difficulty than other dishes, so at low HFC skill it is recommended to use stone ovens when cooking them. If difficulty isn't an issue, any fire source can be used. Experienced cooks will sometimes use campfires or stone forges to intentionally increase the difficulty and therefore their skill gain.
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Added difficulty:
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* Oven 0
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* Campfire 5
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* Forge 10
  
== Tools Required ==
 
*[[Campfire]] / [[stone forge]] / [[stone oven]]
 
*[[Frying pan]]
 
  
== Items/Resources Required ==
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The base QL of a meal is your hot food cooking skill, and at lower skill it will match this most of the time. As hot food cooking becomes higher, it also becomes harder and harder to maintain maximum quality. When it exceeds 70, the meal QL will drop and become more dependent on the ql of the items and the difficulty of making it (the easier the meal, the higher QL meal made).
* [[Meat]] or [[fish]]
 
* [[Potato]], [[bread]], [[corn]], [[onion]], or [[pumpkin]]
 
  
== Resulting Product ==
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=== Requirements ===
* Meal
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; Fire source
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: Campfire, Stone forge, Stone oven
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; Cooking implement
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: Frying pan
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; Meat part
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: Either meat or fish (regular or fillet)
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; Vegetable part
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: Potato, corn, onion, rice or pumpkin.
 +
: Alternatively: bread.
  
== Some recipes and difficulty ==
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=== Resulting Product ===
{| border="1" cellpadding="5" cellspacing="0"
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* 1x '''meal'''
|-
 
! Meals !! colspan="3" |Difficulty
 
|-
 
! Ingredients !! [[stone oven]] !! [[campfire]] !! [[stone forge]]
 
|-
 
| 1xVegetable + 1xMeat || 27 || 32 || 37
 
|-
 
| 1xVegetable + 2xMeat || 33 || 43 || 53
 
|-
 
| 1xVegetable + 1xMeat + 1xFiller || 33 || 43 || 53
 
|-
 
| 1xVegetable + 2xMeat + 1x Filler || 40 || 55 || 66
 
|-
 
| 2xVegetable + 1xMeat || 33 || 43 || 53
 
|-
 
| 2xVegetable + 2xMeat || 40 || 55 || 66
 
|-
 
| 2xVegetable + 1xMeat + 1xFiller || 40 || 55 || 66
 
|-
 
| 2xVegetable + 2xMeat + 1xFiller || 47 || 61 || 66
 
|}
 
*Vegetable = [[corn]] or [[potato]] or [[onion]]
 
*Meat = [[meat]], [[fillets of meat]], [[fish]] or [[fillets of fish]] (but don't mix meat and fish as that reduces the meal to a stew)
 
*Filler = [[bread]], [[cheese]] or [[pumpkin]]
 
*2x means 2 diffent kinds of that item
 
  
'''NOTE:'''
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=== Skills used ===
You can also cook meals without a vegetable; using Pumpkin and Bread together with meat/fish, but you need to add atleast one spice herb (basil, belladonna, oregano etc). This kind of recipy is somewhat harder than the meals listed above, but it works well (especially for heavy meals; bread and pumpkins weigh alot).
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* Hot food cooking
  
== Skills Used ==
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== Some Recipes and Difficulty (2016 April 27) ==
:*[[Hot-Food Cooking]]
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* Meat + Onion = 22 difficulty
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* Meat + Onion + Corn = 25 difficulty
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* Meat + Onion + Potato = 25 difficulty
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* Meat + Corn = 27 difficulty
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* Meat + Potato = 27 difficulty
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* Meat + Rice = 27 difficulty
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* Meat + Onion + Pumpkin = 28 difficulty
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* Meat + Pumpkin = 30 difficulty
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* Meat + Bread = 30 difficulty
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* Meat + Corn + Onion + Cheese = 32 difficulty
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* Meat + Corn + Rice = 33 difficulty
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* Meat + Potato + Rice = 33 difficulty
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* Meat + Pumpkin + Potato = 33 difficulty
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* Meat + Pumpkin + Corn = 33 difficulty
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* Meat + Pumpkin + [[Grain]] = 33 difficulty
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* Meat + Pumpkin + Corn + Potato + Onion = 39 difficulty
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* Meat + Corn + Onion + Cheese + Grain = 39 difficulty
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* Meat + Pumpkin + Corn + Potato = 40 difficulty
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* Meat + Pumpkin + Corn + Rice = 40 difficulty
  
[[Category:Hot-Food Cooking Items]][[Category:Babel/M]]
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== Additional notes ==
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* Meals decay very fast in inventories. You're better off storing them in a larder.
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* They do take damage in your inventory even if you are logged off.

Latest revision as of 14:55, 28 September 2019

Removed feature

The feature described here has been removed from Wurm Online. This page is retained only for historical purposes.



Description

The most nutritious type of food. When eaten hot it gives more nutrition.

Method

A basic meal consists of meat / fish and potato / corn / onion / pumpkin (commonly referred to as vegetables) or rice that you heat up in a frying pan. Do not use fish and meat at the same time as that will only make a stew.

If there are no vegetables available, they can be substituted by bread. Adding salt halves the meal's decay rate.

Examine the frying pan before cooking to determine the difficulty and whether or not it will become a meal. Herbs, cheese, and some other foraged and harvested items can be added for additional difficulty. Typically the more ingredients a meal has the more difficult it will be to cook. Berries added to the frypan will produce stew instead of a meal.

Meals have higher base difficulty than other dishes, so at low HFC skill it is recommended to use stone ovens when cooking them. If difficulty isn't an issue, any fire source can be used. Experienced cooks will sometimes use campfires or stone forges to intentionally increase the difficulty and therefore their skill gain. Added difficulty:

  • Oven 0
  • Campfire 5
  • Forge 10


The base QL of a meal is your hot food cooking skill, and at lower skill it will match this most of the time. As hot food cooking becomes higher, it also becomes harder and harder to maintain maximum quality. When it exceeds 70, the meal QL will drop and become more dependent on the ql of the items and the difficulty of making it (the easier the meal, the higher QL meal made).

Requirements

Fire source
Campfire, Stone forge, Stone oven
Cooking implement
Frying pan
Meat part
Either meat or fish (regular or fillet)
Vegetable part
Potato, corn, onion, rice or pumpkin.
Alternatively: bread.

Resulting Product

  • 1x meal

Skills used

  • Hot food cooking

Some Recipes and Difficulty (2016 April 27)

  • Meat + Onion = 22 difficulty
  • Meat + Onion + Corn = 25 difficulty
  • Meat + Onion + Potato = 25 difficulty
  • Meat + Corn = 27 difficulty
  • Meat + Potato = 27 difficulty
  • Meat + Rice = 27 difficulty
  • Meat + Onion + Pumpkin = 28 difficulty
  • Meat + Pumpkin = 30 difficulty
  • Meat + Bread = 30 difficulty
  • Meat + Corn + Onion + Cheese = 32 difficulty
  • Meat + Corn + Rice = 33 difficulty
  • Meat + Potato + Rice = 33 difficulty
  • Meat + Pumpkin + Potato = 33 difficulty
  • Meat + Pumpkin + Corn = 33 difficulty
  • Meat + Pumpkin + Grain = 33 difficulty
  • Meat + Pumpkin + Corn + Potato + Onion = 39 difficulty
  • Meat + Corn + Onion + Cheese + Grain = 39 difficulty
  • Meat + Pumpkin + Corn + Potato = 40 difficulty
  • Meat + Pumpkin + Corn + Rice = 40 difficulty

Additional notes

  • Meals decay very fast in inventories. You're better off storing them in a larder.
  • They do take damage in your inventory even if you are logged off.