Difference between revisions of "Test server"
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The test server is also used to test new wurm client releases. | The test server is also used to test new wurm client releases. | ||
− | To access this server, use | + | To access this server, use one of the following links: |
+ | |||
+ | Stable Test Client: http://www.wurmonline.com/client/wurmclient_test.jnlp (3.1.76-4540) | ||
+ | Unstable Test Client: http://www.wurmonline.com/client/wurmclient_unstable.jnlp (3.1.76-4541) | ||
+ | |||
+ | The test client connects to the test server. This client may have bugs, crashes and bad performance. | ||
+ | The unstable client connects to the live server. This client may also have bugs, crashes and bad performance. | ||
+ | |||
+ | There are no differences between 4540 and 4541 except for the server they connect to. | ||
== Current test sessions == | == Current test sessions == |
Revision as of 04:34, 19 June 2013
The test server exists to test large game updates before they are added to the main servers.
On the test server, there is no need to register an account, just fill in a name and password. Things you do on this server will not effect your character on the normal server. The test server may be reset or restarted at any time, without any warning.
The test server is also used to test new wurm client releases.
To access this server, use one of the following links:
Stable Test Client: http://www.wurmonline.com/client/wurmclient_test.jnlp (3.1.76-4540) Unstable Test Client: http://www.wurmonline.com/client/wurmclient_unstable.jnlp (3.1.76-4541)
The test client connects to the test server. This client may have bugs, crashes and bad performance. The unstable client connects to the live server. This client may also have bugs, crashes and bad performance.
There are no differences between 4540 and 4541 except for the server they connect to.
Contents
Current test sessions
New religion system
Previous test sessions
Boats & Archery
- Able to make and test boats
- Testing archery
Fighting fix (07-10-23 to 07-11-22)
Features in testing:
The new fighting system was quite extensive:
- Combat window
- Autofight and manual fighting options
- Stealth
- Sparring and duelling
- Targetting
- Stances
- Explicit distance and footing
- Special moves
- Kill-based skillgain for the main fighting skill
- PVP death penalty affects fighting skill only
- Normalized wounds (100 damage = 100% health loss)
- Health display