Changes

Jump to navigation Jump to search

Fighting

233 bytes added, 04:03, 10 December 2005
m
Various improvements
:* [[Agressive fighting]] - Improves damage dealt to opponent, lowers defense
:* [[Defensive fighting]] - Improves defense, lowers damage dealt to oppenent.
:* [[Normal Fighting]]- Fighting Normally.:* [[Skills:Taunting|Taunting]] - Attempting to taunt your opponent to attack you instead of your allies. :* [[Shield-bashingBashing]] - Knocking over your opponent with your [[:Category:Shields | shieldShield]]
== Fighting rules /tips ==
:* If you get hit, you can start "hurting". That means you move slower.
:* Armour slows down the wearer.
:* Bigger numbers matter. Gang up on people.
:* Moving while fighting gives a penalty to the hit odds to moving people, and a big penalty to the parry odds.
:* [[:Category:Tools | Tools]] and wooden items arent aren't good weapons.:* [[:Category:Shields| Shields]] have a percentage chance to block any melee attack, based on skill-level, up to a maximum of 75%. <br>'''''Shields should be wielded on your arm, not your hand.''''':* Use 'Spam Mode' to show missed blows.:* Try not to fight whilst climbing.:* Higher levels of strength are a factor in how much damage you can deal out.
== Damage Types ==
:* [[:Category:Mauls | Mauls]] deal bashing damage <br>
== Armour effectiveness Effectiveness ==:* '''[[:Category:Plate Armour | Plate Armour]] is in general the best armour, followed by [[:Category:Chain Armour | Chain Armour]], then [[:Category:Leather Armour | Leather Armour]]. '''
:* Plate Armour is extra good vs cutting, and also gets extra damage from bashing. <br>:* Chain Armour is extra good vs stabbing AND , and also gets extra damage from stabbing. <br>:* Leather Armour is extra good vs bashing, ans and also gets extra damage from cutting. <br>
[[Category:Skills]]
1,738

edits

Navigation menu