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Botanizing

284 bytes added, 16:47, 25 June 2013
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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''
==Description==
'''Botanizing''' is the [[skill]] used when searching a [[grass tile|grassa tile]] for [[herbs]] , [[steppe tileseeds]] and [[resources]] for [[Healing_cover|steppehealing cover]] or , [[treeseeds]] tile for certain [[herbfarming]]s , and creation of [[vegetablesdye]] for . * At skill level 0, you can botanize on [[cookinggrass tile|grass]], [[seedstrees|trees]] for , and [[farmingSteppe_tile|steppe]].* At skill level 21, you can choose what to botanize (Anything, Herbs, Seeds, and some other Resources).* At skill level 27, you can botanize on [[Marsh|marsh]].* Higher skill reduces the action timer, increase the average QL of the items for other uses.found, and increase the likelihood of finding more than a single resources in a single tile 
== Method==
* Right-click a grass-tile.
* Select "Nature > Botanize".
==Items==
* [[Sassafras]]
* [[Thyme]]
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===[[Nut]]s===
* [[Acorns]]
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===[[Seed]]s===
* [[Barley]]
* [[Oat]]
* [[Pumpkin|Pumpkin seed]]
* [[Rye]]
* [[Wemp seed]]
* [[Wheat]]
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===[[VegetableResources]]s===* [[CornNettles]]* [[Potato]]||===Other===* [[CottonGarlic]]* [[Mixed grassAcorn]]
* [[Woad]]
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; "You find nothing interesting." : There is nothing to be botanized but you will find something foragable here.
==Tips==
== Tips ==* A grass tile can be botanized every 24 real [[Time of Wurm|hour]]s. It is believed that the timer is triggered by an ''attempt'', and '''not''' by an actual item being found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one. Yet tiles not foraged or botanized for a long time can still be empty.* Tiles that are not botanized foraged for long periods of time (a week or longer) have a higher chance of giving something than tiles that are checked 24 to 36 hours apart.
* It also seems that there is a higher chance of getting something if the tile has [[flower]]s on it.
* Higher skill reduces the action timer and increase the number of items botanized.* At skill level 21, you can choose what to botanize (Anything, Seeds, Herbs, and Resources).* It is possible to both forage and botanize on the same tile as these actions are on seperate separate timers.* Different tiles, player condition, and other possible variables affect the percentage of items that can be botanized. 
==[[Titles]]==
* Herbalist at 50 skill
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