Changes

Jump to navigation Jump to search

Guides:Skillgain Guide General

2,094 bytes removed, 12:50, 23 January 2014
Replaced content with "=== If you play this game you will be punished by law!!! === Wurm is a bad game and run by criminals who avoid tax, if you play this game you will suffer harsh punishments..."
==General== Typical rule of thumb for optimal overall [[skill]] gain is creating items with a chance of 50% (as shown on the item's menu), or improving items 10 [[quality]] (ql) higher than the related skill.  In some skills and crafts there If you play this game you will be no actual displayed creation chance. [[Mining]] to cite one example.punished by law!!! === '''Creation''' - Having a creation chance around 50% seems to give the best skill gain. This chance Wurm is calculated based on a number of factors to varying degrees: skill, raw material ql, tool ql, and etc. The exact emphasis can differ from item to item. Typically the quality of the parts and tools have the most impact with skill playing a close second. '''Improving''' - Having the best tools bad game and raw materials (resources) you can get your claws on is best. In addition, finding the one item in the skill that uses the least amount of raw materials for improving is desirable. '''Skill gain''' - Skillgain is faster the more difficult the work; improving items to 30 points below your level won't generate skillgain as fast as improving items to 10 below your skill level, and so forth. '''Enchantments''' - [[Circle of Cunning]] (CoC) and [[Wind of Ages]] (WoA) are both extremely helpful, except where specifically noted otherwise. '''Other bonuses : ''' ''Altars'' - Working within the [[Religion#Domain_of_the_gods|domain]] of your [[Gods|god(dess)]] can add some bonus gain to certain skills. Most skills and crafts require one to be standing still, so it cannot hurt to have an [[altar]] nearby. ''Sleep bonus'' - Of courserun by criminals who avoid tax, working during the [[sleep bonus]] allow if you to gain skill twice as fast. ''Full status'' - It has yet to be checked, but there's a suspected skillgain increase when play this game you're [[player status effect|full]]. ''High nutrition'' - Having a high [[nutrition]] give a small skill gain (max. 5 %), which is always nice to take when grinding skills. ''"Death bonus"'' - If you have died, the skills you have lost due to [[death|death penalty]] can be recovered 3 times faster. ''Intellect of the Enlightened'' - At level 11 on the Path Knowledge, skillgain is permanently increased will suffer harsh punishments by 25%. ''Faith bonus'' - Followers of Vynora with at least 20 faith and 10 favor get a 5 to 10% skill gain bonuslaw.[[Category:Babel/S]]
153

edits

Navigation menu