Changes

Jump to navigation Jump to search

Runes

2,813 bytes added, 18 May
m
More specific explanation of size increase functionality
[[Complete DB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
 
== Description ==
Runes are items that can be used to give other items a bonus, or used one time to activate their effect.
*''Rift stone runes'' - can be used on [[:Category:Masonry_items|stone]], [[pottery]], [[:Category:Cloth_tailoring_items|cloth]] and [[leatherworking|leather]] items, and use stonecutting skill to create.
== Combinations Properties (perks) ==
{| class="wikitable mw-collapsible mw-collapsed"
! colspan=6 7 | Rune Combination Runes' Properties List
|-
! scope="col"| Metal
|-
! scope="row"| Adamantine
| 5% less enchant decay, 5% Enchant Success<br>RAF| 1x Random color on item<br>RAJ| 10% Less enchant decay<br>RAL| 10% Vehicle Speed<br>RAM| 7.5% Vehicle Speed, 5% Less decay<br>RAV| 10% enchant success, 10% less decay<br>RAS
|-
! scope="row"| Brass
| 5% More quality when imped, 5% higher gathering QL('''QL of gathered items does not exceed skill level for mining or woodcutting''')<br>RBrF| "DecentBright" Glow<br>RBrJ| "Okay" Glow, 5% higher gather QL('''QL of gathered items does not exceed skill level for mining or woodcutting''')<br>RBrL| 10% more quality when imped<br>RBrM| "Slight" Glow, 7.5% more quality when imped<br>RBrV| 10% less damage taken, 10% less weight<br>RBrS
|-
! scope="row"| Bronze
| 10% Wind Speed<br>RBzF| 1x Goat Shape (Spell)<br>RBzJ| 10% higher gather QL(any item) ('''QL of gathered items does not exceed skill level for mining or woodcutting''')<br>RBzL| 5% higher gather QL, 5% less enchant decay('''QL of gathered items does not exceed skill level for mining or woodcutting''')<br>RBzM| 7.5% Wind Speed, 5% Vehicle Speed(any item)<br>RBzV| 10% more quality when imped, 10% less enchant decay<br>RBzS
|-
! scope="row"| Copper
| 1x Charm Animal (Spell) <br>RCF| 5% Higher improve chance, 5% Less Decay on contents<br>RCJ| 1x Locate Soul (Spell)<br>RCL| 5% Higher improve chance, 5% Increased rarity chance <br>RCM | 7.5% Higher improve chance<br>RCV| 10% Higher improve chance, 10% less QL loss from repairing<br>RCS
|-
! scope="row"| Electrum
| 1x Reduce creature's age <nowiki>*</nowiki><br>REF| N/A<br>REJ| N/A<br>REL| N/A<br>REM| N/A<br>REV| ?<br>RES
|-
! scope="row"| Glimmersteel
| 10% skill level bonus<nowiki>***</nowiki><br>RGsF| 5% skill level bonus<nowiki>***</nowiki>, 5% more quality when imped<br>RGsJ| 10% usage speed<br>RGsL| 5% usage speed, 5% skill level bonus<nowiki>***</nowiki><br>RGsM| 5% usage speed, 5% more quality when imped<br>RGsV| 10% usage speed, 10% shatter resistance<br>RGsS
|-
! scope="row"| Gold
| 10% raking/chance to increase the effect of tending a field or harvestinga tree, bush, or trellis****<br>RGF| 10% reduced size<br>RGJ| 5% raking/harvesting, 5% less weight (any item)<br>RGL| 5% reduced size, 5% less weight<br>RGM| 1x reveal creatures (Spell)<br>RGV| 10% less QL loss from repairing, 10% less damage taken<br>RGS
|-
! scope="row"| Iron
| 10% less fuel usage<br>RIF| 5% raking/harvesting, 5% less decay (any item)<br>RIJ| 1x light token (Spell)<br>RIL| 1x sunder (spell)<br>RIM| 5% less fuel usage, 5% less decay<br>RIV| 10% reduced size, 10% less enchant decay<br>RIS
|-
! scope="row"| Lead
| 5% less QL loss from repairing, 5% usage speed<br>RLF| 10% less volume<br>RLJ| 5% reduced volume, 5% usage speed<br>RLL| 10% less QL lost when repaired<br>RLM| 5% less QL lost when repaired, 5% increased volume<br>RLV| 10% reduced volume, 10% usage speed<br>RLS
|-
! scope="row"| Seryll
| 10% enchant success<br>RSeF| 5% enchant success, 5% less QL loss from repairing<br>RSeJ| 5% shatter resistance, 5% less QL loss from repairing<br>RSeL| 10% shatter resistance<br>RSeM| 5% shatter resistance, 5% enchant success<br>RSeV| 10% enchant success, 10% shatter resistance<br>RseS
|-
! scope="row"| Silver
| "Okay glow", 5% skill level bonus<br>RSiF| "Okay glow", 7.5% increased volume<br>RSiJ| 5% increased volume, 5% less decay on contents<br>RSiL| 10% increased volume<br>RSiM| 10% less decay on contents<br>RSiV| 10% increased volume, 10% less decay on contents<br>RSiS
|-
! scope="row"| Steel
| 5% less decay, 5% less damage taken<br>RStF| 10% less decay<br>RStJ| 5% less damage taken, 5% wind speed (any item)<br>RStL| 5% reduced decay, 5% more wind speed (any item)<br>RStM| 10% less damage taken<br>RStV| 10% less damage taken, 10% less decay<br>RStS
|-
! scope="row"| Tin
| 5% increased rarity chance, 5% less damage taken<br>RTF| 1x refresh Second Wind (Spell)<br>RTJ| 5% increased rarity chance, 5% higher improve chance<br>RTL| 1x mole senses (Spell)<br>RTM| 10% increased rarity chance<br>RTV| 10% increased rarity chance, 10% higher improve chance<br>RTS
|-
! scope="row"| Zinc
| 1x morning fog (Spell)<br>RZF| 5% less weight, 5% vehicle speed (any item)<br>RZJ| 10% less weight<br>RZL| 5% increased size, 5% vehicle speed (any item)<br>RZM| 1x mend (Spell)<br>RZV| 10% less weight , 10% increased size<br>RZS
|-
|}
*<nowiki>*</nowiki> Reduces age by a percentage of the current age. Creatures cannot be pregnant when the rune is used. The minimum age this can be used on is Aged (12 months). Does not work on aggressive animals until you tame / dominate / charm them.
*<nowiki>**</nowiki> Runes of The Scavenger can be found on items recovered through [[Archaeology#Restoration|Restoration]], and cannot be created or attached to existing items.
*<nowiki>***</nowiki> "Skill level bonus" reduces the distance of the skill's value from 100 by the percentage given, but only for the purpose of random skill checks. For example, a [[pickaxe]] with this rune would harvest slightly higher quality ore on average, but will not increase the maximum quality possible.
*<nowiki>****</nowiki> When milking, harvesting a tree/trellis/wishing tree holy site, or searching for wurms/grubs/other fishing bait: chance for 1 extra action tick, giving you an extra item (or extra volume in the case of milk). When tending a field or large planter: a chance to have an extra effect roughly equivalent to an additional successful tending action on the field.
 
===Notes===
* Runes for raking/gathering, gathering quality, and vehicle speed can be added to any material, regardless of their own material.
* Any rune with raking or gathering effects will also effect [[milking]] actions.
 
===(Spell Runes)===
* Spell runes will not attach, if successful instead they will cast the listed spell 1 time.
* Spell runes are created in the same method as all other runes.
* Spell runes do not require any priest to activate or create.
== Attaching ==
* Application of runes can usually be done by the owner. For vehicles, manage permission is required.
* Chance to successfully attach a rune depends on player [[Soul Depth]] and the [[Quality]] of the rune. Failure results in complete loss of the rune. The success chance one has to successfully attach a rune can be seen by activating the rune and right-clicking the object it will potentially be attached to.
* On-deed, the player doing the attaching must have improve/repair and pickup [[permissions]].
* Can only attach them to completed items.
*Runes are '''removed''' by a priest's dispel casting.
** Runes can also be replaced by attaching a new rune.
*Rune with "Bright" Glow effect (Crystal Brass Jackal rune) allows to use [[branding iron]] without heating it first.
*Runes with the ''Glow'' effect cannot be applied to items that can be lit, such as forges or smelters.
*Runes that increase ''volume'' will allow the affected container to hold more of items that already fit.
*Runes that increase ''size'' will allow the affected container to hold bigger items. They will also increase the amount of [[dye]] needed to paint that item. Volume will also increase proportionally to the size increase, cubed. For 5% size increase (a la RZM) this is roughly a 15% volume increase.
*Any runes on weapon heads or spear heads will transfer over to the completed item when combined.
* Some Archeology items can be found with more than one rune on the item (up to 5 runes maximum).
== See also ==
* [[Rift]]
 
[[Category:Game mechanics]]
[[Category:Rift]]
[[Category:Babel/R]]
[[Category:Rift]]
3

edits

Navigation menu