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Wurm Universe

414 bytes added, 00:12, 26 August 2024
| style="text-align: right;" | 1.7
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|House wall (1 floorone level)
| style="text-align: right;" | 3 *
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|Standard mine tunnel
| style="text-align: right;" | 3
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|Pillar
|Deity avatar
| style="text-align: right;" | 40
|}''(*) Note: the ground floors are 0.3m over walls (example standing on 2nd floor of a house has an increased height of 3is at 3m + 0.3m = 3 m. (In a standard mine tunnel, which has a default ceiling height of only 3m, you are still able to build a one-storey-house, though.)
* Finally, talking about measuring heights, we must look at another basic unit of measurement used in the Wurm world: “dirts”. Whenever we see sloped tiles defining the 3D landscape, the elevation of slopes is given in terms of the amount of “dirts" dropped. When terraforming the land you use a shovel to dig or drop dirt - you add or subtract one “unit of dirt” with each action of the shovel.
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* Typing /time ingame will give you the current time stamp, as well as the day/week/starfall and year. For example: "It is 14:07:12 on Luck day in week 2 of the starfall of the Leaf in the year of 1129."
* Time of day is defined as follows: Morning (4:30-10:30) | Afternoon (10:30-16:30) | Evening (16:30-22:30) | Night (22:30-4:30).
* The Wurm world also experiences 4 different seasons called “winter”, “spring”, “summer”, and “autumn”. These seasons reoccur regularly during 336 Wurm days. As such:
This is the Wurm calendar, showing days, weeks, starfalls, and the seasons:
(''Please note: The actual season for harvest can be -/+ 2 Wurm weeks. Also any day (and any minute in that day) in that week.'')
[[File:wurmcalendar.JPG]]
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