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Paving

979 bytes added, 17:24, 4 October 2022
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==Description==
Paving is the skill needed to pave lay pavement over dirt, e.g. for creating to create [[road]]s, paving, laying the floor of floors in your [[House (general)|house]], or simply for aesthetic pleasure. It is possible to pave under water; for example to ease the exiting of a [[ship]] onto dry land, and again for aesthetic purposes. With [[Body strength]] higher than 21 you are able to pave a tile then dig it into water to completely submerge it.
==Items required==
{| border=1 class="wikitablesortable"! width=200 |Pavement Type !! width=200|Material Used !! width=200|Image!! width=100|Max Flat Speed|-|| [[Cobblestone]] || [[Stone brick]] || [[Image:Cobblestone.png|200px|link=Cobblestone]] || 17.3 km/h
|-
|| [[CobblestoneGravel]] || [[Stone brickshards]] || [[Image:CobblestoneGravel3.png|200px|link=CobblestoneGravel]]|| 13.34 km/h
|-
|| [[GravelMarble bricks (pavement)]] || [[Rock shardsMarble brick]] || [[Image:Gravel3Marble_bricks.png|200px|link=GravelMarble_bricks]]|| 17.3 km/h
|-
|| [[Marble bricksslabs]] || [[Marble brickslab]] || [[Image:Marble_bricksMarble_Slabs.png|200px|link=Marble_bricksMarble_slabs]]|| 17.3 km/h
|-
|| [[Marble slabsPottery bricks]] || [[Marble slabPottery brick]] || [[Image:Marble_SlabsPottery_bricks.png|200px|link=Marble_slabsPottery_bricks]]|| 17.3 km/h
|-
|| [[Pottery bricksRough cobblestone]] || [[Pottery Colossus brick]] || [[Image:Pottery_bricksRough_cobblestone.png|200px|link=Pottery_bricksRough_cobblestone]]|| 17.3 km/h
|-
|| [[Rough Round cobblestone]] || [[Colossus brickRounded stone]] || [[Image:Rough_cobblestoneRound_cobblestone.png|200px|link=Rough_cobblestoneRound_cobblestone]]|| 17.3 km/h
|-
|| [[Round cobblestoneSandstone bricks]] || [[Rounded stoneSandstone brick]] || [[Image:Round_cobblestoneSandstone_bricks.png|200px|link=Round_cobblestoneSandstone_bricks]]|| 17.3 km/h
|-
|| [[Sandstone bricksslabs]] || [[Sandstone brickslab]] || [[Image:Sandstone_bricksSandstone_slabs.pngjpg|200px|link=Sandstone_bricksSandstone_slabs]]|| 17.3 km/h
|-
|| [[Sandstone slabsSlate bricks]] || [[Sandstone slabSlate brick]] || [[Image:Sandstone_slabsSlate_bricks.jpgpng|200px|link=Sandstone_slabsSlate_bricks]]|| 17.3 km/h
|-
|| [[Slate bricksslabs]] || [[Slate brickslab]] || [[Image:Slate_bricksSlate_slabs.png|200px|link=Slate_bricksSlate_slabs]]|| 17.3 km/h
|-
|| [[Slate Stone slabs]] || [[Slate slabSlab]] || [[Image:Slate_slabsStone slabs.png|200px|link=Slate_slabsStone_slabs]]|| 17.3 km/h
|-
|| [[Stone slabsWooden planks]] || [[SlabFloor boards]] || [[Image:Stone slabsFloor_board.png|200px|link=Stone_slabsFloor_board]]|| 17.3 km/h
|-
|| [[Wooden planks]] (+Tar) || [[Floor boards]] || [[Image:Floor_boardFloor_board_tarred.png|200px|link=Floor_board]]|| 17.3 km/h
|}
==Method==
Packing dirt is the first paving action required to add any type of pavement. Paving is then added to this [[packed dirt]], except for floor boards, which may be laid on [[dirt]] or [[marsh]]. Activate the item you want to pave with , then right-click the tile and choose '''Pave'''. ''Note'': You can also right-click a paved tile and select ''Re-pave'' > ''Tile'' or ''Nearest corner''
Higher paving skill and higher quality paving items give a faster completion timer.
===Removing paving===
* Paved tiles may be cultivated back to dirt by equipping a [[shovel]] and choosing '[[Destroy pavement]]'. * [[Body strength]] of 20 and a [[digging]] skill of 10 is required for destroying pavement. **If you still can not destroy the pavement an injury may be causing the message saying "You need to be stronger to destroy pavement." * Stone slabs can only be removed or terraformed by a player with 21 Body strength. * Destroying pavement gives digging skill and the length of time it takes to remove the pavement is also based on this digging. * Removing paving from tiles inside tunnels requires a crowbar.
===Diagonal paving===
* Selecting "Pave nearest corner" will pave half of the tile diagonally depending on the paving type being laidand where the player is standing.
* The entire tile will be considered paved for the purpose of things like walking speed, but the unpaved corners will take on the graphical appearance of the tiles next to them.
===Subterranean paving===
Paving underground(in mines) can be done by first reinforcing the mine floor. To reinforce, activate a [[support beam]], right -click the floor tile, and choose reinforce'''Reinforce'''. After the tile is supportedreinforced, apply 1 mortar to the reinforcement by activating itthe mortar, right click -clicking the tile, choose prepareand choosing '''Prepare'''. Once the tile is prepared, you're able to perform normal above-ground paving methods(all above options are available underground as well).*To remove paving on mine floors use a [[crowbar]] to remove the pavement and then a [[pickaxe]] to remove the reinforcement.*To remove prepared floor use a [[chisel]] to remove the mortar.
It should be noted that paving diagonally is not possible whilst underground.
===Bridge paving===
* Paving the surface of a completed bridge can be done similarly to subterranean paving. ** After the bridge is completed, you must apply mortar to the bridge's surface. ** After the roadway is prepared, you can then apply the paving type of your choosing.
== House floors ==
{| class="wikitable"
! Skill || Floor
|-
| 0 || [[Wooden plank floor]] (0 paving required, but 5 [[carpentry]] skill required)
|-
| 21 || [[Stone brick floor]], [[Stone slab floor]], [[Sandstone slab floor]]
|}
In addition, a certain level of paving is required to build these kinds of floor floors at a given heightlevel/altitude. The paving skill required in these cases is the same as listed on the table for [[Multi-story housing]] for the same floors... so 70 skill for 8th floor etc.
==See alsoSkills & Characteristics==*Paving* [[Body]] > [[Body strength]]* [[Soul]] > [[RoadSoul strength]]
== [[Titles]] ==
* Road Engineer at 70 skill
* Road Warrior at 90 skill
* World Connector at 100 skill
== Additional Notes ==* It is possible to pave underwater.
* Paving can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.
 
==See also==
*[[Road]]
[[Category:Skills]]
[[Category:While_moving]]
[[Category:Babel/P]]

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