}}
== About ==
{{event|inline| Almostsolitude }} is one handsome, determined Wurmian! He always dresses very well; his current outfit is beautiful black drake hide. He is kind, helpful, generous and one of Goldfinch's best friends. He is a very strong fighter, has a good-natured, humorous outlook, and is one of the hardest-working people on Pristine! When he is not taking uniques for a run or working on his epic underground home, "Sol" enjoys aiding in community projects and generally keeping his alliance-mates company. He is collecting quite a zoo of champion beasts, including a lovable female troll. Can be most often be found mining, grinding in front of a hot forge or killing every wild thing that moves.
[[File:Sol.png|200px|thumb|left|]]
{{HP-freedom}} {{Player
|name=AlmostSolitude
|kingdom=Freedom
|server=Pristine
|settlement=The Wurm Academy
}}
[[Category:Players]]
== test Traits Example 3 ==
{| class="wikitable"
! width="50" | Base Skill
! width="50" | [[Epic]] Curve !! width="275" | Trait name !! width="275520" | Effect !! width="50" |Good/Bad
|-
!0
!0
| <div style="background-color:#808080"> '''Horse's color is considered a trait. '''</div> || Does not count against the trait limit || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]</div>
|-
!20
!10.56
| It will fight fiercely. || Higher fighting skill <sup>1</sup> || <div style="background-color:#0abf26">[[File:happyface'''It will fight fiercely.png'''</div> |20px|center|]]Higher fighting skill <sup>1</divsup>
|-
!21
!11.12
| It has fleeter movement than normal. || Minor speed boost || <div style="background-color:#0abf26">[[File:happyface'''It has fleeter movement than normal.png|20px|center|]]'''</div>|| Minor speed boost
|-
!22
!11.68
| It is a tough bugger || Withstands more damage || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]'''It is a tough bugger'''</div>|| Withstands more damage
|-
!23
!12.25
| It has a strong body || Bonus to mounted weight limit || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]'''It has a strong body'''</div>|| Bonus to mounted weight limit
|-
!24
!12.82
| It has lightning movement || Major speed boost || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]'''It has lightning movement'''</div>|| Major speed boost
|-
!25
!13.40
| It can carry more than average || Major bonus to mounted weight limit || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]'''It can carry more than average'''</div>|| Major bonus to mounted weight limit
|-
!26
!13.98
| <div style="background-color:#0abf26"> '''It has very strong leg muscles '''</div> || Minor speed boost, bonus to mounted weight limit || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]</div>
|-
!27
!14.56
| <div style="background-color:#0abf26"> '''It has keen senses '''</div> || Able to sense when on a water tile <sup>1</sup> || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]</div>
|-
!28
!15.15
| It has malformed hindlegs || Minor speed penalty <sup>2</sup> || <div style="background-color:#bf260a">[[File:sadface.png'''It has malformed hindlegs'''</div> |20px|center|]]Minor speed penalty <sup>2</divsup>
|-
!29
!15.74
| <div style="background-color:#bf260a">'''The legs are of different length '''</div> || Major speed penalty <sup>2</sup> || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>
|-
!30
!16.33
| <div style="background-color:#bf260a">'''It seems overly aggressive '''</div> || Random chance to bite when emoted at <sup>2</sup> || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>
|-
!31
!16.93
| <div style="background-color:#bf260a">'''It looks very unmotivated '''</div> || Major penalty to mounted weight limit <sup>2</sup> || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>
|-
!32
!17.54
| <div style="background-color:#bf260a">'''It is unusually strong willed '''</div> || Will stop being led at random <sup>2</sup> || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>
|-
!33
!18.15
| <div style="background-color:#bf260a">'''It has some illness '''</div> || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup> || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>
|-
!34
!18.76
| <div style="background-color:#bf260a">'''It looks constantly hungry '''</div> || Becomes hungry twice as fast as normal <sup>2</sup> || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>
|-
!39
!21.90
| <div style="background-color:#bf260a">'''It looks feeble and unhealthy '''</div> || Prone to catching a disease <sup>2</sup> || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>
|-
!40
!22.54
| It looks unusually strong and healthy || Has a higher resistance to disease ||<div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]'''It looks unusually strong and healthy'''</div>|| Has a higher resistance to disease
|-
!41
!23.19
| It has a certain spark in its eyes || Lives 50% longer than normal || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]'''It has a certain spark in its eyes'''</div>|| Lives 50% longer than normal
|-
!43
!24.50
| <div style="background-color:#808080"> '''It has been corrupted. '''</div> || Grazes on [[mycelium]] instead of grass <sup>4</sup> || <div style="background-color:#808080">[[File:neutralface.png|20px|center|]]</div>
|-
!83
!58.77
| Bred in captivity || Informational, will not count toward the max number of traits || <div style="background-color:#808080">[[File:neutralface.png|20px|center|]]'''Bred in captivity'''</div>|| Informational, will not count toward the max number of traits
|}
* <sup>3</sup> Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
* <sup>4</sup> [[Bless]]ing the animal with a [[Libila]] [[priest]] will create this trait, and blessing with a [[Vynora]], [[Fo]], or [[Magranon]] priest will remove it.
== Traits Example 4 ==
{| class="wikitable"
! width="50" | Base Skill
! width="50" | Epic Curve !! width="275" | Trait name !! width="520" | Effect
|-
!0
!0
| <div style="color:#808080"> '''Horse's color is considered a trait.'''</div> || Does not count against the trait limit
|-
!20
!10.56
| <div style="color:#0abf26"> '''It will fight fiercely.'''</div> || Higher fighting skill <sup>1</sup>
|-
!21
!11.12
| <div style="color:#0abf26"> '''It has fleeter movement than normal.'''</div> || Minor speed boost
|-
!22
!11.68
| <div style="color:#0abf26"> '''It is a tough bugger'''</div> || Withstands more damage
|-
!23
!12.25
| <div style="color:#0abf26"> '''It has a strong body'''</div> || Bonus to mounted weight limit
|-
!24
!12.82
| <div style="color:#0abf26"> '''It has lightning movement'''</div> || Major speed boost
|-
!25
!13.40
| <div style="color:#0abf26"> '''It can carry more than average'''</div> || Major bonus to mounted weight limit
|-
!26
!13.98
| <div style="color:#0abf26"> '''It has very strong leg muscles'''</div> || Minor speed boost, bonus to mounted weight limit
|-
!27
!14.56
| <div style="color:#0abf26"> '''It has keen senses'''</div> || Able to sense when on a water tile <sup>1</sup>
|-
!28
!15.15
| <div style="color:#bf260a"> '''It has malformed hindlegs'''</div> || Minor speed penalty <sup>2</sup>
|-
!29
!15.74
| <div style="color:#bf260a"> '''The legs are of different length'''</div> || Major speed penalty <sup>2</sup>
|-
!30
!16.33
| <div style="color:#bf260a"> '''It seems overly aggressive'''</div> || Random chance to bite when emoted at <sup>2</sup>
|-
!31
!16.93
| <div style="color:#bf260a"> '''It looks very unmotivated'''</div> || Major penalty to mounted weight limit <sup>2</sup>
|-
!32
!17.54
| <div style="color:#bf260a"> '''It is unusually strong willed'''</div> || Will stop being led at random <sup>2</sup>
|-
!33
!18.15
| <div style="color:#bf260a"> '''It has some illness'''</div> || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup>
|-
!34
!18.76
| <div style="color:#bf260a"> '''It looks constantly hungry'''</div> || Becomes hungry twice as fast as normal <sup>2</sup>
|-
!39
!21.90
| <div style="color:#bf260a"> '''It looks feeble and unhealthy'''</div> || Prone to catching a disease <sup>2</sup>
|-
!40
!22.54
| <div style="color:#0abf26"> '''It looks unusually strong and healthy'''</div> || Has a higher resistance to disease
|-
!41
!23.19
| <div style="color:#0abf26"> '''It has a certain spark in its eyes'''</div> || Lives 50% longer than normal
|-
!43
!24.50
| <div style="color:#808080"> '''It has been corrupted.'''</div> || Grazes on mycelium instead of grass <sup>4</sup>
|-
!83
!58.77
| <div style="color:#808080"> '''Bred in captivity'''</div> || Informational, will not count toward the max number of traits
|}
* <sup>1</sup> Traits are either unknown or unconfirmed.
* <sup>2</sup> Traits may be removed by casting Genesis.
* <sup>3</sup> Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
* <sup>4</sup> Blessing the animal with a Libila priest will create this trait, and blessing with a Vynora, Fo, or Magranon priest will remove it.
== Traits Example 5 ==
{| class= "wikitable sortable"
! width="50" | Base Skill
! width="50" | Epic Curve !! width="275" | Trait name !! width="275" | Effect !! width="50" |Good/Bad
|-
!0
!0
| Horse's color is considered a trait. || Does not count against the trait limit || [[File:neutralface.jpg|20px|center|]]
|-
!20
!10.56
| It will fight fiercely. || Higher fighting skill <sup>1</sup> || [[File:happy_face.png|20px|center|]]
|-
!21
!11.12
| It has fleeter movement than normal. || Minor speed boost || [[File:happy_face.png|20px|center|]]
|-
!22
!11.68
| It is a tough bugger || Withstands more damage || [[File:happy_face.png|20px|center|]]
|-
!23
!12.25
| It has a strong body || Bonus to mounted weight limit || [[File:happy_face.png|20px|center|]]
|-
!24
!12.82
| It has lightning movement || Major speed boost || [[File:happy_face.png|20px|center|]]
|-
!25
!13.40
| It can carry more than average || Major bonus to mounted weight limit || [[File:happy_face.png|20px|center|]]
|-
!26
!13.98
| It has very strong leg muscles || Minor speed boost, bonus to mounted weight limit || [[File:happy_face.png|20px|center|]]
|-
!27
!14.56
| It has keen senses || Able to sense when on a water tile <sup>1</sup> || [[File:happy_face.png|20px|center|]]
|-
!28
!15.15
| It has malformed hindlegs || Minor speed penalty <sup>2</sup> || [[File:sadface.png|20px|center|]]
|-
!29
!15.74
| The legs are of different length || Major speed penalty <sup>2</sup> || [[File:sadface.png|20px|center|]]
|-
!30
!16.33
| It seems overly aggressive || Random chance to bite when emoted at <sup>2</sup> || [[File:sadface.png|20px|center|]]
|-
!31
!16.93
| It looks very unmotivated || Major penalty to mounted weight limit <sup>2</sup> || [[File:sadface.png|20px|center|]]
|-
!32
!17.54
| It is unusually strong willed || Will stop being led at random <sup>2</sup> || [[File:sadface.png|20px|center|]]
|-
!33
!18.15
| It has some illness || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup> || [[File:sadface.png|20px|center|]]
|-
!34
!18.76
| It looks constantly hungry || Becomes hungry twice as fast as normal <sup>2</sup> || [[File:sadface.png|20px|center|]]
|-
!39
!21.90
| It looks feeble and unhealthy || Prone to catching a disease <sup>2</sup> || [[File:sadface.png|20px|center|]]
|-
!40
!22.54
| It looks unusually strong and healthy || Has a higher resistance to disease ||[[File:happy_face.png|20px|center|]]
|-
!41
!23.19
| It has a certain spark in its eyes || Lives 50% longer than normal || [[File:happy_face.png|20px|center|]]
|-
!43
!24.50
| It has been corrupted. || Grazes on mycelium instead of grass <sup>4</sup> || [[File:neutralface.jpg|20px|center|]]
|-
!83
!58.77
| Bred in captivity || Informational, will not count toward the max number of traits || [[File:neutralface.jpg|20px|center|]]
|}
* <sup>1</sup> Traits are either unknown or unconfirmed.
* <sup>2</sup> Traits may be removed by casting Genesis.
* <sup>3</sup> Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
* <sup>4</sup> Blessing the animal with a Libila priest will create this trait, and blessing with a Vynora, Fo, or Magranon priest will remove it.
== Animals Table ==
{| class= "wikitable sortable"
! Animal Name !! data-sort-type=number | Fight Skill !! Hostile !! Tamable !! data-sort-type=number | Recommended Taming skill !! Groomable !! Can Swim !! Lead w/o Taming !! Dominated !! data-sort-type=number | Weight !! Spawn Tile !! Spawn Lair !! Breedable
|-
|| [[Anaconda]] || 50 || Yes || No || N/A || No || Yes || N/A || No || 50 || ? || ? || No
|-
|| [[Bison]] || 20 || No || Yes || 15 || Yes || No || Yes || No || 50 || Steppe tile || ? || Yes
|-
|| [[Black bear]] || 25 || Yes || Yes || 20 || No || No || No || No || 50 || ? || Bear cave || Yes
|-
|| [[Black wolf]] || 15 || Yes || Yes || 5 || No || No || No || No || 50 || ? || ? || Yes
|-
|| [[Blue whale]] || ?? || No || No || N/A || No || Yes || No || No || 50 || Deep Water || No Lair || No
|-
|| [[Brown bear]] || 25 || Yes || Yes || 15 || No || Yes || No || No || 50 || ? || Bear cave || Yes
|-
|| [[Bull]] || 5 || No || Yes || 5 || Yes || No || Yes || No || 50 || ? || ? || Yes
|-
|| [[Calf]] || 1 || No || Yes || 5 || Yes || No || Yes || No || 50 || ? || ? || No
|-
|| [[Cave bug]] || 10 || Yes || Yes || 35 || No || No || No || No || 19.28 || Cave tiles || Cave bug mound || Yes
|-
|| [[Chicken]] || 1 || No || Yes || 1 || Yes || No || Yes || no || 0.36 || ? || ? || No
|-
|| [[Cow]] || 1 || No || Yes || 5 || Yes || No || Yes || No || 50 || ? || ? || Yes
|-
| [[Crab]] || ?? || Yes || Yes || ??? || No || Yes || No || ??? || 19.28 || ? || ? || No
|-
|| [[Crocodile]] || 40 || Yes || Yes || 45 || No || Yes || No || No || 50 || ? || ? || No
|-
|| [[Deer]] || 1 || No || Yes || 1 || No || Yes || No || No || 50 || Tree tile, Grass tile || No Lair || Yes
|-
|| [[Dog]] || 5 || No || Yes || 1 || Yes || Yes || No || No || 50 || ? || No Lair || Yes
|-
|| [[Dolphin]] || ?? || No || No || N/A || No || Yes || No || ??? || 50 || ? || ? || No
|-
|| [[Fog Spider]] || ?? || Yes || ?? || ?? || No || No || ?? || ?? || ?? || ? || ? || No
|-
|| [[Goblin]] || 15 || Yes || No || N/A || No || No || No || Yes || 50 || ? || Goblin hut || No
|-
| [[Hell horse]] || 10 || Mix || Yes || 70 || No || No || Yes || No || 50 || ? || ? || Yes
|-
|| [[Hell hound]] || 40 || Yes || Yes || 40+ || No || No || No || No || 50 || ? || ? || No
|-
|| [[Hell scorpious]] || 40 || Yes || No || N/A || No || No || No || Yes || 50 || ? || ? || No
|-
|| [[Hen]] || 1 || No || Yes || 1 || Yes || No || Yes || No || 0.36 || ? || ? || No
|-
|| [[Horse]] || 5 || No || Yes || 7 || Yes || Yes || Yes || No || 50 || Steppe tile, Grass tile || ? || Yes
|-
|| [[Huge spider]] || 25 || Yes || No || No || No || No || No || No || 50 || ? || ? || No
|-
|| [[Isopod]] || ? || Yes || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
|-
|| [[Large rat]] || 1 || Yes || Yes || 1 || No || Yes || No || No || 7.14 || Rock tile || Trash heap || yes
|-
|| [[Lava fiend]] || 40 || Yes || No || N/A || No || No || No || Yes || 50 || Cave tile, Rock tile || ? || No
|-
|| [[Lava spider]] || 40 || Yes || No || N/A || No || No || No || No || 50 || ? || ? || No
|-
|| [[Mountain gorilla]] || 40 || Mix || No || N/A || No || No || No || No || 50 || ? || ? || No
|-
|| [[Mountain lion]] || 15 || Yes || Yes || 1 || No || No || No || No || 50 || ? || ? || Yes
|-
|| [[Octopus]] || ?? || No || No || N/A || ??? || Yes || No || ??? || 50 || ? || ? || No
|-
|| [[Pheasant]] || 1 || No || Yes || 1 || No || No || No || No || 15 || ? || ? || No
|-
|| [[Pig]] || 1 || No || Yes || 1 || Yes || No || Yes || No || 50 || ? || ? || Yes
|-
|| [[Rabid hyena]] || 40 || Mix || No || N/A || Yes || Yes || ??? || No || 50 || ? || ? || No
|-
|| [[Rooster]] || 1 || No || Yes || 1 || Yes || No || Yes || No || 0.36 || ? || ? || No
|-
|| [[Scorpion]] || 30 || Yes || No || N/A || No || No || No || Yes || 50 || Sand tile || ? || No
|-
|| [[Sea serpent]] || 60 || Yes || No || N/A || No || Yes || No || No || 50 || ? || ? || No
|-
|| [[Seal]] || ?? || Yes || Yes || ??? || No || Yes || No || No || ? || Rock tile || ? || Yes
|-
|| [[Shark]] || ?? || Yes || No || N/A || No || Yes || No || No || 50 || ? || ? || No
|-
|| [[Sheep]] || ?? || No || Yes || 1 || Yes || No || Yes || No || ? || ? || ? || Yes
|-
|| [[Tortoise]] || 65 || No || Yes || 25+|| No || Yes || No || ??? || ? || ? || ? || Yes
|-
|| [[Troll]] || 60 || Yes || No || N/A || No || No || No || Yes || 50 || ? || ? || Yes
|-
|| [[Unicorn]] || 25 || No || Yes || 35+ || No || No || No || No || 50 || Grass tile, Mycelium tile, Steppe tile || ? || Yes
|-
|| [[Weta]] || ? || No || Yes || ? || No || Yes || ? || No || ? || ? || ? || Yes
|-
|| [[Wild boar]] || 40 || Mix || No || N/A || No || No || No || No || 50 || ? || ? || No
|-
|| [[Wild cat]] || 1 || Yes || Yes || 1 || No || No || No || No || 7.14 || ? || Wild cat hideout || Yes
|}
== Skill effect on characteristics ==
{| border=1 class="wikitable sortable"
|-
! Skill !! Body Strength !! Body Stamina !! Body Control !! Mind Logic !! Mind Speed !! Soul Strength !! Soul Depth
|-
|| [[Animal husbandry]] || || || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]
|-
|| [[Archaeology]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Archery]] || || || [[File:green-check.png|center|middle|20px]] || || || ||
|-
|| [[Axes]] || [[File:green-check.png|center|middle|20px]] || || || || || ||
|-
|| [[Taming|Animal Taming]] || || || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]
|-
|| [[Baking]] || || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Beverages]] || || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Botanizing]] || || || || || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Bowyery]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Butchering]] || [[File:green-check.png|center|middle|20px]] || || ||[[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Carpentry]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Channeling ]] || || || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]
|-
|| [[Climbing]] || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || || || ||
|-
|| [[Cloth Tailoring]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Coal-making]] || || || || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] ||
|-
|| [[Cooking]] || || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Destroy pavement|Destroying pavement]] || [[File:green-check.png|center|middle|20px]] || || || || || ||
|-
|| [[Bash|Destroying]] walls || [[File:green-check.png|center|middle|20px]] || || || || || ||
|-
|| [[Digging]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] Freedom only|| || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] Epic Only ||
|-
|| [[Farming]] || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Fighting]] || || ||[[File:green-check.png|center|middle|20px]] || ||[[File:green-check.png|center|middle|20px]] || ||
|-
|| [[Firemaking]] || || || || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[First Aid]] || || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Fishing]] || || || || || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Fletching]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Foraging]] || || || || || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Forestry]] || || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Gardening]] || || || || || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Knives]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Leatherworking]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Lockpicking]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Masonry]] || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Mauls]] || [[File:green-check.png|center|middle|20px]] || || || || || ||
|-
|| [[Meditating]] || || || || || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Milking]] || || || || || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Milling]] || || [[File:green-check.png|center|middle|20px]] || || || || [[File:green-check.png|center|middle|20px]] ||
|-
|| [[Mining]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] Freedom only|| || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] ||
|-
|| [[Natural Substances]] || || || || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Papyrusmaking]] ||[[File:green-check.png|center|middle|20px]] || || || || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Paving]] || [[File:green-check.png|center|middle|20px]] || || || || || [[File:green-check.png|center|middle|20px]] ||
|-
|| [[Polearms]] || [[File:green-check.png|center|middle|20px]] || || || || || ||
|-
|| [[Pottery]] || || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[Praying]] || || || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]
|-
|| [[Prospecting]] || || || || || || ||
|-
|| [[Repairing]] || || || || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Ropemaking]] || || || || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Shields]] || || || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || ||
|-
|| [[Smithing]] || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Stone cutting]] || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Swords]] || || || [[File:green-check.png|center|middle|20px]] || || || ||
|-
|| [[Tailoring]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Taunting]] || || || || || [[File:green-check.png|center|middle|20px]] || ||
|-
|| [[Thatching]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Tracking]] || || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]
|-
|| [[War machines]] || || || ||[[File:green-check.png|center|middle|20px]] || || ||
|-
|| [[Woodcutting]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || || ||
|-
|}
---------------
== Sails ==
Chance details
At 5 Cloth Tailoring with a 99ql Needle
Triangular 0%
Small Square 6%
Square 0%
At 8 Cloth Tailoring with a 99ql Needle
Triangular 6%
Small Square 9%
Square 0%
At 13 Cloth Tailoring with a 99ql Needle
Triangular 13%
Small Square 19%
Square 6%
At 21.30 Cloth Tailoring with QL 38 Needle
Triangular 13%
Small Square 18%
Square 6%
At 22.74 Cloth Tailoring with QL 70 Needle / QL 17 Needle
Triangular 23% / 9%
Small Square 29% / 13%
Square 12% / 00%
At 40.03 Cloth Tailoring with QL 30.77 Needle / QL 1 Needle
Triangular 28% / 10%
Small Square 35% / 15%
Square 15% / 00%
At 50.01 Cloth Tailoring with QL 80.17 Needle / QL 3,18 Needle
Triangular 74% / 23%
Small Square 80% / 29%
Square 59% / 12%
At 90.07 Cloth Tailoring with QL 70.14 Needle / QL 3,55 Needle
Triangular 91% / 62%
Small Square 94% / 70%
Square 83% / 46%