}}
|-
{{#if:{{{examine|}}}|
! class="infobox-header-row" {{!}} Examine
{{!}}-
{{!}} ''{{{examine}}}''
{{!}}-
}}
! class="infobox-header-row" | {{#if:{{{creation2|}}}|Creation Methods|Creation}}
|-
|{{#switch: {{lc:{{{creation}}}}}
| no = * This item cannot be crafted
| arch = * Restored through [[Archaeology]]
| archaeology = * Restored through [[Archaeology]]
| farm = * Collected by [[farming|harvesting]]
| farming = * Collected by [[farming|harvesting]]
| cooking = * Put {{#if:{{{materials|}}}|{{{materials}}}|ingredients}} in a {{#if:{{{container|}}}|{{{container}}}|container}}
* Cook in a [[:Category:Fire_sources|fire]]
| unique = * Obtained by being a [[premium]] player in [[local]] range of a [[unique]] creature slay | slaying = * Obtained by being a [[premium]] player in [[local]] range of a [[unique]] creature slay | treasure = * Can be found by [[Treasure hunt|digging up treasure]]
| #default = * {{{creation}}}
}}{{#if:{{{creation2|}}}
|{{#switch: {{lc:{{{creation2}}}}}
| no arch = * This item cannot be craftedRestored through [[Archaeology]] | archaeology = * Restored through [[Archaeology]]
| farm = * Collected by [[farming|harvesting]]
| farming = * Collected by [[farming|harvesting]]
| cooking = * Put {{#if:{{{materials|}}}|{{{materials}}}|ingredients}} in a {{#if:{{{container|}}}|{{{container}}}|container}}
* Cook in a [[:Category:Fire_sources|fire]]
| unique = * Obtained by being a [[premium]] player in [[local]] range of a [[unique]] creature slay | slaying = * Obtained by being a [[premium]] player in [[local]] range of a [[unique]] creature slay | treasure = * Can be found by [[Treasure hunt|digging up treasure]]
| #default = * {{{creation2}}}
}}}}{{#if:{{{creation3|}}}
|{{#switch: {{lc:{{{creation3}}}}}
| no arch = * This item cannot be craftedRestored through [[Archaeology]] | archaeology = * Restored through [[Archaeology]]
| farm = * Collected by [[farming|harvesting]]
| farming = * Collected by [[farming|harvesting]]
| cooking = * Put {{#if:{{{materials|}}}|{{{materials}}}|ingredients}} in a {{#if:{{{container|}}}|{{{container}}}|container}}
* Cook in a [[:Category:Fire_sources|fire]]
| unique = * Obtained by being a [[premium]] player in [[local]] range of a [[unique]] creature slay | slaying = * Obtained by being a [[premium]] player in [[local]] range of a [[unique]] creature slay | treasure = * Can be found by [[Treasure hunt|digging up treasure]]
| #default = * {{{creation3}}}
}}}}
|-
|
{{#if:{{#pos:{{{result}}}|*|}}|{{{result}}}|* '''{{{result}}}'''}}
|-
! class="infobox-header-row" | {{#if:{{{skill2|}}}|Possible skills<br />and Improvement|Skill and improvement}}
General item template for items with multiple creation methods employing multiple skills -- Uses total items required, not additional.
The template adds a box with an image of the item and lists the , examine text, possible creation methods, the result , and the possible skills used.
If '''creation=''' is set the box will display that instead of creation steps.<br />
If '''creation3=''' is set it will be listed along with '''creation=''' and '''creation2=''' as a third method. '''Not required'''<br />
* Creation options are: arch, archaeology, farm, farming, fish, fishing, forage, foraging, botanize, foraging, botanizing, mine, woodmining, dig, digging, butcher, butchering, cook, cooking, unique, slaying, treasure or '''whatever you type'''
If '''skill=''' is set it will be listed as the skill used when creating.<br />
|name=Ivy seedling * will default to {{PAGENAME}}
|image=Sprout.png * will default to {{PAGENAME}}.png or {{PAGENAME}}.jpg
|examine=The in-game examine text for the item.|creation=Pick from an ivy trellis * See above for full list of creation options are: farm, fish, forage, botanize, foraging, botanizing, mine, wood, dig, butchering, cooking, unique, or "whatever you type"- this example ignores options and uses free form text
* '=no' results in 'This item can not be crafted'. Omit or leave blank to show creation steps rather than method
|creation2=Forage * omit, leave blank or specify an alternative creation method here
|name=Hammer * will default to {{PAGENAME}}
|image=Hammer.jpg * will default to {{PAGENAME}}.png or {{PAGENAME}}.jpg
|examine=The in-game examine text for the item.
|active=[[Hammer head]] (0.4 kg)
|passive=[[shaft]] (1.0 kg)
{{ItemBoxMulti
|name=Huge shod club * will default to {{PAGENAME}}
|examine=The in-game examine text for the item.
|result=Huge shod club''' (15.00 kg)
|creation=no * '=no' results in 'This item can not be crafted'. Omit or leave blank to show creation steps rather than method * creation options are: farm, fish, forage, botanize, foraging, botanizing, mine, wood, dig, butchering, cooking, unique, or "whatever you type". See complete option list above
|improve=no * specify the skill used to improve the item, omit or leave blank to show nothing. '=no' results in "Cannot be improved"
|dyeable=yes * or '=no', or '=multi' for multiple dyeable areas, '=useless' for can dye but doesn't do anything or '=rune' for colorable only with rune
|image=Iron fence.jpg
|name=Iron fence
|examine=The in-game examine text for the item.
|active=[[Mallet]] or [[Hammer]]
|passive=[[Tile Border]]
|image=Felled_Tree.png
|name=Felled Tree
|examine=The in-game examine text for the item.
|active=[[Hatchet]]
|passive=[[Tree Tile]]