[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}''' {{ItemItemBox
|name=Large cart
|image=Large Largecart.jpg|examine=A fairly large two wheel cartdesigned to be dragged by an animal.jpg
|active=[[plank]] (2.00 kg)
|passive=[[small wheel axle]]
|group=Carts
|materials=* 15 16x [[plank]]s* 2 1x [[small wheel axle]]* 2x [[shaft]]s* 4x [[small nails]]* 1x [[yoke]]|materialbreakdown=* 22x [[plank]]s* 7x [[shaft]] (1.00 kg)s* 4 4x [[small nails]]* 1 1x [[yoke]]
|result=* '''{{PAGENAME}}'''
|skill=fine carpentry|dyeamount=15000}} [[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''
== Description ==
''A fairly large two wheel cart designed to be dragged by an animal.''
<span style="color:red;">A '''Large carts now requires 20large cart''' is a mobile [[container]] used to transport cargo and [[player]]s.10 It has a larger capacity than the [[mind logicsmall cart]] to be commanded, but they and can still be dragged at any skill levelby a player or pulled by up to two hitched [[animals]].'''</span>
A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]]. It has a larger capacity than its smaller counterpart [[small cart]], it can be [[drag]]ged by a player or led by up to two [[animals]], and it can be locked with a [[large padlock]]. A large cart can have a commander and up to three additional passengers. A large cart must be at least 10 quality for commander or passengers to ride it.== Usage ==
== Subcomponents ==* A large cart can have a commander and up to three passengers.* 1x A player must have 20.1 [[small wheel axlemind logic]]to command a large cart. === Total Materials ===* Non-premium players can hitch animals to the cart but cannot command it unless they have been premium before and have at least 20.1 mind logic.* 7 All carts need to be at least 10 [[shaftquality]]to be functional.* 22 It can store up to 100 items directly in the hold. By using a combination of other [[plank|plankscontainer]]s, this storage limit may be increased.* 4 Carts slow down as the load increases. The quality of the cart helps offset the weight penalty. This effect starts above 30 quality and can reduce the weight penalty up to 3x at 100 quality.* The maximum weight a player can drag in a large cart is determined by the formula: ([[small nailsstrength|body strength]]* 7 - carried weight) * 10 - 240.* 1 A cart cannot be driven over tiles that have a total [[yokeslope]]of 40 or more over any two adjacent edges. Large * Although carts can cannot be difficult to start and continue at very low dragged in [[fine carpentrywater tile]] skills, they can be pushed. The last piece They can be dragged through tiles with 5 slope of wood will determine wood type of cart when attachedwater or less. == Hitching ==*To hitch an animal to a cart, lead it with Commander [[ropestamina]], right-click is drained while driving the cart, and select "Hitch".*To unhitch one of the animalsHowever, embark having zero stamina has no effect on the cart as commander, right-click that animal and choose "Unhitch"movement itself.*To unhitch both animals from the cart, right-click the cart and select "Animals" > "Unhitch".{{haul|hitch=yes}}
=== Hitching Notes Hitchable creatures ===* Free players can hitch animals but cannot drive it.* The large cart needs to be at least 10 [[quality]] before animals can be hitched to it.* Hitching any animal will allow you to move the the cart slowly. Weight doesn't matter, only quantity. A second animal only makes it faster.* [[Hell horse]]s are the fastest hitched animals yet discovered (use to be [[brown bear]]s)* Animals cannot drag a cart over tiles that have a total [[slope]] of any two adjacent edges over 39.* All the usual animal traits and statuses like hurting will affect their cart-dragging speed.* Driver [[stamina]] is drained while driving the cart. Running out of stamina has no effect on the speed.* Animals remain hitched during a server restart.
=== Animals that can Many of Wurm's creatures may be harnessed, or "hitched ===* [[Horse]] (adult", not foal)* [[Bull]] (not cows)* [[Bison]]* [[Hell horse]] (young and adolescentto pull a cart or wagon. Below is a complete list, fastest known)* [[Brown bear]] when tamed (young and adolescent)* [[Black bear]] when tamed (young and adolescent)in no particular order.* [[Troll]] when dominated (young and adolescent){{Hitchable}}
Note : the The strength of a creature can prevent it from being hitched - . [[Animal conditions|conditionsConditions]] , such as "greenish" , can also affect their strength.
=== Security ===
* The owner and any person with the ''Manage'' right can manage the modify usage permissions through a the window available via from the right-click > Manage vehicle context menu.* Permissions control Driver, Mount, Access inventory hold, and Manage settings rights.* Each right can be granted or denied to all Friends, Villagers, and Everyone. The owner will always have all permissions.* Permissions only take effect when the cart is locked with a [[small padlock]] or [[large padlock]].* The owner can attach a lock if one is not already attached. Older carts may not have locks attached, but all newly created carts automatically include a working lock upon creation.* Any player can drag a non-hitched cart in the wilderness, regardless of whether it is locked. [[Settlement|Deed]] settings, hitched animals, weight constraints, and local security can help prevent carts from being taken by others.* On [[Freedom]], carts cannot be [[Lockpicking|lockpicked]] except by the owner. Attempting to do so will result in the following warning: ''Manage vehicleStealing carts is punished with death penalty here. You decide not to'' menu option.* Never use an abandoned cart, even if unlocked. If you drive the cart onto a deed and disembark, you may not have permissions to embark again or unhitch the animals.
The permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the cart and ''managing the settings''. Each of these rights can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. <span style="color:red;">'''The settings only take effect if the cart is locked, however.'''</span>== Capacity ===
The owner A large cart normally holds a maximum of 100 items directly in the large cart hold. This total capacity can attach a be increased by placing other [[container]]s, such as [[small raft|rafts]] and [[large padlockcrate]] s, inside. Up to it 7 rafts can be added to enable permissionsa large cart, or 3 large crates or 5 small crates. The lock can be removed by everyone Some items, such as felled trees, cannot fit in possession of the key, but only the owner can attach it againrafts and are indicated as such below.
Another player can drag an unhitched locked cart regardless of what [[large padlock]] enabled management settings are used. Three simple solutions are 1) Leave it with a hitched animal or 2) put heavy things in your cart or 3) store the cart in a secure area. As an example, if you were to put a [[small barrel]] in a cart and then a bunch of 100 kg unfinished [[charcoal pile]]s in the barrel, it would make dragging more difficult. Furthermore, management options will prevent these others from accessing the inventory or using animals to drive the cart away. On [[Freedom]] carts can not be [[Lockpicking|lockpicked]] unless you are the owner. Trying to do so will result in the following message: ''Stealing carts is punished with death penalty here. You decide not to''. == Useful capacity quantities == The capacity of a large cart can be adjusted by stacking other [[container]]s, such as [[raft]]s, inside. Up to 7 rafts can be added to a large cart. Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.{| border="1" cellpaddingclass="5" wikitable |! Item !! No containers !! With 6 rafts !! With 7 rafts !! With 5 S.Crates small crates & raft !! With Large Crates3 large crates
|-
| Any of:
*[[Clay]]
*[[Dirt]]
*[[Heap of sand]]
*[[Peat]]
*[[Ore]]s
*[[Rock Stone shards]]
| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38
|-
|}
Quantities ending in a question mark are estimated or otherwise unconfirmed. Quantities denoted as "??" are unknown and need to be tested.
=== Crate and Raft raft combinations ===
There are various configurations of [[Small small crate]]s, [[Large large crate]] s, and [[Small small raft|rafts]] that can be placed together into a large cart.
{| borderclass="1" cellpadding="5" wikitable |
! Large crates !! Small crates !! Rafts
|-
| 3 || 0 || 0
|-
| 2 || 0 || 3
|-
| 2 || 2 || 0
| 1 || 0 || 5
|-
|0 || 5 || 1
|-
|0 || 4 || 2
|-
|0 || 3 || 3
|-
| 0 || 2 || 5
| 0 || 1 || 6
|-
|0 || 0 || 7
|}
=== Loadable items === Not all items are currently listed. All containers (except crates) must be empty before loading. You In order to load an item, you must be embarked as commander in order or passenger, have permission to load itemsaccess the cart's hold, and have 23 [[body strength]] or higher. Right -click the item and select load''Load''.
* [[Small crate]]
* [[Large dining table]]
* [[Archery target]]
* [[Forge]], if the large cart is runed with the zinc [[rune]] of Magranon
== Non-loadable items Skins applicable ==See * [[Load cargoSilver shop|Fancy Large Cart]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.
== Notes ==
* The type of wood currently does not effect the texture or color of the cart.
* The [[quality]] of the cart affects its [[decay]] rate; there is no other bonuses from increasing the quality of carts.
* The volume of items will affect what fits in the cart. See the [[container]] page for a item volume list.
* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.
* 26.65 kg of [[dye]] is needed to paint a large cart.
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.
*'''As of 1.0 it is no longer known if the following is true. Use caution when building in carts:''' Items can be stowed in large carts during construction, but will drop out when too heavy and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finish, the cart will be useless and the item cannot be removed. If boats are being made in it, then it is advisable to take the cart to the water before finishing the boat.
* The [[quality]] of the cart affects its [[decay]] rate.* 15 kg of [[dye]] is needed to paint a large cart.* Animal [[Horse#Traits|traits]] and conditions affect cart speed.* Animals remain hitched to carts during server restarts.* Hunger is the primary and rare reason that a creature may go aggressive, attack and kill another creature that is hitched, or destroy the barrier protecting said animal and then kill it. ==See Alsoalso == *[[Small cart]]*[[Wagon]]
[[Category:Containers]]
[[Category:Carts]]
[[Category:Vehicles]]
[[Category:Travel]]
[[Category:Babel/L]]