|[[File:Mints.jpg|center|200px|Mints]]
|-
|[[Nightshades]]|| Woodland / Steppe / Marsh / Peat/ Moss||Botanize||
Bouquets of purple flowers, potatoes, belladonna, tomatoes, paprika, and worgsbane.
|[[File:Nightshades.jpg|center|200px|Nightshades]]
|[[File:Tropical foliage.jpg|center|200px|Tropical foliage]]
|-
|[[Umbellifers]]||Grassland / Woodland / Tundra / Marsh/ Moss||Botanize||
Carrots, parsley, fennel plant, lovage, and cumin.
|[[File:Umbellifers.jpg|center|200px|Umbellifers]]
* Using “Lore” on tiles and resource nodes may not show some resource node types or items until you meet a minimum skill requirement. For tiles, this requirement is the base difficulty of the resource node type, plus 15. For items, this requirement is the minimum skill required to gather the item, minus 15. The Lore command will tell you if your low skill is preventing you from seeing anything.
*Resource nodes spawn and disappear randomly over time. It can be a few days or more for new resource nodes to appear on an empty tile.
* Dropping dirt or sand on a tile with a resource node will destroy the resource node.