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Wurm Server Release Notes 2025

2,486 bytes added, 18:51, 4 November 2025
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Add 04-NOV-2025 Patch Notes
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==[https://forum.wurmonline.com/index.php?/topic/209116-patch-notes-4-nov-2025/ Patch Notes 04-NOV-2025]==
 
===Server Changelog===
*New: A new title has been added for 100 skill in Aggressive Fighting. Congratulations to Duriel!
*Change: Updated creature pathfinding logic; this includes a fix so that guards will now attack creatures correctly.
*Change: The Light and Snuff actions have been converted to the new action system and now work properly with toolbelts.
*Bugfix: Fixed a typo in the name of the Executioner Large Axe skin.
*Bugfix: Hitched creatures should no longer bounce up when going down slopes in caves.
*Bugfix: Swimming creatures can once again be led off a dock if the drop leads directly into water.
*Bugfix: Hauling items up and down ladders within buildings built on docks should now function consistently.
*Bugfix: Hauling items placed on a wall or ceiling, or on a different tile than the player, is now blocked more consistently.
*Bugfix: Fixed inconsistent capitalisation when hitching creatures to hitching posts.
*Bugfix: Fixed an issue where bee smokers incorrectly required kindling to light and failed to update their name properly when lit.
*Bugfix: Fixed a bug where dredged or foraged items bypassed max inventory weight limits upon being added to inventory.
*Bugfix: Yo-yos and Pendulums now correctly apply enchant decay to the item being used, instead of the player's currently activated item.
*Bugfix: Meditation, Prayer, Sacrificing and Preaching actions no longer cause enchantment decay on the activated item or related objects such as rugs and altars.
*Bugfix: Standing up from a chair no longer teleports you to the tile you target.
===Client Changelog===
*Change: Added fallback fonts to improve game chat support for a wider range of characters.
*Bugfix: Fixed an issue causing vehicles to jitter for a frame when entering or leaving caves.
*Bugfix: Fixed an issue where placed items were sometimes going invisible.
*Bugfix: Implemented various fixes to the fishing animation:
**Fishing animations should no longer be applied to other players in local incorrectly.
**Fishing will now show the correct animation for others before you cast.
**Spear fishing will now show animations for observers.
*Bugfix: Footstep sounds will now correctly use the floor material sound rather than the sound associated with the terrain underneath.
*Bugfix: Resolved several engine issues that were causing "OpenGL errors" to appear in the game console.
 
==[https://forum.wurmonline.com/index.php?/topic/208998-patch-notes-28-oct-2025/ Patch Notes 28-OCT-2025]==
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