Changes

Jump to navigation Jump to search

Locksmithing

221 bytes added, 08:44, 11 February 2024
m
removed incorrect info about locksmithing and epic curve
Locksmithing is the skill of making locks and related items.
Locksmithing items is a create-only craft, which means its products cannot be improved. Their [[quality ]] is mainly determined by the height of your locksmithing skill and the quality is the , quality of the lumps [[lump]] used, and pure chance. Their The maximum possible quality is the quality of the [[lump]] used. The quality of the key created with each individual lock always has exactly the same quality as that lock. Key copies have different qualities from the locks they are related to.
At 25 skill, you gain the ability to produce [[lockpick|lockpicks]].
== Locksmithing Items ==See also '' [[:Category:Locksmithing items]]'' ===Locks===:*[[Door Lock]]:*[[Small padlock|Small Padlock]]:*[[Large padlock|Large Padlock]]:*[[Gate Lock]]:*[[Key]] ===Miscellaneous===:*[[Lockpick]]:*[[Key form]]
== Lock quality ==
! Lock Description !! QL range
|-
| Very poor || 1 - 9.99
|-
| Poor || 10 - 19.99
|-
| Below average || 20 - 29.99
|-
| Okay || 30 - 39.99
|-
| Above average || 40 - 49.99
|-
| Pretty good || 50 - 59.99
|-
| Good || 60 - 69.99
|-
| Very good || 70 - 79.99
|-
| Exceptional || 80 - 89.99
|-
| ? Fantastic || 90 - 99.99
|}
==Skills & Characteristics==
* [[Smithing]] > [[Locksmithing]]
* [[Body]] > [[Body strength]]
* [[Body]] > [[Body control]]
==[[Titles]]==
At * Locksmith at 50 locksmithing, you'll gain the title skill* Safesmith at 70 skill* Master Locksmithat 90 skill
[[Category:Skills]][[Category:Babel/L]]

Navigation menu