[[CDB|Main]] / [[Religion]] / '''{{PAGENAME}}'''
==Description==[[Channeling]] is the [[skill]] used in the casting of [[:Category:Spells|spells]] in order to enchant [[item]]s. You will need to be a [[priest]] and have your god's [[statuette]] activated in order to channel. Channeling uses [[favor]].
The mechanism of casting takes into account a number of factors. When a cast is made your channelling , channeling skill, [[alignment]], [[soul depth]] and spell difficulty are used to generate a result. This result can be positive successful or negativeunsuccessful. As your skills and attributes improve the chance and degree of a negative an unsuccessful cast will be reduced but never completely removed.
If the result is positive then depending on the value spell casting succeeded a power rating is generated. If the item cast on does not have the enchant already , if it will be assigned this power value. If the item already is a spell that has this enchant then the a power rating is updated and appropriate messages are produced. Here is where we get the improve or frown messages.
If the == Spell casting ==When you cast is negative then the cast failed and if the absolute value of power of the cast is less than the quality then nothing happens. If the cast falls between 1x quality and 3x quality then the a spell on an item is damagedthere are several possible outcomes. If the power is over 3x the quality the The messages given are different depending on item is shatteredand spell, so here are some general things that happen to various items.
The absolute range of power generated Successful attempts:* You succeed to cast the spell and full favor for the spell is not actually known but from observations it drained* You succeed and the item is seen to range from at least -250 to + 103. At low skill levels on harder spells updated with a higher power rating than it had before, full favor for the spell is quite easy drained* You succeed to get higher negative casts and unless you use higher quality items you can shatter a significant portion of cast the items being cast on. As you raise your skills and attributes spell, but you will be able to see frown since the median moving. For Vynora priests watching power rating was lower than the power of opulence casts makes this easy as you can have a large number of items all at previous, full favor for the same quality on which to cast.spell is drained
An important note is that the system is such that it is impossible to guarantee that an Unsuccessful attempts:* The item being cast on will not shatter. At higher skills with higher quality items it will be very unlikely gives a resonating sound but it can not be ruled out even then. For stays intact, a caster there small amount of favor is no such thing as high enough channellingdrained* The item gives a resonating sound and takes some damage, the more the better. This a small amount of favor is especially an aim of Vynora priests as the more channelling they have. the higher the chance of getting drained* The item is shattered, a 90+ power on a cast in either [[Wind small amount of Ages]] or [[Circle of Cunning]], the two most desired enchants. favor is drained
===Tips for early skillingCasting mechanics ===* Fo priests should concentrate on [[Bless]]ing, [[Morning Fog]], [[healing]] and enchanting [[Pottery flask|flask]]s of [[water]] with [[Fo's Touch]].* Vynora priests should bless things until 15 channeling, then [[Opulence]] [[meal]]s/food items until 40 channeling (The quality of the food affects the chance to succesfully cast Opulence, so a high [[quality]] food results in less fails), then use either [[Vynora's Touch]] on flasks of water or the various item augmentations ([[Circle of Cunning]], [[Wind of Ages]], [[Frostbrand]] etc)* Magranon priests should [[Bless]] objects and make [[Light token]] until 10 channeling, then enchant water with [[Magranon's Shield]] (in a [[flask]] for example)* Libila priests should bless objects until 5 channeling, then use the drain spells on a penned animal until 15 channeling, then enchant flasks of water with [[Libila's Scale]]* Using a higher quality statuette is not known to affect success chance or skillgain if it is augmented with [[Circle of Cunning]].
The successful casts have a value of 0 or higher, and the unsuccessful a negative value. If the absolute value of the unsuccessful cast is lower than a third of the QL of the item then nothing happens. If the cast falls between one third of the QL and the QL then the item takes damage. If the absolute value of the unsuccessful cast is higher than the QL of the item it is shattered. Higher QL items are therefore less likely to shatter than low QL ones.
Some examples of how it works:* A 30QL item will shatter if the power of the cast is worse than -30 and take damage if the power is worse than -10* A 30QL item will remain unharmed if the power of the cast is -9 or higher* A 90QL item will shatter only if the cast is worse than -90 and take damage starting at a power of -30* A 90QL item will remain unharmed if the power of the cast is -29 or higher The absolute range of power generated is not actually known, but from observations it is seen to range from at least -250 to + 103. At low skill levels on harder spells it is quite easy to get higher negative casts and unless you use higher quality items you can shatter a significant portion of the items being cast on. As you raise your skills and attributes you will be able to see the median moving. An important note is that the system is such that it is impossible to guarantee that an item being cast on will not shatter. At higher skills with higher quality items it will be very unlikely but it cannot be ruled out even then. == Notes ==* The QL, enchantments, and rarity status of a statuette are not known to affect success chance when casting. ==Skills & Characteristics==* [[Religion]] > Channeling* [[Soul]] > [[Soul strength]]* [[Soul]] > [[Soul depth]]==[[Titles]]===
* Channeler at 50 skill
* Conduit at 70 skill
* Casting specialist Specialist at 90 skill* Shattered at 100 skill
== See Also ==
* [[Religion]]
* [[Alignment]]
* [[Spells]]
* [[Table of spells]]
* [[:Category:Enchantment spells|Enchantments]]
[[Category:Skills]]
[[Category:Religion]]
[[Category:Skills]]
[[Category:Babel/C]]