Changes

Jump to navigation Jump to search

Leather glove

1,181 bytes added, 22:50, 17 October 2024
Gloves enchantments and runes
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' {{itemitemBox
|name={{PAGENAME}}
|image=Leather glove.jpg
|active=[[needle]]
|passive=[[leather]] (0.22 kg)
|skill=Leatherworking
|improve=Leatherworking
|dyeamount=7
}}
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''
== Description ==
A '''A glove made from leather glove'.'' in the shape of a hand.
== Notes ==* Armour for your hands. You will need one for each hand. * Leather [[:Category:armour|armour]] generally provides the least a low amount of base defencedefense. However , it also has the smallest penalties to [[walking]] and [[attack ]] speed and walking speed. Leather armour has defensive bonuses * A higher [[quality]] needle increases your success chance for creating.* [[Failure]] when creating causes the leather to use some quality.* Offers a defense bonus against bashing, while the equipment itself also gets extra damage.* Suffers higher damage from cuttingdamage.
== Notes Enchantments and runes ==Higher needle * Magical enchantments and runes on gloves affect actions that require hands: crafting clay items, improving clay items with the hand, forage, botanise. Since: [https://forum.wurmonline.com/index.php?/topic/199861-patch-notes-05-dec-2023/ Patch Notes 05-DEC-2023]* Only magical effects such as runes and spell enchantments function for this purpose. For example, Wind of Ages will improve action speed and Circle of Cunning will improve skill gain.* The glove is not being used as an actual tool, so it will not receive damage, and its quality , rarity, and material will have no impact on effectiveness. However, like a tool, enchantments will increase your chance still decay from use.* Enchantment/Rune effectiveness is averaged between both gloves. For example, having 100 Wind of success when creatingAges on one glove and 50 on the other will be equivalent to having 75 Wind of Ages on a tool, and having a rune on one glove but not the other will result in that rune being half as effective as usual.
== See also ==
* [[Armour]]
* [[Fighting#Armour types|Armour types]]
* [[Fighting]]
[[Category:Armour]]
[[Category:Items]]
[[Category:Leather armour]]
[[Category:Babel/L]]
30

edits

Navigation menu