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Animal taming

1,060 bytes added, 11:26, 12 February 2012
2. Get the pig and if you haven't done so already, walk it off deed.<br>
3. Get the pottery flask and drag the soup from the cauldron to the flask. It only takes 0.25kg of the soup.<br> 4. Tame the pig using the soup in the flask. Once it is tamed, repeat the process over and over till you have no more soup.<br>A good idea is to add 9 grains ([[rye]] or others) and 2 vegetables ([[potato]]es, [[corn]], etc) to the flask before the soup. This makes the taming use 0.005kg of soup, allowing one cauldron of soup to last much longer.<br>
 
Skill Gain
 
Taming skillgain appears to be based on timer length, so ideal skillgain is from decent ql food at the lowest stam possible without being too tired.Being wounded ironically seems to make this easier.With about a 50% longer timer, skillgain roughly doubles, on the same animal at the same tame level (below max) -This is done at 35 taming on brown & black bear -
 
You can bottom out your stamina at 5 or 6 tries in a row with 44ql meat, highest gain is just before that point. It should be mentioned that you gain the same skill regardless of whether you tame a new animal every cycle or not, as long as you're not trying to tame past your max tame level.
 
The only time you should change animals is when you max out their level of tameness (on exmining) Skillgain at that max tame level seems to still be fairly close, maybe a little lower, but the difficulty is such that it's not worth the time for skillgain alone. So if you only had one animal to tame on, you'd be fine, though might take marginally longer over a substantial length of time.
== Taming Skill Levels ==
3

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