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Archery

32 bytes removed, 06:23, 14 October 2014
m
Autumn Refresh '14: Changed all table types to class:wikitable
*Wearing a [[shield]] can significantly increase the rate at which you block arrows.
*Bows work best when fired at their best range. ( For example, if you shoot longbow from 10 tiles you will be missing more than if you were shooting at 20 tiles. ) If you try to fire closer than their minimum range you will not shoot.
 {| borderclass="2wikitable" cellspacing! rowspan="2" cellpadding="5" style="text-align:center;" width="100" | Bow!Bow || Minimum Range |colspan="2" width="200" | Best Range
|-
|[[Short bow]]|| None || 5 Tiles! Minimum! Optimal
|-
|[[Short Bow]]|style="text-align: center;" | 5 Tiles None|style="text-align: center;" | 10 Tiles5
|-
| [[Bow]]| style="text-align: center;" | 5| style="text-align: center;" | 10|-|[[Long bowBow]]|style="text-align: center;" | 10 tiles |style="text-align: center;" | 20 Tiles
|}
== Skill based options ==
At various points in your bow skill progression you get the following special shooting options:
* When you have {| class="wikitable"! width="50" | Skill! width="150" | Option|-! style="text-align: center;" | 30 skill in a specific bow, you'll get the '''| Shoot Quickly''' option. <br>quickly* When you have |-! style="text-align: center;" | 35 skill in a specific bow, you'll get the '''| Aim at Torso''' option. <br>torso* When you have |-! style="text-align: center;" | 40 skill in a specific bow, you'll get the '''| Aim at left/right arm''' and '''Aim at left arm''' options. <br>* When you have |-! style="text-align: center;" | 50 skill in a specific bow, you'll get the '''| Aim at Head''' option. <br>head* When you have |-! style="text-align: center;" | 60 skill in a specific bow, you'll get the '''| Aim at Face''' option. <br>face* When you have |-! style="text-align: center;" | 70 skill in a specific bow, you'll get the '''| Aim at Legs''' option. <br>legs|}
Note: these These options can be accessed via right-click menu (when right-clicking on the enemy with a bow equipped and activated) .
== Damage ==
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