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Botanizing

435 bytes removed, 18:42, 6 December 2023
== Notes ==
* A tile can be botanized every 24 real [[hour]]sBotanizing a node will deplete it, causing it to disappear. It is believed that the timer is triggered by an ''attempt''* Resource nodes spawn randomly, and '''not''' by an actual item being found. Therefore if nothing is found, try another tile, instead of repeatedly trying the same one. Tiles not foraged or botanized for can take up to a long time can still be empty.* Tiles that are not foraged few days for long periods of time (a week or longer) have a higher chance of giving something than tiles that are checked 24 more to 36 hours apartappear.* It also seems that there is a higher chance of getting something if the Different tile has [[flower]]s on it.* It is possible to both forage types and botanize on the same tile as these actions are on separate timers.* Different tileslocation, season, player condition, and other possible variables affect the percentage and type of items that can be botanized. See the [[Resource nodes]] page for more details on these modifiers.
* You are more likely to find [[acorns]] around oak trees.
* You have a chance to obtain rare [[coin]] while botanizing.
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