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Bridge

398 bytes added, 17:13, 2 December 2022
m
Add rope bridge width limit info
== Bridge Warnings and Possible Solutions ==
'''Your end of the bridge is too close to the water level!'''
*Both ends of the bridge need to be at 1 dirt or higher than water level or higher.
== Skill Requirements ==
'''Here is a table of the estimated required skill to plan bridges (by length and material). The person holding the dioptra requires this skill. These numbers are rough, whole-number estimates. ''' '''You may require slightly more skill in practice.'''<div style="overflow-x: auto">{| class="wikitable"
|+Required skill by length (tiles) and material
|-
!Type/Lengthin tiles!5 tiles
!6
!7
!37
!38
!Skill used
|-
!Wood
|97
|99
|Carpentry
|-
!Rope
|97
|99
|Ropemaking
|-
!Brick
|97
|99
|Masonry
|-
!Marble/Slate/Sandstone
|97
|99
|Masonry
|-
!Arched Brick
|98
|99
|Masonry
|-
!Arched Marble/Slate/Sandstone
|98
|99
|Masonry
|-
|}
</div>
Note to build any bridge section, the skill requirement is:
== Notes ==
* Bridges can on be 1-3 tiles wide, no matter the creator's skill, except for wood bridges which cannot exceed 2 tiles in width and rope bridges which are always 1 tile in width.
* Bridges and their components cannot be dyed.
* Bridge type is somewhat limited by wall type when connected to a building. Rope bridges can be built with any wall type, but a wood building will only give rope and wood options. Building types using masonry (stone, slate, etc) will give the option to build non-wood bridges using masonry components.
* Bridges cannot be built over any tile that has a [[settlement token]] or any opening into a mine. These obstacles must be located 2 tiles away from any bridge component, at least, in order for successful bridge planning to take place. See image on [[rope bridge]] page for visual example (here the mine entrance is located just outside of the interference range).
*An approximation for the length of a bridge that can be planned is quality x 0.4, but as its almost impossible to stand on the tile borders its best to add 1-2 quality, Note that the lowest QL between the two tools ( [[dioptra]] or [[range pole]] ) will determine the max length of bridge you can plan.
*Flat Bridges over 5 tiles will require 1 or more support tiles added to the bridge plan* '''Building Tip:''' Building 2 or more tile wide bridges can be difficult to plan. As the diagram shows below you must offset your two characters (the A and the B in the diagram) by how many tiles wide you want the bridge to be and make the two characters face each other.  
+-----+-----+
* Some Bridge info may be found in the week 43 news post here: http://forum.wurmonline.com/index.php?/topic/112518-news-update-work-and-progress-week-43/
* Bridge material calculator located here: http://forum.wurmonline.com/index.php?/topic/122044-bridge-material-calc/
* GM testing on Bridge Height requirements for ships to pass underneath https://forum.wurmonline.com/index.php?/topic/124030-community-bridge-project-in-southeast-deliverance/page/2/&tab=comments#comment-1279033
== Bridge Types, Required Planning Tools ==
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