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Category:Skills

1,083 bytes added, 10:51, 14 August 2018
m
Added skill-loss notes regarding death. Page still needs further cleanup/restructure
[[Complete DB|MainPage]] / '''Skills{{PAGENAME}}'''
== Skills Description==Here skills and subskills gets postedSkills indicate how good you are doing certain actions. See The higher your skill, the [[skills]] page for general information about more successful you are in performing that action. Depending on skills, they also affect the time to complete an action.Skill levels cap at 100 (99,999999)
If you make ===Skill gain=== Improving actions will usually give more skill than creating actions.  You may gain skill even failing an articleaction; though, please add <nowiki>[[Categoryit can vary per skill. Action time affects skill gain for most actions:Skills]]The longer the action, the more skill you gain for that action. For example, a 20-second mining action will generally give the same amount of skill and characteristics as two 10-second mining actions. Lower stamina will increase the timer length. </nowiki> If you gain skill with stamina at or near 0%, there is a massive penalty to itthe amount of skill gained for that action. Nutrition also affects skill gain. When nutrition is higher than 50%, you get a bonus of 1% increased skill gain per 10% nutrition. For example, 65% nutrition would result in 1.5% extra skill gain, and 99% nutrition would result in 4.9% extra skill gain. Loss of some amount of some skills at death is unavoidable aside from skills that have reached a level of 99+. It However, fighting and skill characteristics will automagically show up heresuffer losses in the event of any death, regardless of skill levels previously attained. <br> '''''Keep it clean!'''''
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