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Category:Skills

1,353 bytes removed, 13:26, 13 August 2020
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==Description==
Skills indicate how good you are doing certain actions. The higher your skill, the more successful you are in performing that action. Depending on skills, they also affect the time to complete an action. Skill levels cap at 100 (99,999999)
 
===Skill gain===
Your skill-gain is the highest when your success chance is 50%. A lower or higher success chance lowers the amount of skill gained when succeeding. The further away from 50% success chance you are, the lower the skill gain.
 
Improving actions will usually give more skill than creating actions.
 
You may gain skill even failing an action; though, it can vary per skill.
 
Stamina affects skill gain. It is still possible to gain skill if you start an action while having 0% stamina, however the penalty to the skill tick is massive.
Here are 3 examples of skill ticks at various points of stamina usage with sleep bonus on:
*100% stamina -- [23:22:30] Mining increased by 0.000908 to 90.10496
*60% stamina -- [23:25:42] Mining increased by 0.00161 to 90.1092
*0% stamina -- [23:22:04] Mining increased by 0.000351 to 90.10405
Action time also affects skill gain. The longer the action, the more skill you gain for that action.
 
Nutrition also affects skill gain. Starting at 50% nutrition you receive a 1% bonus, continuing at 1% every 10% nutrition up to a 5% bonus at 99%.
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