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Category:Traps

1 byte removed, 16:44, 21 February 2014
m
Got rid of unnecessary asterisk.
* A 15QL stick trap produced a 5.5 damage wound (unarmored)
* A 50QL stick trap produced two 20 damage wounds (unarmored)
When a trap is set on a [[dirt]] or [[cave floor]] tile, it is impossible to be detected by examining; this appears to be a bizarre glitch.*
[[Terraforming]] on tiles that are trapped does not effect the trap.
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