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Champion

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==Introduction==
A champion in Wurm Online is a player who has perma-death, also known as real-death. Once such player dies three times, they are permanently dead, and can no longer log into that player account. Once they are forever dead, they'll have to create a new character with a different name to continue playing Wurm. The players that become champions are recorded in the [[Hall of champions]].
==Becoming a champion=={{disambig}}To become a champion, you will need to be a [[priest]] with 60+ [[faith]]. If you are a follower of the [[White Light]] [[gods]], you will need to have 25 [[soul depth]], and visit the [[Altar of Three]] to trigger champion hood. If you are a follower of [[Libila]], you will need to have 25 [[Skills:Soul strength|soul strength]] and visit the [[Bone Altar]] to trigger champion hood.  ==Bonuses==* +5 to all [[characteristics]] skills.* [[Faith]] set to 99.99 (you can continue to pray & gain faith, but only at about 0.000010)* [[Praying]], [[channeling]] and [[exorcism]] all get 50+your original skill, up to a maximum of 80.* Shorter time for normal [[healing]]* Increased skill gain (factor isn't known)* [[Break altar]] spell* You will get a new title: ''Champion of <your god>(this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Fo' for example).* You can never loose your Deity  ==The trade-off==* Permadeath. You get 3 lives, if you die after the second respawn , you do NOT respawn. Your name will be remembered and inscribed in the [[hall of champions]].* You can not change your mind later. Champion status is permanent.* You can never change your [[deity]] (or change kingdom). * Champions cannot travel ' may refer to the home server:
* [[Champion player]]
* [[Animal conditions|Champion animal]]
[[Category:Babel/C]]
[[Category:Religion]]
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