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Circle of Cunning

802 bytes added, 18:51, 18 January 2019
Removing Nathan
[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''
 
{{Spell
|faith=51
|target=Item
|castingtime=20
|god=[[Vynora]], [[Nathan]]
|cooldowntime=0 minutes
}}
== Description ==
"''Circle of Cunning has been cast on it, so it will increase skill gained with it when used." This spell makes the item it was cast upon give you more skill for that item the skill is using. [[Circle of Cunning]] seems to increase both base skillgain percentage with that tool by it's potency and also increases the likelihood of skillgain 'ticks (where accumulated skill is actually added to your skill total, causing it to rise). The power and effect of spell is given in the bracket [x] Ranging from 0 to 104. The spell can be cast multiple times to try to improve the effect of it. Success of casting the spell depends on your [[channeling|channeling skill]].
This spell is stackable with [[Aura of Shared Pain]], [[Flaming aura]], [[Frostbrand]], [[Life_transfer|Life Transfer]], [[Mind_stealer|Mind Stealer]], [[Nimbleness]], [[Rotten Touch]], [[Venom]], [[Wind of Ages]], and [[Demise_spells|Demise spells]]Increases skill gain on the item when used as a tool.
This spell will not stack with [[Blessings_of_the_dark|Blessings of * Skill gain increases depending on the Dark]]enchantment power (listed in brackets on examine).
==Method==
# [[Activate]] your deity's [[statuette]]
# Right-click on the item you wish to enchant.
# Select ''Spells'' > ''{{PAGENAME}}''
* The spell can be cast multiple times to try to improve the effect of it. * Success of casting the spell depends on your [[channeling|channeling skill]] and related bonuses. ==WarningEnchant usage == There Circle of Cunning works on any item that is being treated as the activated "tool" for an action or otherwise contributes to a skill roll. For example, a pelt or lump with this enchantment would give more blacksmithing skill when improving a risk that shovel, and charcoal with this spell will destroy the item if you fail casting itenchantment would give more metallurgy skill when used to create steel. Circle of Cunning shatter rate is considered '''very high'''Other examples include [[Meditating]] skill gain on [[Meditation_rug|meditation rugs]], weapon skill gain when fighting with an enchanted weapon, and shield skill gain from an enchanted shield.
== Note ==
* You can cast this spell on [[Statuette|Statuettes of <deity>]], but it has no effect on [[channeling]] skill gain.
* You can also cast this on water (and maybe other liquids inside containers), but it has no effect does not work on [[improveSmithing]] skill gaingains when tempering items, due to using the enchant on the improved item.* The liquid must be dragged between containers to retain being the spell effects"tool" used when tempering them. When cast on However, enchanted water within a [[well]] or a will provide greater skill gain when used for other skills, such as [[fountainCloth Tailoring]], the refilling of the container does not affect the spell
* This spell does not apply to characteristic gains.
* When cast on a metal lump, the enchanted lump can be combined with unenchanted lumps to maintain the enchant. Activate the enchanted lump, and combine with others.
* This spell decays with the use of the item, except on weapons that are used in combat.
== Stacking enchantments ==
 
This spell is stackable with [[Aura of Shared Pain]], [[Flaming aura]], [[Frostbrand]], [[Life_transfer|Life Transfer]], [[Mind_stealer|Mind Stealer]], [[Nimbleness]], [[Rotten Touch]], [[Venom]], [[Wind of Ages]], and [[Demise_spells|Demise spells]].
 
This spell will '''not''' stack with [[Blessings_of_the_dark|Blessings of the Dark]].
 
== Warning ==
There is a risk that this spell will destroy the item if you fail casting it. Circle of Cunning shatter rate can be considered relatively high due to the spell's difficulty.
 
== Notes ==
 
* When cast on a metal lump or other item that can be combined, the item can be combined with others and will maintain the enchantment. Activate the enchanted item and combine with others.
* Enchanted liquid must be dragged in its entirety between containers to retain the spell effects. Enchanted water in a container will also retain enchantment when using the "fill" command on other water in order to refill it.
** When cast on water within a [[well]] or a [[fountain]], the refilling of the container does not affect the spell (so long as some enchanted water is still left in the container before refilling).
* As with other enchantments, this spell decays with the use of the item, except on weapons that are used in combat.
 
 
[[Category:Enchantment spells]]
[[Category:Spells]]
[[Category:Vynora spells]]
[[Category:Nathan spells]]
[[Category:Babel/C]]
[[Category:Enchantment spells]]

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