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Cut grass

343 bytes added, 14:24, 18 December 2023
m
Add Resource node destruction
== Tools of the Trade==
* [[Scythe]] - converting a [[grass tile]] into a cut grass tile, as well as for harvesting [[mixed grass]] or [[hay]] from the tile.* [[Rake]] and [[Pitchfork]] - for harvesting as well as tedding (tending) the grass during the drying process, which increases the final yield of hay.
== Notes==
* Cut grass can be immediately harvested using a [[scythe]] for a large quantity of mixed grass, or allowed to dry and eventually be harvested for [[hay]].
* If there is a [[Resource nodes|Resource node]] on the tile, using a sickle to cut grass will destroy it.
* Drying speed is affected by season, and weather conditions.
* When initially created, and then after each successive drying stage, Cut Grass can be tedded with either a [[rake]] or [[pitchfork]] to increase the yield of the tile.
* (Hay, dried) You see a farmer's field, which would render about 13 handfuls of hay. The hay is a brilliant gold colour and ready to harvest! The hay is waiting patiently for more sun.
* (decay?)
==Gallery==
<gallery heights=250px mode="packed-hover">
File:Hay wet.png|Hay, wet
File:Hay damp.png|Hay, damp
File:Hay drying.png|Hay, drying
File:Hay halfway dried.png|Hay, halfway dried
File:Hay almost dried.png|Hay, almost dried
File:Hay dried.png|Hay, dried
</gallery>
[[Category:Terrain]]
[[Category:Babel/C]]
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