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Death

2,062 bytes added, 17:46, 14 November 2023
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[[Main Page]] :: / [[Basic Knowledge]] :: / '''{{PAGENAME}}'''
You die when your health reaches 0%, or in other words when the sum of all your wounds reaches 100. It is not possible to die (or get hurt) from hunger or thirst, but they do decrease your survivability.==Description==
When you die, you leave all your items and equipment on your corpse, except for those that ''You are [[nodrop]]. This includes the newbie items you get when you first start, [[deed]]s, [[writ]]s, [[contract]]s, any items you may have in a [[bag of keeping]] (BoK) or [[master bag of keeping]] (MBoK) and moredead. ''
Your corpse can only be looted by yourself, people You die when your health reaches 0% or when the sum of enemy kingdoms, and all your friendswounds reaches 100. You can use the [[chat command]] '''/releasecorpse''' It is not possible to allow anyone to loot your corpse. If the corpse has decayed die (usually takes 24 real-life hoursor get hurt) the items that were on it will be a pile of items on the ground where you diedfrom hunger or thirst, and no longer protectedbut they do decrease your survivability.
== Death penalty ==When you die, you leave all your items and equipment on your corpse, except for those that are [[nodrop|no-drop]]. This includes the [[Beginners Tools|beginners tools]] you get when you first start, [[deed]]s, [[contract]]s, any items you may have in a [[bag of keeping]] (BoK) or [[master bag of keeping]] (MBoK).
The main death penalty is skill loss== Your corpse ==[[image:corpse_human.png|thumb|Corpse of a [[player]]]]Normally, your corpse can only be looted by yourself, your friends, fellow citizens, and allies, covered belowor (on Epic) people of an enemy kingdom, depending on your [[Profile#Your_Corpse_Lootability|corpse lootability]] settings. In addition you also lose 15% food and waterYou can use the [[chat command]] ''/release corpse'' (with a space) to allow anyone from your kingdom to loot your corpse. If the corpse does not seem lootable after using the command, typing it a second time seems to actually release it.
When you die fighting '''Generally, your corpse will last around a guard or creature''' (also known as PvE death) you will lose 0real-life week on deed but 48 hours off deed.25 points from '''every''' skill After that, it will decay and 0.01 body strength. The body strength only updates every second death unless the items that were on it will be a pile of items on the ground where you log outdied, and no longer protected. If you die inside your homestead or villagecorpse is on a deed tile that does not allow picking up of items, the penalty it is only 0possible that others may not be able to loot your corpse, even if you do release it.025 points instead However, you always have the right to loot your own corpse.
When you die fighting '''another player''' (also known as PvP death) you will lose 0.25 points from the main [[fighting]] skill '''only'''.==Death penalty==
Suicide counts as ''You are halted on the way to the netherworld by a PvE deathdark spirit, but demanding knowledge.''''The spirit touches you do not get the penalty reduction for being at homeand you feel drained.''
The main death penalty is skill loss, covered below. In addition, you also lose 15% food and water. *When you die fighting '''a guard or creature''' (also known as PvE death) you will lose 0.25 points from '''5 random''' skills, 0.25 fighting skill, 0.01 body, and 0.01 body strength. The body strength only updates every second death unless you log out. If you die inside your [[settlement]], the penalty is only 0.025 points instead. :*Suicide counts as a PvE death, but you do not get the penalty reduction for being at home. *If you die with a bad reputation (lower than 0), you will lose more skill (''amount unknown''). In a 2 year old village, the skill loss is 0.6 from 5 random skills. *When you die fighting '''another player''' (also known as PvP death) you will lose 0.25 points from the main [[fighting]] skill, 0.01 body, and 0.01 body strength. However, getting killed by Son of Nogumps seems to yield this effect as well. :''Exception'': Skills that are above 99 are protected from this loss, excluding fighting and [[characteristics]]. For all skills, except [[fighting]], you will get 3x the normal skill tick values until you reach the original, highest skill value again. == Respawning == ''You are cast back into the light.''
While dead, you will be on a red and black screen with a little box in the middle, you will have to choose where you want to respawn. If you are dead and you cannot see the little box, type /respawn in your chat window.
While you have no deed, you will only be able to spawn at your Kingdom start town, or the capital if you are a member of a [[player made kingdom]]. A [[tent]], dropped before death, will also act as a respawn location upon death. When you are the owner or citizen of a settlement, you will be able to spawn on or outside that settlement. If that settlement has any allies you will be able to spawn there also if you die within 50 tiles of their center. If the server you died on has a [[white light]] and [[black light]], you are also able to spawn at the light belonging to your kingdom. ==Death tab==You are able to see who has died on the server you currently are on, and show others that you have died. The default is on but can be turned off by going into [[profile]] and selecting hide for ''Participate in PvE Deaths tab on Dying'' and/or ''Ignore the PvE Deaths Tab''. This will work on players with over 1.5 [[body]] skill on PvE servers and over 20 [[fighting]] skill. {{event|inline| XplayerX was slain by aged champion Black wolf,old raging Large rat.}} [[Category:Babel/D]]
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