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Digging

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==Description==
'''Digging''' is the [[skill]] of [[wikipedia:terraforming|terraforming]] or moving [[dirt]] around, and . It is used either to raise or lower a [[tile]]or the sides of a tile, to change the appearance of the world around you. Digging requires a [[shovel]] and increases several [[characteristics]]: [[body strength]], [[body stamina]], and [[mind logic]]. [[Destroy pavement|Destroying pavement]] and cultivating a [[packed dirt]] tile also increases the digging skill.
==Method==
*Activate a shovel and right-click a tile and select '''"Dig'''". This will lower the [[ground]] and put one unit of drop the tile dug material in your [[inventory]] (if you have enough [[strength]] to carry it). Please note that the material is dug from corners or points of tiles, and the corner of reference is where you were standing when the digging finished. Where you right-click to select the dig command has absolutely no impact whatsoever a collectible pile on where you dig, where your avatars feet are is all that matters. The maximum slope you can dig on is 3 x [your digging skill]. Ergo, A skill of 50 in digging will mean you can dig on tile or adjacent to a slope of 150nearby.
It *'''Note that the material is not possible dug from the corners of tiles; Where your avatar's feet are (which of the four corners in the tile you stand in) is where the tile will be dug down. Where you right-click to select the dig command has absolutely no impact whatsoever on [[cliff]] or [[rock where you dig.''' So, for example, by standing in the northwestern corner of a tile and digging, just that area of the tile]]sand connecting tiles will drop. Rock tiles can be [[Mining|mined]] down thoughThe other three corners of the tile will remain at their original level. You By then hovering the cursor over neighboring tile borders, one can also not then see the results of their work via slope count (1 slope = 1 dirt = 1 dig action). Dropping dirt on tree tiles, tile corners works the same way but beside themby raising the corner in which the player is standing when dropping the dirt.
To lower a whole tile, *The maximum slope you must stand in each of the four corners and can dig. To raise a tileon, level, you must drop dirt on the tile corners. Digging on tiles like or flatten is 3 x [[clayyour digging skill]] produces material each + 1. e.g. A skill of 50.25 in digging will mean you can digon, but does not lower the tileor adjacent to, except occasionallya slope of up to 151 dirt.*For skills below 10, you can dig slopes up to 30.
To check if a tile *It is flat, you can either right-click a tile and select '''not possible to dig on [[flattening|Flattencliff]]''' or examine the [[rock tile']]s borders. If all tile borders say "The Rock tiles can be [[slopeMining#Surface_mining|mined]] is level", then tile is flat. You can also see the difference in height between tile sides by examining the tile's borders. The reference will be a certain number of units of material either away from you or toward you relative to where you are standing. For example, if the slope is 2 dirts steep ''towards'' you, go to the other end of the tile border you examined and dig twice to level the edge in question. To avoid confusion in the beginning when examining tile borders, stand near, or preferably on, the blank non-highlightable "mini-square" at the corner of a tiledown.
Note: Upon reaching digging skill level 15*To lower a whole [[dirt tile|dirt]], [[moss tile|moss]], [[tundra]], [[steppe tile|steppe]], or [[sand tile]], you no longer have to examine nor double-click must stand in each of the four corners and dig. To raise a border to see its slope. All tile, you have to do is have a shovel activated and hover your mouse over must drop dirt on the bordertile corners. If the slope is level, it Clay tiles will say "(flat)"lower every 50-100 actions while digging corners. You can also check if the whole tile is flat this wayWhen on tiles like [[peat]] or [[tar]], digging produces material each dig, by hovering mouse over but will not lower the tile itselfcorner. At 30, you can see up to 2 borders away, at 45, 3 borders, and so onYou must use [[level]]ing for these tiles.
*To check if a tile is flat, you can either right-click a tile and select '''[[flattening|Flatten]]''' or examine the tile's borders. If all tile borders say "The [[slope]] is level", then tile is flat. You can also see the difference in height between tile sides by examining the tile's borders. The reference will be a certain number of units of material either away from you or toward you relative to where you are standing. For example, if the slope is 2 dirt steep ''towards'' you, go to the other end of the tile border you examined and dig twice to level the edge in question. To avoid confusion in the beginning when examining tile borders, stand near, or preferably on, the blank non-highlightable "mini-square" at the corner of a tile. == Notes==* You need 10 digging and 20 body strength to destroy pavement.* You need 20 body strength to dig on roads.* Trees will obstruct digging is when there is a tree in the NE, NW, and SW tiles. Cut down that tree and you can continue digging. * Digging holds a chance to reward you with [[strange bone]]s & [[emerald]]s. Anybody, even non premium accounts have the chance of finding emeralds. Only premium accounts have the chance of finding rare bones.* Having a shovel activated will give a mouse tool indicating the [[slope]] of a tile border when you mouse over it.* Digging can be done while moving, so long as you do not move too far (two tiles) from the tile you are currently digging. ==PVP Servers==* Maximum slope on dirt is limited to 150 on the [[Defiance]] and [[Elevation]] servers, no matter how high the skill a player may have.  == Warning Messages ==; The concrete would only flow away.: Occurs when trying to raise a rock tile that is greater than 40 slope. It only takes into consideration the 4 adjacent slope borders.; The frozen soil is too hard to dig effectively.: Occurs when there is tundra next to it; The <item> would flow down into a <structure/fence>. You are not allowed to drop <item> on <structures/fences>: Occurs when trying to drop a dirt that is adjacent to a structure/fence in which the slope is more than 40.; The <structure/fence> is in the way.: Occurs when trying to dig in a corner where there is a <structure/fence> present.; The object nearby prevents digging further down.: An object, such as a [[bulk storage bin]] may prevent digging steep slopes.
; The road would be too steep to traverse.
: Cannot You cannot dig a cobblestone highway road to over 20 slope steep.; The water is too deep to cultivate here.: Occurs when trying to cultivate a tile in which the northwest corner is not 0 dirts or more above the water table.; The water is too deep or too shallow to dig using that tool: You can only dig 7 dirt below water level with a shovel before you have to switch to a [[dredge]].; The water is too deep and would only dissolve the concrete.: When using [[concrete]] to raise a tile below water the lowest height that the tile can be is 25.; The water is too deep to pack the dirt here.: Occurs when trying to pack a tile in which the northwest corner is more than 0 dirts below the water table.; The water is too deep to pave here.: Occurs when trying to pave a tile in which the northwest corner is more than 0 dirts below the water table.
; You are not allowed to drop dirt there.
: Cannot drop dirt on cobblestone paved road when the corner is surrounded on all sides by trees or similar tiles.
; You are not skilled enough to dig in such steep slopes.
: Slopes become too steep when the dirt slope is greater than 3x your digging skill. This includes any slopes on any tiles bordering the tile you wish to dig on. For example, with 5 15 digging skill, you can dig on , level, or flatten a slope up to 15 45 steep.; You can't flatten at that depth.: Occurs when trying to flatten a tile in which is the involved tiles are 7 or more dirts below the water table.; You can't level at that depth.: Occurs when trying to level a tile in which the involved tiles are 7 or more dirts below the water table.; The area is too crowded with (trees / bushes / trees and bushes) to dig properly.: This message happens when the corner is surrounded by 3 or 4 tree or bush tiles. Cut down one (or more) to continue.
; You cannot dig in such terrain.
: Happens This message will occur when the corner is surrounded on all sides by trees or other digging-unfriendly tiles. Cut down one of the trees trying to continuelower floorboards through a dig action.
; You hit rock.
: All the dirt above the rock layer in this tile corner has been dug away.
; Your shovel fails to penetrate the earth no matter what you try. Weird.
: You are trying to dig in an area protected by the GMs. Most likely the Amnesty Road on Golden Valley. Find a different spot.
; You suddenly become very weak, and your arm muscles fail you. You just can not dig here it seems.
: You are trying to dig within a planned house.
; You can't figure out how to remove the stone. You must become a bit better at digging first.
: You need 20 body strength and 10 digging to remove pavement.; You need to be stronger to destroy pavement.: Body strength of 20 and a digging skill of 10 is required for destroying pavement.; You need to be stronger to dig on roads.: You need 20 body strength to dig on roads.; Your shovel fails to penetrate the earth no matter what you try. Weird.: You are trying to dig in an area protected by the GMs. Find a different spot.
==Burying==
Activate a shovel, right-click the corpse and select '''Bury'''.
Burying is generally designed for the disposal of *Note: a corpse. A corpse will attract carnivores so therefore it is a respectful act to bury an animal after you kill it. It is a good idea to [[butchercrude shovel]] does <u>not</u> provide the animal with a [[butchering knife]] before it is buried. Also, remember to bury your own corpse after you pick up its inventoryaction.
If Burying is generally designed for the disposal of a corpse. An unbutchered corpse will attract carnivores so therefore it is a respectful act to bury an animal after you try kill it. It is a good idea to bury something on rock or in [[butchering|butcher]] the animal with a cave[[butchering knife]] before it is buried. Also, you get "The rock is too shallow remember to bury anything in." as the messageyour own corpse after you pick up its inventory.
==Dredging==A [[dredge]] is If you try to bury something on a rock tile, cave tile, or a tool used to dig dirt from under tile where the dirt is less than 3 dirts deep you will fail and get the water levelmessage, "The ground is too hard to bury anything in using a shovel, try using a pickaxe. Maximum depth may be determined by your digging skill. Dredge quality " However, it is also known possible to affect maximum depth. You cannot dredge at bury corpses on a rock tile and or a cave tile with a depth greater than 180 dirt below sea level[[pickaxe]].
You need a boat to dredge; any boat will do, there is no specific "Dredger" boat type. When not in a boat==Under water==Until 7 dirt below sea level, you can only dredge to the same depth dig as you could dig with a shovel, which is 2 dirt deep below above water level. To dredge, drive a boat to +-corner you wish to dredge and disembark, drag the boat to corner but deeper than 7 you want to dredge and stand still for a few seconds, embark the boat, activate the must [[dredge, right-click the boat and select "Dredge". Boarding the boat as a passenger may help you stay on top ]] instead of the tile easier, without drifting. Dredging makes the tile you dredged steeper, just like normal diggingdig.
==Digging for Rock Guide==
To set up a mine where there is no exposed rock, you must first reveal the rock layer under the dirt layer. Dig at a reasonable distance above [[water]]. Keep digging in one corner until "You hit rock" or do not have enough skill to continue digging. Once you hit rock in one corner, then you must dig in all other corners until they have hit rock also. When you hit rock in all four corners, then the rock tile will be uncovered. If you lack the skill to dig in "such steep slopes", you could dig the nearby tiles down further as well, to reduce the slope to the corners you are working on.
==Small Digging GuideTile Difficulties==For those Digging difficulty varies by tile. The formula starts at 1 + (the highest slope from that have trouble with any of the above guidescorner/5, rounded down), here is a small picture that may clarify it. This is the result of dropping a small amount of dirt on then adds the corner of a specific tile: http://img237.imageshack.us/img237/9803/n00bdiggingguideoe0difficulty.png
As per the image above, if you were to stand on the center corner (right in the center of the green square) and examine the rectangular tile border north of you, the game would tell you that the "slope is 1 dirts steep away from you". If you were to stand in the top* Dirt -middle, and looking south, the examine would say that "the slope is 1 dirts steep towards you".0* Peat - 0* Sand - 10* Moss - 10* Clay - 20* Tundra - 20* Marsh - 30* Tar - 35* Steppe - 40
==TutorialsSkills & Characteristics==* [[Visual digging with AxebladeDigging]]* [[Body]] > [[Body strength]]* [[Mind]] > [[Mind logic]]* [[Body]] > [[Body stamina]] a in game image guide to flattening 2 tiles(On PVE servers only)* [[Digging - SimplifiedSoul]] > [[Soul strength]] (On [[Epic]] an attempt to explain how to flatten a tile, and how it affects the surrounding areaservers only)
==[[Titles]]==
* ''Digger'' at 50 skill* ''Excavator'' at 70 skill* ''Land Shaper'' at 90 skill* Earthwurm at 100 skill
==See also==
* [[Tile types]]
* [[Guides/Flattening|Flattening]]
* [[Leveling]]
* [[Guides/FlatRaising|Flatraising]]
* [[Guides/Landbridges|Landbridges]]
* [[Mining#Surface_excavation|Sculpting rock layer with a pickaxe]]
* [[Slope]]: an explanation on how to read slopes
[[Category:Skills]]
[[Category:While_moving]]
[[Category:Babel/D]]

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