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Farming

10 bytes removed, 02:03, 10 March 2021
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* No plowing is needed. Seeds can be sown directly on a dirt tile to begin.
* * The [[maximum slope]] on which you can sow seeds is 8, where 8 = (highest north-south tile border's slope) + (highest east-west tile border's slope). For example, the slope can be level EW and 8-steep NS, or it can be 4-steep EW and 4-steep NS, etc. Attempting to sow seeds on a greater slope results in a message "The ground is not flat enough for crops to grow. You need to flatten it first". Farm tiles function the same with a slope 8, flat or anything in between. Still need more help, please see the chart below:
<br>
::<span style="font-size:88%">''TABLE: <b>Black</b> numbers are good slopes, the </span><span style="color:#ffa000","font-size:88%">Orange</span> <span style="font-size:88%">numbers are slopes which need one corner adjusted, and the </span><span style="color:red","font-size:88%">Red</span> <span style="font-size:88%">numbers are slopes needing adjusted on both corners.''</span>
 
{| class="wikitable"
| style="background:#e9e9e9;" | All Bad || style="background:#e9e9e9;" | <span style="color:red"><center>3</center></span> || style="background:#e9e9e9;" | <span style="color:red"><center>7</center></span> || style="background:#e9e9e9;" | <span style="color:red"><center>3</center></span> || style="background:#e9e9e9;" | <span style="color:red"><center>6</center></span> || style="background:#e9e9e9;" | All tile corners sum above 8. :(
|}
 
 
 
 
 
* Crops can take several real-life [[day]]s to grow, during which, a farmer should tend ("farm") the field [[tile]]s to remove weeds. This can be done approximately once every real-life day and will improve the eventual harvest. [[Quality]] and yield of the harvest also increase with higher farming skill.
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