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Fighting

67 bytes added, 15:03, 12 December 2016
→‎Fighting characteristics: fixing up some info on body characteristics
== Fighting characteristics ==
:* [[Body control]] - Helps with accuracy, dodging, and [[stealthing]]. [[Archery]], [[Shields]], [[leatherworking]], [[smithing]], [[tailoring]], [[carpentry]] and sub skills subskills of these such as [[fletching]] offer good skill gains. Some weapon use skills also offer stat Body Control gains when used for various actions.
:* [[Mind speed]] - The effects of this skill in combat are not well documented. Supposedly affects the chance to land a special move or perhaps change stance.
:* [[Body strength]] - Helps with damage per hit, and for taking less damage when hit. Best method Good methods to gain strength is Body Strength include [[mining]] however coal making, [[smithing]], [[digging]], [[woodcutting]], [[farming]], [[diggingbutchering]], and masonry [[masonry]] , and their subskills. [[Papyrusmaking]], [[woodcuttingcoal-making]] all provide good skill gain, and some weapon skills also increase Body Strength.:* [[Body stamina]] - Determines how long you can fight before running out of stamina. When you run out of stamina, you can not move or defend yourself against incoming attacks very well. Raised by [[woodcutting]], [[milling]], [[digging]], and [[millingmining]]. However, on freedom it is raised by [[woodcutting]], [[Milling]], [[digging]], and [[mining]].:* [[Body]] - Hitpoints/damage reduction (which is possibly also [[User:Urman/Wound_studies|affected by other stats]]).
== Miscellaneous fighting rules/tips ==

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