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Fighting

461 bytes added, 12:02, 15 August 2006
== Fighting rules/tips ==
:* If you get hit, you can start "hurting". That means you move slower.
:* Armour slows down the wearer. Heavier armor also slows down the attack speed so light armor like leather has a lower attack speed penalty then steel which slows down your attack speed considerably.
:* Bigger numbers matter. Gang up on people.
:* Moving while fighting gives a penalty to the hit odds to moving people, and a big penalty to the parry odds.
:* [[:Category:Tools | Tools]] and wooden items aren't good weapons.
:* [[:Category:Shields| Shields]] have a percentage chance to block any melee attack, based on skill-leveland class of shield, up to a maximum of 75%. Large shields have the greatest base percentage while small the lowest however speed penalties are inverse. Small shields have the lowest penalty to weapon speed while large shields have the highest weapon speed penalty and highest chance to block.<br>'''''Shields should be wielded on your arm, not your hand.''''':* Use 'Spam Mode' to show missed blowsor blows for zero damage.:* Try not to fight whilst while climbing.
:* Higher levels of strength are a factor in how much damage you can deal out.
:* Primary weapon should be wielded in the right hand, as the left hand attacks and parrys less often.
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